Brother None counts down his favourite games

Discussion in 'General Gaming and Hardware Forum' started by Brother None, Oct 22, 2009.

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  1. Ratty Sr.

    Ratty Sr. Formerly known as Ratty Moderator Orderite

    Apr 23, 2003
    I listed 8 games out of 20, as opposed to your 9 out of 15. More than enough to make a fair comparison that would affirm what everyone already knows - that my list pwns yours. Hah!
     
  2. mvBarracuda

    mvBarracuda Vault Dweller

    754
    Apr 11, 2004
    Ohh well, I should get drunk after reading the forums, not while doing so. Looks like I need to shoot myself in the foot from time to time.
     
  3. SimpleMinded

    SimpleMinded Vault Fossil

    Jun 17, 2003
    I'm not much of a fan of the GTA games (The whole sandbox style just isn't for me... not too mention they just take too much time to play), but I respect the praise for them.

    I only played GTA3 rigorously but from the bits I played of San Andreas, it was solid as well.

    Keep teh list coming Brother.
     
  4. Per

    Per Vault Consort Staff Member Admin

    Apr 1, 2004
    Is this a vapourlist now? Just when everyone started to agree it sucks.
     
  5. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    :roll:

    Do check out the Ys games if you haven't though.
     
  6. alec

    alec White heterosexual male Orderite

    May 21, 2003
    Personally, I never experienced any of the major detrimental flaws that I've heard whining about since the game was released, but hey: if everyone is saying it, it must be true, no?
    I've had corrupted files, sure, once or twice - but that's compared to hundreds of uncorrupted ones. Arcanum shines despite these "flaws", imo. And imo it shines brighter than any other game I ever played.

    But that, of course, is just my opinion.

    The opinion of an individual.

    An ism.

    A bunch of weird ass sentient molecules.

    What an asinine thing to hear from someone who obviously enjoys spouting his own opinion constantly.

    I'm not trolling, seriously, but please explain to me why the rules of common sense and logic always apply to what we, the people, say and never to what you, just another bunch of weird ass sentient molecules, says?

    You're always there, high up your horse, telling the people how it is, how this world works, how everything works and it sips into everything and most of them just swallow it because, hey, it's Brother None's opinion. That opinion is superior to the ones the people have.

    In all sincerity: I take this list for what it is when one strips it from all the fancy pancy gamer's jargon-laden blahblahblah you serve it with: some twenty-something guy's opinion about something he knows a lot about but did not experience enough. Your list, your opinion isn't interesting for the mere fact that you are just a kid of your times, born in the lousy eighties, hardly able to write legible when Fallout hit the shelves and so on. You tasted some "gems" afterwards out of sheer interest, and you know that you owe your audience, the people, certain titles like Wasteland and Fallout and even Arcanum (if only for the brilliance and martyrdom of Troika), but to me personally all of this is just coming out of the wrong mouth. Stuff like dissing Dungeon Keeper proves my point: you weren't really there yet, you were me when I was playing Pong, you just don't see how Dungeon Keeper was probably more important than your shitty latest entry, Vice City.

    Pfff. Less attitude, more content please.
     
  7. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    No offense, but not a reasoning I would expect to see to support the "most personally enjoyable games list". It'd make sense if you were making a best quality list. I can't say that the games' flaws are enough to make them significantly less enjoyable.
     
  8. Arr0nax

    Arr0nax A Smooth-Skin

    624
    Oct 30, 2009
    I'm interested to know where BN dissed Dungeon Keeper, because frankly it's a shame.
    BUT, to his defense, he doesn't seem the strategic type.
     
  9. alec

    alec White heterosexual male Orderite

    May 21, 2003
    No, he's totally more the 'Convert or die!' kind of guy.

    Totally.

    Dungeon Keeper >>>>> this list
     
  10. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    Because...? You'll note I mentioned I only played Bloodlines through to completion twice, and usually quit where the linear combat-fest begins. Would you then say that this "flaw" (depending on your angle, I'm sure some people love the combat-fest) does or does not detract from my enjoyment of the game?

    Equally, when I talk of Arcanum's somewhat wonky combat and frustrating dungeon crawls, I'm not giving lip service to a problem we all know is there, I'm telling you what I myself dislike about the game.

    I mentioned in the first post I didn't include any Bullfrog games. None of them ever did much for me. That's not to say I dislike them, I enjoyed every title I handled, I just don't love them. Dungeon Keeper might be my favourite of their work because it's the only one I actually played close to the time of release (somewhere in the late 90s, 98-99 I must have played it)...though I don't recall if I ever made it past the Avatar. I enjoyed it even if a good chunk of the humour went past me.

    That said, it's not even my favourite real-time strategy game, which is probably Warhammer: Dark Omen. And that said, I'm not actually that fond of real-time strategy, I consider it somewhat counter-intuitive and usually enjoy TBSs more, so Civ would probably rank higher than Dark Omen, which already ranks higher than Dungeon Keeper. And none of them reach my top-15. So yeah, strategy games? I enjoy them for what they are, and often like them, but I don't really love them. But I don't think there's any "genre" that sticks with me except for RPGs and - arguably - platformers (in this list there are 3 platformers, 7 RPGs, and 3 RPG-cousins (FPSRPGs/hack'n'slashes). I often enjoy games from other genres but few reach a quality to bump into my favourites.

    PS: started typing #6 but it's late. I'll post it tomorrow.
     
  11. patriot_41

    patriot_41 Where'd That 6th Toe Come From?

    478
    Mar 8, 2008
    All I read was bla bla bla
    I am pleased.
     
  12. Multidirectional

    Multidirectional Mildly Dipped

    531
    Sep 12, 2008
    It's so good you wrote something much better afterwards.
     
  13. patriot_41

    patriot_41 Where'd That 6th Toe Come From?

    478
    Mar 8, 2008
    Not much to say about the new GTA-s. They're like Carmageddon with guns. I kinda liked GTA 1, but it stood no chance against the sheer awesomeness of Death Rally.

    Then again, sandbox games are not my thing. I spent quite some time on the Sims building a graveyard after the 'people simulation' failed - my huge, athletic manly daredevil character burst into tears when his skinny neighbor slapped him with his girly arms.

    I wonder if there's going to be some strange game like Rage of Mages making it to the 'finals'.
     
  14. Arr0nax

    Arr0nax A Smooth-Skin

    624
    Oct 30, 2009
    Deaaaaaath Rally !!
    Maybe THE game of my childhood.
    I have always been regreting there's no proper multiplayer mode for this game. Ability to do the tournament with more than 1 player would have been sooo good :(
     
  15. Multidirectional

    Multidirectional Mildly Dipped

    531
    Sep 12, 2008
    Just admit you haven't played these games.. Similarities between GTA and Carmageddon:
    1. Both have cars.
    2. Both have people you can run over with cars.

    Can't think of any more, really.
     
  16. UniversalWolf

    UniversalWolf eaten by a grue.

    Aug 28, 2005
    One thing I've noticed about GTA is that even my friends who never play video games all seem to have played it.

    Carmaggedon is the only racing game I've ever really liked.
     
  17. Serge 13

    Serge 13 Elder Cat oTO Orderite

    Jul 20, 2006
    what the fuck is that?
     
  18. jero cvmi

    jero cvmi Look, Ma! Two Heads!

    399
    Oct 8, 2008
    This statement is confusing on so many levels.

    First off, are you talking about bugs, or design flaws?

    Because from what i know, bugs in Black Isle/Troika games have been 99.99% dealt with by official and unofficial patches years ago, and chances are even you first played them patched.

    And if you're talking about design flaws, then in defence of RPGs you can say that they are more complex, they have more subsystems and more different factors, from writing to skill balancing to combat tactics to minigames and on and on and on.

    So for example one might appreciate Fallout's dialogue, but hate the atrocious inventory system, love Bloodlines' 3d models and voice acting and hate the non-linear FPS stuff, love Torment's writing and hate the combat system etc.

    And then you have platform and hack and slash and driving games and so on, that do less things for you, and so there's a better chance they do it well. Rick Dangerous is a good implementation of the well-known simple formula of platform games, no wonder why it's so solid. How can you compare it to Bloodlines which was implementing innovative ideas in so many different areas?

    It's like comparing Beethoven's 10th with Sex Pistols' Nevermid the Bollocks. It's fine to have both on a Top Favorites list, but saying the first is half arsed and that's to its detriment compared to the latter is a bit silly, as you're comparing different things. These lists are based on how much fun you've had, sometimes you can find objective parameters to compare, sometimes not.

    As for Dungeon Keeper, i'm sure if you replayed it today you'd get the humour, i think it is very similar to big part of fallout's humour: It's about being sarcastic on fantasy RPGing.

    Totally!!
     
  19. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    http://en.wikipedia.org/wiki/Ys_(series)
    http://www.youtube.com/watch?v=dCx9fK6Z-EE
    http://www.youtube.com/watch?v=1CJh-RFq4gQ
    http://www.youtube.com/watch?v=QBAGJlCrT3g

    They call it "action RPG" but it's pretty much Hack'n'slash action game with some stat building. Felghana and Origins use the 3-elements bracelet system, Napishtim has the three different swords. You can upgrade their abilities as necessary. The game is fairly free-roam, but well-divided by difficulty; along the way there's tons of enemies, some puzzles, item-hunting, and platform jumping. The music used in the demos is the actual game music. The OSTs are awesome.

    Hmm, maybe I should make a thread about these games.

    I really hope you mean to say something like "10th string quartet" here...


    Also, people need to chill and end the shitfest over this thread. It's getting really stupid.

    ...Because for one, they may not be seen by everyone as "flaws" necessarily, as per your statement. I'd guess someone somewhere likes the dungeon crawls in Arcanum. If you dislike the rest of the game enough to rank it down because of the combat system (which imo wasn't all that bad, but that's beyond the point), then I guess it just means you appreciate GTA VC overall more than Arcanum. Fair enough, that's your choice. But you went wrong when trying to convince others that Arcanum and Vampire are so flaw-ridden that they SHOULD be ranked down, which started the current shitfest. In your statement, "flaw" sounds a bit too critical and universal for what I think you were originally meaning to say.
     
  20. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    Not really, they're ranked down because the flaws were to the detriment of my experience, as already explained.

    Also, your idea that hack'n'slash or sandbox run'n'guns "do less things for you" shows a tenuous grasp of game design. It's easy to confuse the experience for design, but here's the thing; choice and branching consequence is what makes RPGs that much more difficult to create. Linear RPGs like Bloodlines or BW's works don't suffer from that. Meanwhile, H&S and R&G are not easy games to make, and while the experience is simple, the underlying technology is complex and needs to be extremely well-balanced. Being snoody about it doesn't change the cold fact that complexity of experience is not the same thing as complexity of a game.

    Hmmm, call it a miscommunication. Replace:
    but do we seriously have our head so far up the sand to not see how flawed those games are, and that this is to their detriment?
    with
    but do we seriously have our head so far up the sand to not see how flawed those games are, and that this can be to their detriment?
    And you get exactly what I meant.
     
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