Direction of New Vegas' DLC

Discussion in 'Fallout: New Vegas Discussion' started by Naissus, Oct 24, 2010.

  1. Millim

    Millim Venerable Relic of the Wastes
    Orderite [REDACTED]

    Oct 13, 2010
    I would like to see a DLC where you can go to Vault 13 and all the other places in Fallout 1&2.
    Maybe have a side story explaing why Super mutants are yellow and hostile down in DC. Have one where you have to either help NCR or BoS in some fight between the two.
     
  2. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    Oh my, yes, a Night of the Raven style addon would be the best thing since... well, since New Vegas was released :)
     
  3. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    I would love to see them bring back a few of the iconic locations from Fallout or Fallout 2. It's probably a hell of a lot of work, but if they made it similar to Point Lookout, or heck, just put it in on the existing world map, it would be pretty great. Vault 13, Vault 15, Shady Sands/NCR and Vault City are all on my short list of cool places to visit.
     
  4. Naissus

    Naissus It Wandered In From the Wastes

    102
    Jan 17, 2006
    I can not see them doing more than one location from Fallout 1 or 2.
     
  5. Texas Renegade

    Texas Renegade Look, Ma! Two Heads!

    390
    Aug 21, 2008
    I would like to see them do something with some of the unanswered questions in game:

    The brainbot in Helios 1
    the other courier
     
  6. Naissus

    Naissus It Wandered In From the Wastes

    102
    Jan 17, 2006
    I wouldn't mind seeing something like the continued evolution of the plants in Vault 22, maybe even have a scenario like Fallout Tactics 2.
     
  7. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    I definitely agree with the leveling. I've played about 30 hours and am almost that same level. Some of the tougher enemies give out 50 XP per kill, but are also fairly easy to deal with once you have good weapons, and clearing out a dungeon or two can mean a level-up. I definitely don't feel as if I'm leveling much slower. I would really prefer if combat gave less experience than quests, but I guess mods will see to fixing that.
     
  8. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    It's called AddIn and yes, that's exactly what I want for New Vegas.


    @the posts above: I hope they will *not* and *never* go to any locations from Fallout 1 and 2. The locations can only become reimaginations and I have absolutly no doubts that I will hate it, regardless of what developer is working on it.
     
  9. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    Totally agreed on both things. The Gothic 2 AddIn was great and I seriously don't want to see the Hub or something like that in a New Vegas DLC.
    Especially since I pretty much never got the good ending for the hub :D
     
  10. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Oh please no locations from FO1/2...
    As much as I like FO:NV, I don't want to see towns/cities that I love in this Gamebryo Engine. I want to keep my imagination alive.
     
  11. mobucks

    mobucks jetski Orderite

    May 22, 2010
    Die Nacht Des Raben! I loved that game!!!!!!!!!

    An ADD-IN like that would be awesome.
     
  12. Mr Krepe

    Mr Krepe Water Chip? Been There, Done That

    922
    Mar 28, 2010
    I think a good DLC would be one that revolves round a tribal group trying to gain entry into New Vegas. I think they could do a lot with this as it could be humorous on the options they have to get in (some monty python humour comes to mind, like always). Anyway, could be fun, please tell me i'm right, or i'll never dream of seeing tribals ever again.
     
  13. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Reminds me of Mad Max 3, where the kids break into Barter Town. Urg.
     
  14. AmusedToDeath

    AmusedToDeath First time out of the vault

    3
    Oct 29, 2010
    Put a car in the existing map. Make the existing map one (huge) circle on a "world map". Create 8-10 locations on this world map, and make it possible to travel between them with said car. These places do not have to be huge, but it would be nice if they were thoroughly made in a way that would make them stand out a bit more than most places in the existing game world does. Lastly, implement random encounters when traveling the world map.

    Not going to happen of cource. But i would enjoy it.
     
  15. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    There is a mod being developped by two guys who did some good Fallouty FO3 mods with exactly what you described in your post.

    http://www.ravenmodding.terminal47.net/?page_id=35

    Unfortuntely it will get released in german first, but there might be a translation.
     
  16. AmusedToDeath

    AmusedToDeath First time out of the vault

    3
    Oct 29, 2010


    Looks very good! Sadly I do not use my money on upgrading my computer often enough to play these games (or pretty much any game - my computer is a students tool more then anything else...) so I have to play this on my PS3. So no mods for me :|

    If it was made official DLC though! But like I said, I'm not keeping my hopes up on this one.
     
  17. mobucks

    mobucks jetski Orderite

    May 22, 2010
    UGH the germans/ruskies always make the best mods and i cant play them. Gladly FNV is a big game so someone will probably translate to english one day.
     
  18. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Lexx, I did not mean "breaking the game", I just wanted to build out some skills, not necessarily become a master of all.

    I think if I would solve it in an official way I would have a larger range of levels (50 or 60) but that the experience you get for defeating enemies, performing skill actions, or completing quests lowers as you progress in advancement.

    Its possible to reach higher levels, just really really hard as experience becomes lower with each level you reach.
     
  19. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Well, with my second character, I am now at level 21 and have maxed out 4 skills. Guns, repair, science and speech. Now I have still 9 levels in front of me, which means, I could max out at least one or two other skill, which would cover more than all main areas of my interest.

    So if there would be +10 possible levels, it would be needed to rework the skill system again. Maybe highering all skillcaps to 150 instead of 100 or whatever... but something *has* to be done, else a jack of all trades character is not to avoid.
     
  20. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I understand.
    Well again, make it very hard to reach higher levels as the experience bars are higher than what you can reach with all quests together.