Direction of New Vegas' DLC

Burnam Springs is a possibility in my mind as well. Though i'm hoping they might get away with something neater, like a ton of quest addons to the existing game or something. Though i presume they'd go with a locational DLC to sell it. Quest/Dungeon areas of the Pitt/Pointlookout sort seem likely.
 
I'm once again reminded why i dislike how enclosed open sandboxes are. There's not even much coal in Nevada, so you can't really change it so it's closer unless you ignored reality.
 
I think they will probablies do something involving with the legion, grand canyon and the burning man, that's probably why they didn't put too much depth in the actuall game so it wouldn't be too hard to think of more canon. I think if you supported NCR you have to try and continue there expansion east, if your caesar's legion you might have to try and sort some behind the lines crap out, and with house/yes man you could be trying to get a major trade deal for new vegas. I think if they did that, it would make the purpose of the dlc more fun, and give you a better reason to replay the game, but I know that would never ever happen with bethesda at the driving wheel and obsidian in the boot.
 
Not sure if it has been posted about because I wasn't going to read through 5 pages of posts however ... By the Mojave Outpost there is a Gate you can not get through without a key (possible DLC area) and in the central north there is a location called Northern Passageway which has been blocked off by bolders (another possible DLC area) I am unsure if any of these will actually be DLC however why put throughways when you cant get through?
 
Lexx said:
Sierra Madre would be the Angel's Boneyard. Here too, I somehow doubt this. The Boneyard is just too big to feature it only in a small DLC, even if it's just a small outer part of it.

I bet I would be disappointed of it.
It need not be the Sierre Madre in LA. The Sierra Madre is also a mountain range. Personally, when I saw the Sierre Madre signs, it got me thinking of fun scenarios about not needing the prizes from the star bottle caps. Something along those lines would also fit Fallout's culture time frame, aswell.
 
From the Obsidian forum about DLC possibilities:

So here are all the abundant DLC hints in the game people seem to have found so far:

- A map Nav point called "North Passage" on the North (natch) side of the map that appears to be a cave, but it is currently blocked by boulders. In all likelihood this will be the site of the first DLC, probably New Canaan related.
- A tunnel with a locked door on the West side of the map, with no apparent key existing.
- Antony in the Legion Camp indicates that Denver / Dog City is canon.
- In the Legion Camp there is a map on a table that charts a bunch of territory East of the Colorado.
- The Boomers mention an "Area 2" to the East of the map that contains many weapons.
- If you complete Veronica's quest and reach a certain point in the Brotherhood questline, she says that Elijah, the AWOL former elder who was nearing some sort of breakthrough at HELIOS One before it was taken by the NCR, is still alive and has sent her a message indicating an intent on his part to "cleanse the wastes" so that the BoS can rule them. Sounds awfully familiar.
 
Might have been said before but.....


I'd like to see DLC dealing with border towns for the two 'big factions' of the NCR and the Legion. One big area on the border of Arizona and Nevada likewise with California and Nevada.

I'd like the Legion first, since their faction was the least fleshed out of all. Hopefully something that shows the Legion as not just RAWR EVIL BAD SLAVERS MWAHAHAHA!!!! But a faction with some depth once you get beyond the front line troops
 
Well, if they do the Mormons, while I fully expect them to make them Polygamist for grins, I wonder if they would be bold enough to deal with Mormon communalism. As if any non-miltary group is going to survive a nuclear war, it is the Mormons. [/b]
 
drgong said:
Well, if they do the Mormons, while I fully expect them to make them Polygamist for grins, I wonder if they would be bold enough to deal with Mormon communalism. As if any non-miltary group is going to survive a nuclear war, it is the Mormons.
Or the Amish.
Though the Amish are more East Coast. :roll:


...God, I just imagined a Bethesda-made Amish DLC for Fallout 3. The horror, the horror! :shock:
 
Relentless666 said:
drgong said:
Well, if they do the Mormons, while I fully expect them to make them Polygamist for grins, I wonder if they would be bold enough to deal with Mormon communalism. As if any non-miltary group is going to survive a nuclear war, it is the Mormons.
Or the Amish.
Though the Amish are more East Coast. :roll:


...God, I just imagined a Bethesda-made Amish DLC for Fallout 3. The horror, the horror! :shock:

Don't even want to think that (Amish DLC from Bethesda). I was thinking the fact that most mormon familys, even the standard mormons, have 3 months to a year supply of food stored.
 
Haven't finished the game once, so I haven't found a lot of the areas being discussed here. However, I can say already that the best DLC for me would:

- expand on the Legion's Quest lines to make them a little more 'grey'.
- add more depth to the existing 'secondary' locations. Further flesh out the dialog, connection with the surrounding world and add a handful of sidequests that weaves into the current main quest politics & within the new DLC quests.
- rebalances the XP awards to accommodate all of these additional quests/regions. Something like putting the level cap to 50, halving the amount of skill points awarded per level and increasing the amount of XP as your level rises.

After a DLC like this, I would happily welcome Bethsidian investing additional resources into 'Pitt/Point Lookout' style excursions out of the Mojave - but with better writing, consequences & tie-in to the main plot.
 
I'm not a fan of DLCs, but let's see....

- Better energy weapons
- Some new, interesting perks boosting usefulness of many underlooked options would be interesting

Lore wise:

something tied up with Fallout2 storyline. Meeting John Cassidy, if he still lives, for example, or Goris, or Bishops... you know, a taste of the old world.
 
I wanted a DLC\Fallout game with a car, a drivable car, then I thought to myself "Nah! If I'll have the urge of driving vehicles I'd switch from FNV to GTA4..."
I wanted a DLC set in Canada when I played Fallout 3, in New Vegas that would be an impossible thing to do due to the distance between California-Nevada and Canada, not to mention LACK OF PROPER TRANSPORTATION!!!!!
Oh, where was I? Oh, yeah, I want a DLC that allows me to use the Boomer's flight simulator...
 
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