Elder Scrolls V: Skyrim announced

Discussion in 'NMA News and Information' started by Brother None, Dec 12, 2010.

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  1. WorstUsernameEver

    WorstUsernameEver But best title ever!

    May 28, 2010
    There's a huge thread on the Bethboards complaining about exactly that, C2B.
     
  2. UncannyGarlic

    UncannyGarlic Sonny, I Watched the Vault Bein' Built!

    Feb 6, 2008
    That could be a draw distance thing. I started up DMC4 in order to take a screenshot (need to get one of the game recording programs) and it appeared as if there weren't shadows at really long distances where I was. Of course there's the other equally possible explanation which is that they're lying about the new engine having environmental shadows. Finally, the shot could be from and old build but that doesn't really make a whole lot of sense when you're talking about the new engine having environmental shadows.
     
  3. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    That's what happened to FO3, though (as far as I remember). The game was as heavy-weight as any other recent releases, but looked a lot worse. I recall my old laptop running Crysis fairly smooth on Medium, but cringe to a halt if I tried that with FO3.

    I'm not expecting anything different from Skyrim.
     
  4. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    well the problem is that Crysis had actually quite good optimisation while neither F3 or Oblivion had that. I also had not a single time I found bugs in Crysis or a serious glitch and I played the game twice, I also havnt read much about major bugs or something. IT doesnt mean now that it has no problems just because it worked for me. But I think its not wrong to say that Crysis was a lot more stable compared to either Ob or F3.
     
  5. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    That's exactly my point. Beth has a history of bad optimization, making their games more demanding of the hardware than they should be.
     
  6. Dario ff

    Dario ff Where'd That 6th Toe Come From?

    423
    Aug 19, 2008
    Wasn't Crysis a PC exclusive at first? That would explain it stability I guess. The only decent ports from console to PC I've seen so far are from Capcom IMO.
     
  7. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    ^ Resident Evil 4 *chuckle, chuckle* Or DMC3, for that matter.

    Dead Space, Borderlands, Just Cause 2 and a number of other multiplatform games are stable and well-optimized on PC. You make it sound like it's normal for multiplatform games to be poorly optimized.
     
  8. Vik

    Vik It Wandered In From the Wastes

    130
    Jan 6, 2011
    What's kind of weird is that they are very slow with screenshots and information. Isn't the game coming out in 11 months?
     
  9. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Now that you name those games I hope that finally for the love of jesus Bethesda got a half-way decent third-person camera in their game ... the one they had in Oblivion and F3 was simply shit.

    Thats typical for Bethesda. THougn not saying that its a bad thing just somewhat they are known for. They are extremly paranoid when itcomes to informations or anything with it. I think they like to always have something to show to the public when they think the time is right. Or maybe they want simply to avoid what happend with Oblivion (the stuff they have shown on the E3 but which was not in the game).
     
  10. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    Are you implying that the camera in RE4 and DMC3 was good? :seriouslyno:
     
  11. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    no no, I dont know how the camera works there its just cause a good bunch of the gamese you named are third person/over the shoulder games I thought Bethesda should finally do it well in their game.
     
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