Thomas de Aynesworth said:In an age where a wiki or a Googo search takes milliseconds, I shouldn't have to write a verbose response to such a small inattention to detail.
I read some people complaining about the alliance cascade on the Paradox boards. I'm very surprised they put that in, because they added it to the last patch of Rome (three or four months ago) and it was extremely unpopular. Not that the idea is entirely bad, but it really wasn't working right as implemented.rcorporon said:I think it's awesome so far, but the cascading alliance wars will need to be patched.
It's not turn-based. It's sort of like real-time with pause. The game has a clock or a calendar that advances at a speed determined by the player (limited by how fast the game runs on any given rig) and can be paused at will by the player. EU3 starts at the beginning of the year 1399, and ends when the calendar hits 1821 if I remember correctly.Ausdoerrt said:So is this a TBS? Sort of like a different take on Civ?
UniversalWolf said:I read some people complaining about the alliance cascade on the Paradox boards. I'm very surprised they put that in, because they added it to the last patch of Rome (three or four months ago) and it was extremely unpopular. Not that the idea is entirely bad, but it really wasn't working right as implemented.
Personally, I completely lost interest in Civilization when I started playing Paradox strategy games. If you like Civ, you should give EU3 a try.
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rcorporon said:It just seems so broken when you declare war, and all of a sudden you're at war with 85% of Europe.