I've PMed you the link. If it works, your character be right before the cabin.killap said:Care to provide a save game?
I forgot to say, Ghost Farm has the same problem...After I entered Modoc, strange messages kept scrolling, they seemed endless.
I've PMed you the link. If it works, your character be right before the cabin.killap said:Care to provide a save game?
I forgot to say, Ghost Farm has the same problem...After I entered Modoc, strange messages kept scrolling, they seemed endless.
MAJOR BUG REPORT
kansar02 said:Bug Report
Location: Arroyo
I had 2 healing powders in my inventory. But I could offer 3 in dialog selection in exchange for the flint. And the offer worked, she gave me the flint but... she did not even get 2 healing powders from me. They are not removed from inventory.
"Miria for Real" mod discussed in this thread. Look for the 2.1.1 version, it should work with 2.1.2 as killap says.Judaeus Apella said:Also, I wanted to know if there's a mod that will make use out of that girl you can marry in Modoc

kansar02 said:MAJOR BUG REPORT
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kansar02 said:Bug Report
Location: Arroyo
I had 2 healing powders in my inventory. But I could offer 3 in dialog selection in exchange for the flint. And the offer worked, she gave me the flint but... she did not even get 2 healing powders from me. They are not removed from inventory.
OMFG This seems to be a general bug in game because a minute ago I could pay for Sulik the 350 caps and I had only 252 caps in my inventory...
I am not playing this further I guess this bug will come in all similar quests which require items or caps to give out.
I did a clean install

Darek said:@ kansar02
I tried your save game and I can't make it happen like you say. The only thing happening is that Sulik will thank you for trying and ask if you can raise some more money.
I also tried what you said about Aunt Morlis, and I cannot reproduce it. She will not acknowledge that you have any healing powders unless you have at least three, so it's impossible to even try to give her any less.
Maybe you could give the exact steps you took to accomplish both of the above. Also what install options did you choose in the installer, and did you install any other mods after that?
Though honestly I'm guessing the problem is on your end only and that you need to reinstall everything.

Yes, there was always a diplomatic way to obtain the flint - with decent "speech" skill you don't need the healing powders. It's not a bug.kansar02 said:.. I am very sure of it Aunt Morlis gave me the flint and I did not have 3 healing powders but only 2.
valcik said:Yes, there was always a diplomatic way to obtain the flint - with decent "speech" skill you don't need the healing powders. It's not a bug.kansar02 said:.. I am very sure of it Aunt Morlis gave me the flint and I did not have 3 healing powders but only 2.

[spoiler:fedcb87008]High science skill is needed - around 100% i think. Otherwise the Chosen One can't decode that message.[/spoiler:fedcb87008]Qron88 said:I've got a little problem in EPA ..
LVar2 := obj_carrying_pid_obj(dude_obj, 276);
LVar2 := create_object_sid(276, 0, 0, -1);
Yes you can pick up anything you want. The problem is that if you have any gecko pelts with you while doing the stimpak quest, they will turn into something else, most of the time crashing the game.kansar02 said:So I shouldnt collect anything from ground in primitive tribe ?