Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Jul 5, 2014.

  1. Cortez2000

    Cortez2000 First time out of the vault

    1
    Oct 8, 2015
    I've noticed some bugs in the latest RP patch. There are crashes during fights (first kaga, metzen, wanamingo mine are the ones where it came for me). Another was when I took some mentat after getting into Vault city as a servant and talked to Skeev or Barkus, they still treated me like a retard and the only option was "go on" which did nothing just closed the conversation.

    Minor problem is the hunting rifle animation. The character only put the gun on his shoulder during walk when I walk straight to left in leather armor. In one of the sprites, the reload animation isn't reloading but putting the gun on his shoulder and scratches his head, like the idle animation.

    Major problems that Frog Morton's gang has no range and they run into melee distance to shoot me. Also, if I talk to the iguana-selling guy in the NCR as a stupid, there's some freezing during barter which is persistent until I exit Fallout 2 and open again. This bug didn't show up with normal intelligence.

    Btw I love Cassidy's talking head and voice over, it fits in like the rest of the original elements.
     
  2. VincentV

    VincentV First time out of the vault

    21
    Sep 3, 2009
    Little update to my problem. I noticed that it tends to freeze whenever I try to attack "mean" centaurs. Regular centaurs don't seem to be causing any freezes. Also, Marcus killed one of them with his light support weapon, and there was no blood coming out of it when it died. All the other centaurs leave a pool of blood.
     
  3. valcik

    valcik So Old I'm Losing Radiation Signs

    Dec 20, 2008
    :nuclear: Bug reported on madbrahmin.cz:
    Marcus has dropped his badass armor after being zapped by pulse gun. The armor can be weared by Chosen One then, which turns his sprite into supermutant one.
     
    • [Like] [Like] x 1
  4. TorontoReign

    TorontoReign Happy Family Staff Member Moderator

    Apr 1, 2005
    That's not a bug. It's badass. :razz:

    Really though.
     
  5. wastelanDrifter

    wastelanDrifter First time out of the vault

    57
    Aug 7, 2013
    LOL. Best bug ever.:grin:
     
  6. CPL

    CPL Still Mildly Glowing
    Modder

    294
    Mar 16, 2013
    I never knew about that one.
     
  7. raynor009

    raynor009 Hell yeah!

    252
    Apr 29, 2012
    Uhm, I got the GOG version and looks like Bethshitdsta added SFALL and and god knows what else. Is RP compatible with that version? I don't want to reinstall the game again..
     
  8. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    The old GOG version has already bundled sfall. Bethesda's re-release is based on it, includes Mash's hi-res patch, and has a fancy new launcher.
    So, yes, RP is compatible with Bethesda's release.
     
  9. raynor009

    raynor009 Hell yeah!

    252
    Apr 29, 2012

    Yeah, I installed it and it worked. Thanks anyway.
     
  10. ktchong

    ktchong First time out of the vault

    9
    Jun 2, 2005
    Can Kaga still be knocked out and become unconscious?

    A few years ago whe I played Fallout 2 with the Restoration Project mod. I could knock out Kaga, loot his body, let him live, and then do it again when Kaga returned with better loots. Now it seems that I am unable to knock him out.
     
  11. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    No, you can't knock him out now due to his new scripting.
     
  12. HeavySteelRoller

    HeavySteelRoller First time out of the vault

    19
    Oct 9, 2015
    In the ddraw.ini SFall includes the options for ammo damage fixes.
    Which ones can I use without incorporating a mod into the game? (eg, that would change proto files)
     
  13. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    If you don't want to change ammo proto files or install any other mini mod, and didn't install YAAM from RP installer, Glovz's Damage Fix (DamageFormula=1 or 2) is the only one compatible with vanilla ammo protos.
    You can see its thread for more info on its concept and how it works: http://www.nma-fallout.com/showthread.php?200361
     
    • [Like] [Like] x 1
  14. Vree

    Vree First time out of the vault

    36
    Sep 29, 2015
    Odd that everyone places Sulik's sister with Metzger, since I always assumed that to be a red herring, and from Sulik's description it seemed like it was done by the Enclave (ergo, Sulik would have a reason to stick with the Chosen until the end).
     
  15. HeavySteelRoller

    HeavySteelRoller First time out of the vault

    19
    Oct 9, 2015
    @NovaRain
    HMM thank you. Interesting way it does things, not the road I wouldve taken but it works better than the original.
     
    Last edited by a moderator: Jan 9, 2016
  16. IYouI

    IYouI First time out of the vault

    42
    Dec 15, 2013
    When RP 2.3.x with bug fixes + latest sfall will be released? I don't want know days, but have killap told anything to you guys?
     
  17. oxidize

    oxidize It Wandered In From the Wastes

    165
    Apr 18, 2012
    He was here a few months ago and said he's working on RP still. When? Nobody knows.
     
  18. HeavySteelRoller

    HeavySteelRoller First time out of the vault

    19
    Oct 9, 2015
    A funny thing happened on the way to New Reno Arms...

    I modified the map using mapper. The only change I made was replacing Eldridge with the Bounty Hunter Leader (wearing Power Armor) critter proto. Set the replacement critter to use the same script and ai packet as eldridge. And generally he functioned the way he should...

    But then this weird, havent ever seen it before, bug happened.

    After asking to see his wares, the dialog menu gets stuck on the screen. And rather than just a visual artifact, it still blocks the screen as if it was the dialog box (though dialogue options on it are not selectable).

    This prevents being able to scroll up and down on the NPC's menu, and scroll up and down on the player's except with the mousewheel. Canceling back with the Talk button works just fine, but this -always- happens when trying to barter with him (and the dialog also says the Barter button itself is disabled - "this person will not barter with you").



    Like I said, never seen this bug before, with any other character for any reason, over the entire period ive been playing fallout.

    Im using SFall 3.3
    (this change was the only modification I made to the map)
     

    Attached Files:

  19. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
  20. BreakinBenny

    BreakinBenny First time out of the vault

    75
    Jun 18, 2015
    I know that Randal's set up to allow bartering if you get through the conversation with fake citizenship papers, it shouldn't be too hard setting up Eldridge's Bounty Hunter leader variable to enable barter.

    From what I understand, the Barter dialogue option overrides the "cannot Barter" flag