Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Jul 5, 2014.

  1. BreakinBenny

    BreakinBenny First time out of the vault

    75
    Jun 18, 2015
    I know that Randal's set up to allow bartering if you get through the conversation with fake citizenship papers, it shouldn't be too hard setting up Eldridge's Bounty Hunter leader variable to enable barter.

    From what I understand, the Barter dialogue option overrides the "cannot Barter" flag
     
  2. Adolf

    Adolf First time out of the vault

    24
    Nov 6, 2015
    Hello.
    Why was a computer from tactics in epa? It's just a shame. He did not fit into the graphics and atmosphere. Why not be replaced by some sort of home computer?
    The EPA has a lot of new art, and they fit perfectly in the game except for that computer.
    Why was the motorcycle used in the building Hubologist Stash? He is absolutely disgraceful and not fit to play. Besides his shoved into a building where there is absolutely no garage door? It is better to remove it.
    Impressed submarine. Art for me is just perfect although rust is very highlighted. I remember Continuum retouched to make a rust softer and approach to native art. He brought his work to the end?
    Maud of course fantastic. I have not had any problems and scripting bugs. Thank you so much.
     

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  3. PegasusOrgans

    PegasusOrgans First time out of the vault

    14
    Oct 25, 2010
    So, is there even a soft ETA for the next version? I have such a wretched habit of waiting for just one more patch... seems like some specific issues need solving, altho I realize just how much has been fixt. Anyhow, back to the shadows...
     
  4. mdqp

    mdqp First time out of the vault

    19
    Nov 21, 2009
    Guys, I have a question, more regarding the alternative PC appearances than anything else, really (but since it might be a problem with the RP installation, I figured I would post it here, instead of starting a new thread).

    Is the death animation reverting to the original character expected behaviour? Someone killed my (wonderful) redhead, but in death she turned out to be the classic bucket head. I was wearing leather armor, if that's relevant. Could it be something wrong with the installation?

    Also, I remember playing an older version of the RP, where Kaga would show up almost as soon as you left the village, I assume that's changed? I got to the Den, then down to Redding and now New Reno for a stroll, but he still hasn't popped up.
     
  5. Mirak

    Mirak First time out of the vault

    51
    Jul 17, 2010
    @Adolf

    Gotta agreee with that motorcycle, it is pretty weird :wink:
     
    Last edited by a moderator: Jan 9, 2016
  6. Cyrus

    Cyrus First time out of the vault

    33
    Nov 5, 2015
    What save game editor is compatible with RP 2.3.3 that I can use?
     
  7. ilidan371

    ilidan371 First time out of the vault

    11
    Dec 26, 2013
  8. burn

    burn Mildly Dipped
    Modder

    550
    Apr 22, 2012
    F2SE works fine for me.
     
  9. Cyrus

    Cyrus First time out of the vault

    33
    Nov 5, 2015
    Great! Thanks. The download pages don't show the release dates, a bit confusing.
     
  10. drages

    drages First time out of the vault

    5
    Nov 14, 2015
    Hey..

    After Fallout 4 disaster, i think Bethseda wont able to make any Fallout game.. i just can't like their shacky character animations.. I dont like that engine at all..

    Anyway..

    Is there any chance to get a new version with fixes? I just want to start to fallout 2 but i dont want a game breaking bug. Thx!
     
  11. Theomniadept

    Theomniadept First time out of the vault

    18
    Mar 22, 2015
    I'm having a problem with frames per second, but only in the EPA. I entered and as soon as I did the framerate dropped like a rock. I'll get a few frames of normal animation followed by complete lag. I tried changing the graphis mode from 0 to 5 but none of those changed it, I've tried higher and lower resolutions and fullscreen/windowed modes, nothing seems to make it move any faster.
     
  12. gustarballs1983

    gustarballs1983 Mildly Dipped

    596
    Oct 28, 2009
    Try increasing graphic memory in fallout.cfg... i remember Sduibek doing it for Fo1 FIXT and it did wonders, it's called:
    art_cache_size= under [system] the number you see is memory in MB allocated to cache in game graphic so increasing that number is going to effectively smoothen the gameplay.. however don't get too cacky and increase that number too high or You might as well run out of ram /vram so a number like 128 or 256 should be fine if the game does not run then try lower value. Personally i can't remember how high I've set that for Fo2 when I last played. Anyhow 64 for Fo1 FIXT seemes to do the trick.
     
  13. Felipefpl

    Felipefpl Look, Ma! Two Heads!

    374
    Jun 17, 2010
    Wrong, it doesnt matter if a game is good or not to release a sequel, just how many units were/are sold is what matters. ;)
     
  14. Theomniadept

    Theomniadept First time out of the vault

    18
    Mar 22, 2015
    Tried it, set it from 8 to 256. Didn't do anything.

    The problem seems to be like a stutter every few frames. The animation's fine until it hits the stutter, but then these happen like every 15 frames or so.
     
  15. Maxrunner

    Maxrunner First time out of the vault

    50
    Feb 21, 2008
    Hi! i just did fresh install of this and im playing on full hd but i get a black border beetween the bottom interface and the visible area. Is this normal?i only tried in the trial beginning.
     
  16. Bruce85

    Bruce85 First time out of the vault

    2
    Nov 20, 2015
    If you killed the head of a caravan that could not make it to the destination city? so it has to be ? I did a job for the caravan as protection and during a random meeting, the head killed and interrupted my job. We did not get to the destination.
     
  17. Milkey Wilkey

    Milkey Wilkey First time out of the vault

    6
    Nov 14, 2015
    I have several issues that is not really bugs, but may be disappointing.
    1) some people wont speak to you in redding, if you have mutants in your party. even if you leave them behind. that's frustraiting.
    2) similar thing going with several npcs, especially in NCR, when you pick some quests: if you pick quest from rangers before anything else, they will not speak to you ever again.
    3) but the most frustraiting thing is the abscent of possibility to rescue mickey the treasurehunter in broken hills. it's a very bad joke in my oppinion, I regret that I have ever comleted that quest. it kills all the fun from getting caps and leaves a bad feeling

    EDIT: now after I think about it I found that kaga encounters isn't that good. they happen randomly and you always forced to fight or run away. this is one of thouse rp additions that I found rather annoying and not fun at all. seems like it was cut for a reason
     
    Last edited: Nov 20, 2015
  18. Bruce85

    Bruce85 First time out of the vault

    2
    Nov 20, 2015
    Where is Killap? could it fell into the winter sleep? :P
     
  19. Josan12

    Josan12 Vault Senior Citizen

    Oct 15, 2007
    He's probably playing FO4. :wink::wink:
     
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  20. CPL

    CPL Still Mildly Glowing
    Modder

    294
    Mar 16, 2013
    I've never even played the 3rd one. From what I've read about it around here, I wonder if I should ever in bother. :razz: