Twicklerm
HATE NEWSPAPERS
Besides the terrible dialogue system, lack of role playing, and voiced protagonist the lack of an attempt at building ACTUAL civilizations bugs me to no end.
For example, Vault city in Fallout 2 was a community built after the great war and managed to create a functioning society with laws, a military, leadership, trade and buildings that aren't made out of 200 year old pieces of ply wood and and scrap metal. Granted, they had the help of the GECK and likely influence from the vault's systems and plenty of pre war tech.
Not a good example? fair enough.
The NCR, established under the leadership of Tandi and Aradesh managed to create a functioning nation out of local towns and villages. The NCR not only makes an effort to restore pre war structures and weapons, but actively create new things. An example of this would be the mining projects at quarry junction, and the restoration of the rail system. furthermore they actually have a military, leadership, trade, and an actual system of crime and punishment (NCRCF)
The same thing is true for the legion to an extent, as well as the enclave, western brotherhood, khans, and even the raider gangs in FO1,2,NV make sense and have a reasonable amount of context and naturally formed hierarchy.
In the past 200+ years all of these factions (written by intelligent people) have made reasonably believable societies in the literally 8-9 generations since the war. Hell, even the Tribals in Arroyo, and in the northern passage aren't living in squalor and anarchy after 200 years.
So, whats my point? In fallout 4 as well as FO3 there hasn't been any tangible attempt to not live in squalor and in shit cover shacks. thats right, people living in southern California, Nevada, and parts of mexico and Utah (places considered inhospitable by our standards and with barely any access to water, farm land and temperatures below 100 degrees) are in better shape than people who live in Boston. I'm willing to give The capital wasteland a pass because in the lore it states that the entire place is basically uninhabitable and theres no drinking water or farm land available. However i cant ignore the fact that the commonwealth a place demonstrated to have EXCELLENT farming conditions considering you find wild fruits growing every ten feet, and a major mechanic of the game includes farming and there is zero mention of crop failure or food shortage, at least to my knowledge.
So, I ask you, Is the lack of civilization in FO4 (save for some shanty towns and WhaCkY aNd CoOl Diamond city) a byproduct of an actual in game lore reason or just lazy/incompetent writing on the part of Bethesda?
For example, Vault city in Fallout 2 was a community built after the great war and managed to create a functioning society with laws, a military, leadership, trade and buildings that aren't made out of 200 year old pieces of ply wood and and scrap metal. Granted, they had the help of the GECK and likely influence from the vault's systems and plenty of pre war tech.
Not a good example? fair enough.
The NCR, established under the leadership of Tandi and Aradesh managed to create a functioning nation out of local towns and villages. The NCR not only makes an effort to restore pre war structures and weapons, but actively create new things. An example of this would be the mining projects at quarry junction, and the restoration of the rail system. furthermore they actually have a military, leadership, trade, and an actual system of crime and punishment (NCRCF)
The same thing is true for the legion to an extent, as well as the enclave, western brotherhood, khans, and even the raider gangs in FO1,2,NV make sense and have a reasonable amount of context and naturally formed hierarchy.
In the past 200+ years all of these factions (written by intelligent people) have made reasonably believable societies in the literally 8-9 generations since the war. Hell, even the Tribals in Arroyo, and in the northern passage aren't living in squalor and anarchy after 200 years.
So, whats my point? In fallout 4 as well as FO3 there hasn't been any tangible attempt to not live in squalor and in shit cover shacks. thats right, people living in southern California, Nevada, and parts of mexico and Utah (places considered inhospitable by our standards and with barely any access to water, farm land and temperatures below 100 degrees) are in better shape than people who live in Boston. I'm willing to give The capital wasteland a pass because in the lore it states that the entire place is basically uninhabitable and theres no drinking water or farm land available. However i cant ignore the fact that the commonwealth a place demonstrated to have EXCELLENT farming conditions considering you find wild fruits growing every ten feet, and a major mechanic of the game includes farming and there is zero mention of crop failure or food shortage, at least to my knowledge.
So, I ask you, Is the lack of civilization in FO4 (save for some shanty towns and WhaCkY aNd CoOl Diamond city) a byproduct of an actual in game lore reason or just lazy/incompetent writing on the part of Bethesda?