Heh I did not want to bring that up when I wrote that earlier post but that was something I asked between round brackets (can the player nuke any of the player settlements, possibly upsetting them and start a manhunt for the player)
So much for choice and consequences. Why can't the player make themselves a wanted insane maniac that controls nuclear missile silos?
Oh BTW I saw a piece of ending of the DLC. It at least partly rips of Dead Money as you need to rob a Vault full of gold.
At this point in time who even cares about gold? Food, water, medicines, weapons & munitions, fuel, those are the treasures of a post apocalyptic wasteland, not a metal that has no inherent value of its own outside raw material for components such as conductors.
Even Elijah wanted the Sierra Madre for its matter reassemble technology and not Sinclair's gold.