Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

Discussion in 'Fallout General Modding' started by Sduibek, Dec 15, 2010.

  1. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    I will call you Jim.

    Yes, please upload it and provide a link here! I'll track down a couple German fallout sites and send it to them as well.
     
  2. Prisoner416

    Prisoner416 First time out of the vault

    24
    Nov 3, 2014
    I'd be interested in learning WHY the game crashs for the one error I listed involving blowing up a force field near the end-game. That's going to be the most interesting fix, I think.
     
  3. YouCanCallMe_Jim

    YouCanCallMe_Jim First time out of the vault

    3
    Jan 20, 2015
    You have got a PM...
     
  4. coldroll

    coldroll Fuck Bethesda

    189
    Jul 4, 2012
    Interessante Ich wusste nicht, dass es kein Deutsch Übersetzung von Fallout beheben. Und nein, ich spreche kein Deutsch Ich habe Google Translate.

    Interesting I didn't know that there is no german translation of Fallout fix it. And no I don't speak german I used google translate.
     
  5. YouCanCallMe_Jim

    YouCanCallMe_Jim First time out of the vault

    3
    Jan 20, 2015
    Yeah ... and if you ask a nativ speaker it shows it's limitation in a very nice way ... ;-)
     
  6. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Could just be a dumb scripting error on my part. :D

    Honestly I'm very disappointed with any crashes of Fixt. In years of paying Fallout, I never had it crash even once. Which to me means that all the crashes in Fixt are my fault. That makes me sad.

    Did you add them to the wiki? (Link in my signature)
     
  7. Ceratisa

    Ceratisa Sarcastic SOB

    238
    Nov 4, 2013
    That's not true Fallout 1 had numerous random crashes well before any unofficial modding.
     
  8. coldroll

    coldroll Fuck Bethesda

    189
    Jul 4, 2012
    100% true even after the game was officially patched up to 1.2 it still crashed. If anything unofficial patches and mods have actually reduced the amount of crashes in the game. Hopefully once Fallout is ported to the Fallout 2 engine most of the crashing will stop, I've never had a single crash while playing Fallout 2.
     
  9. thenoseknows

    thenoseknows First time out of the vault

    11
    Jan 31, 2015
    I'm using the standard installation of Fallout Fixt 6.7.3 and I'm getting a strange response from Garl in the Khan camp.

    When I first talk to Garl, I tell him that I'm an explorer, so he gets upset and shoots me. Once. Then he breaks off combat and pretends nothing happened. I can still talk and barter with him, and none of the other raiders pay any attention to me. Is this supposed to happen?
     
  10. thenoseknows

    thenoseknows First time out of the vault

    11
    Jan 31, 2015
    Also, Neil in Junktown seems to be psychic. Even when I steal the urn when the bar is closed and nobody is looking, and hide it somewhere so that it is no longer in my inventory, he still knows that I was the burglar and becomes hostile no matter what. This really screws up the Bust the Skulz quest, because he will attack me, and only me, during the final confrontation when I'm actually trying to save his life.
     
  11. gustarballs1983

    gustarballs1983 Vault Senior Citizen
    Modder

    Oct 28, 2009
    OMG ANOTHER ONE .....

    THIS IS NOT A BUG...

    caution cause i'm giving out spoilers so do not read below if You want to figure it out by yourself..
    (sorry i have no idea how to wrap it in spoiler dropdown menu like others do)

    to prevent skullz bar confrontation going in a bad way 2 conditions must be met
    1. do NOT talk to the girl that's outside of the skullz room at the hotel during the day
    2. return neal's wife ashes to neal after showing them to skullz but prior to the fight (during bar open time)
    if the line is not showing up in neals dialogue try to ask him what happened to the trophy he used to have at the bar

    and finally the fight goes in a band way if the upper is not met and You attack the female skullz that stands a bit aside from the rest. if upper conditions are not met neigther neal nor the junktown guards attack this person and if You do they turn hostile.. however if the upper conditions are met this is not the case.
    your best way to finish the fight is to attack and kill other skullz gang members and let Your party members (dogmeat;Ian;Tycho) neal and junktown guards take care of her (remember to holster Your gun before You click end combat- just to be sure).. if they do not engage her reload to a previous save and make sure both conditions are met. that's it.

    this is due to the way game thinks of that woman character she was sepose to be the one that confeses aginst the skullz if You convince her so If You indeed convinced her into confessing other npc's will not attack her however she will engage You after You end combat wierd though so it's better not to talk to her at all because it seems buged

    *EDIT* added more info on woman skullz
     
    Last edited: Feb 1, 2015
  12. thenoseknows

    thenoseknows First time out of the vault

    11
    Jan 31, 2015
    I think it's a bug with the way the game checks how you stole the urn. From the The Nearly Ultimate Fallout Guide:
    So I haven't really been doing anything wrong. Neal really is psychic, because he was in a completely different room and still knew about it.
     
  13. 5545Trey

    5545Trey Underground Deviant

    652
    Jun 25, 2014
    Whenever I open up the Fixt shortcut, a message pops up and says, "Could not find the master datafile. Please make sure the FALLOUT CD is in the drive and that you are running FALLOUT from the directory you installed it to." I have a digital copy of the game, so any help would be appreciated.

    Never mind, I finally got it to work.
     
    Last edited: Feb 6, 2015
  14. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    What did the issue turn out to be?
     
  15. 5545Trey

    5545Trey Underground Deviant

    652
    Jun 25, 2014
    The game could not start. However, since I installed Fixt in my Fallout directory, instead of having it instead in its own folder, I am able to play the game now.
     
  16. hokutonoken

    hokutonoken First time out of the vault

    43
    Feb 18, 2013
    I havent come in for a while but i see a lot of work has been done. I have checked the first page but i am not sure about specific parts of the mod. Iirc, followers ending was to be fixed in an update. Getting a proper ending for Harold had to be considered too(End where Harold saves the Hub and restores harmony between ghouls and humans, which turns out to be odd thought, since he seems to be the only ghoul in the hub).

    Have those points been fixed? I once tried asking more informations to Chris Avellone about the Hubg but i havent tried again since.
     
  17. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Did Chris get back to you?

    And no, endings not restored yet :( That's for next release.
     
  18. hokutonoken

    hokutonoken First time out of the vault

    43
    Feb 18, 2013
    Sadly not, i guess Chris is very busy, i will try agin one day.
     
  19. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    When I contacted Tim Cain he responded to me personally. That was a exciting moment :)
     
  20. Morgan Liam Winter

    Morgan Liam Winter First time out of the vault

    5
    Feb 11, 2015
    Hello,

    I am using the latest version of Fixt (other then that its the regular game), and i am trying to infiltrate Mariposa. I've got the Children of the cathedral robes and have dismissed my companions.
    The issue is that when i enter Mariposa base, the mutants attack on sight.

    Thanks for any help.