Fallout: New California

Discussion in 'Fallout 3 and New Vegas Modding' started by Thaiauxn, Nov 18, 2012.

  1. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    926
    Dec 6, 2016
    O.o THAT BIG? Fantastic.

    So will it be a world map with hubs?
     
  2. Proletären

    Proletären Mildly Dipped

    558
    Mar 15, 2012
    probably not that big, I notice that the frontier is included as well. but I don't know
     
  3. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    This map is too confusing if it's supposed to show the mods location(s).
     
  4. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Indeed, the section where the game takes place is a lot smaller. This is just a general overview of the Fallout world.

    I myself am not so impressed with this mod to be honest. I would not be capable of making a project of this scale myself (how much I would love to), but I find some of what I have seen of this mod very "messy" and "cluttered" and I am not just talking about how the world is designed. (some of that looks like a hodgepodge of various FO3/FNV assets)

    There is a lot of stuff in this but I have seen little "rhyme or reason". A lot of focus like with FNV The Frontier seems to be on combat but little is shown about actual roleplaying.

    The scope of this mod is definitely a lot smaller than that of Fallout New Vegas vanilla, I think there are only three or four factions, and for some reason the Enclave is returning which is a source of annoyance to me. (I like the Enclave but I honestly would like for people to accept that they are dead and gone, there is no network of secret Enclave bases full of soldiers, scientists, and technicians all over the former United States)

    I would have to try this mod myself of course to judge if it is good or bad but so far a lot of quests driven mods made for FNV have not been to my taste.

    Also, I really would like to see campaigns that take place after FNV and no prequels.
     
    • [Like] [Like] x 1
  5. Proletären

    Proletären Mildly Dipped

    558
    Mar 15, 2012
    • [Rad] [Rad] x 1
  6. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    926
    Dec 6, 2016
    I start to play beta, but unfortunately I had to stop. my pc does not support this mod. I really liked the scheme of catching allies in the first part. I managed to save the neighbor blonde, a nerd, the barbarians' quarterback and a tribal dude. I did not find the woman with purple hair.
     
  7. Proletären

    Proletären Mildly Dipped

    558
    Mar 15, 2012
    Last edited: Oct 23, 2018
  8. Proletären

    Proletären Mildly Dipped

    558
    Mar 15, 2012
    And now it's out! Go play it for yourselves and give the developers some feedback. Maybe it could be turned into something decent.
     
  9. Alphons

    Alphons National Beholder

    606
    Aug 9, 2017
    Alchestbreach is doing a playthrough.
    It looks quite decent.
     
    • [Rad] [Rad] x 2
  10. Matt Drax

    Matt Drax Smart Ass

    99
    Sep 4, 2010
    A few thoughts after about 10 hours in:
    The new Jenn is a bit over the top, I actually liked the old one, but this time she went straight the Enclave dumpster chute xD Guess they catered more to the feyfolk crowd with the new one.

    The canyons in the south are still crazy and mostly empty (exept that one Mother Deathclaw xD) good thing I know how to climb in the games since Morrowind ^^

    Stuck with the Raiders in the Uranium Mine for now after the big empty goat climbing track in the south.
     
    • [Rad] [Rad] x 2