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Discussion in 'Fallout 4' started by Makta, Dec 13, 2015.
It does look better though...
Until you get close enough to smell it and see the severe lack of any quality.
Only because you can't get close enough to see how ugly and low quality the textures are.
I'd be fine if the games went to 16-bit text adventures as long as it meant Bethesda wasn't writing it anymore.
Exactly. I don't get the whole "that's the problem, it's not isometric!" when the OBVIOUS flaws are writing, plot-holes, gimmicky Diablo-style magic items, self-healing magical raiders, and so and so on... In fact, its FPS-gameplay improvements are one of the few things it does well. I think turning it into an isometric game might actually make it worse...
Depends. But in general isometric is not the key.
I think that, in some respects, the art style of FO4 is closer to something like that of Fallout 1. There are plenty of times where I have paused my game and had it remind me of some of the 3D cutscenes and images you could see at various points in the first game.
I actually think that looks better than the first person view. Probably because Bethesda games tend to look far better in screenshots, far away than in motion, up close.
That being said, FO4's problems as a Fallout game extend farther than its perspective.
By the way, the screenshots aren't isometric. It confuses me how everyone keeps calling them that.
I always stress 'isometric style' in my newsposts. And like even Fallout 1 and 2 weren't isometric(it was cavalier oblique). Isometric has now become a shorthand in gaming lingo for an angled top down perspective.
I thought it was always meant more as a what-if or even a joke. I mean, who made the serious claim that Fallout 4 would be inherently better if it was top-down instead of first/third person?
I sure wouldn't say that, at the end of the day be it isometric or first person/third person it's still a monumental dog turd.
What if Obsidian announced they were remaking Fallout 1 in the Creation engine with NV's RPG and dialogue mechanics and F4's FPS mechanics?
Turns out the water chip is just a 10 minutes walk from Vault 13.
I'm fond of New Vegas I'll give you that, but having the original Fallouts done that way would not do them justice. As good as New Vegas is it's missing things the originals have. At this point I can't stand the Gamebyro engine, it runs like shit, takes forever to load, and NPCs teleport through doors to other cells. Even New Vegas has stuttering issues and framerate drops here and there(I have the open Freeside mod to be fair and it takes the engine to its limits).
A). NV was my favorite game on the series. Apart from a few technical problems, it's pretty much perfect.
B). I hate when people call Creation "Gamebyro." That's like saying TF2 was made in the Quake engine. It uses the same interface, but it's quite different under the hood.
Would end up in a pile of shit. Fallout 1 / 2 aren't shooter games, get over it.
What if they remade Star Wars as a Jane Austen style period piece?
Not really. Have you modded any of their games?