Gameinformer's top 100 RPGs list is so bad...

Hmmm honestly 10 minutes is such a small amount of time for you to have been turned off. I'm guessing because of how scripted the beginning of Skyrim is? Morrowind is definitely better in this regard, you can kill any npc ala NV, custom spells, etc
Pretty much, yeah. But honestly I would try it again. My son loves Skyrim, so if anything, I would do it for him.
 
Skyrim has aptly been described as like an inch deep ocean.

One of the first things I did in the game was to equip a leather skullcap on my frilled Argonian PC; his many seven inch horn/spikes all disappeared from his scalp.
 
I guess I need to play those at some point. I have ME1 & 2 installed, but have never launched them. Witcher 3 I won for free in a contest —day one; never played it past the tutorial area. It is too much like Witcher 2 than 1 for my taste. I quit Witcher 2 sometime after the Kraken fight, and I haven't launched it since, and that was years ago; likely the year it released.
The overarching story of Mass Effect pretty much pissed me off so I never finished the series.
The ending of the first game implies that things are gonna change and that the council of alien races are ready to take the big bad seriously.
In 2, well, it's basically Temple Of Doom. It's a fun wild ride but ultimately meaningless. The council propagandized the event of the first game, and decided to go back to blissful ignorance for no reason.
Then in 3 everything goes to shit and the solution (that is very well known at this point) is a deus ex machina space ghost child and 3 colored buttons.

The characters and writing is great but when you look at the overarching story, the main elements of narrative structure, 2 is a waste of space and the solution to the council's incompetence is 3 colored buttons.

Considering the time investment that Mass Effect is I don't really think it is worth it at this point.
It's too bad too cause ME1 built up a great space opera and ME2 had some wicked side stories and characters.
Oh well... There's always rule 34.

Skyrim has aptly been described as like an inch deep ocean.

One of the first things I did in the game was to equip a leather skullcap on my frilled Argonian PC; his many seven inch horn/spikes all disappeared from his scalp.
It's a very tightfitting cap!
 
I bought Oblivion CE to see what this new (to me) studio was capable of making. I was impressed! I had high hopes for FO3. The shine wore off after exiting the sewers, and conversing with the city inhabitants.

Being impressed wore off with the release of the first FO3 screenshots, and seeing that it was merely Oblivion reskinned; nothing but a heartless husk of the Fallout IP; cherry-picked nouns, and generalized item appearance. And of course nothing looked like the original series, though it was said to be the original objects; like Mr. Handy for instance.

Bethesda fallout is full of dieselpunk aesthetic than the originals when it comes to technology an clothes power armor, robots...etc instead of 50s, just look at Adam Adamowicz concept arts it is full of it, and it use 50s architecture more than art deco and gothic art, and raygun for energy weapons instead of dieselpunk
 
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