naossano
So Old I'm Losing Radiation Signs
I made enough test to be able to add new entries about Nevada(Vanilla completed), Olympus 2207(english demo, until it crashed), and the conversion by Sduibek\Jordan (I would rather talk about the mod goal than its current build), but it is unlikely that i would add those entries this winter, as i am lacking time and energy (And sun ! Damn Canada !).
Likewise, i am waiting to know which text to google translate in order to be able to try out the Jackal demo. And i don't intend to try out Nevada Crazy Edition too soon. (i just completed the vanilla version last week)
So i will most likely do unrelated stuff, unless someone bring intel to my attention about some awesome mod (or a mod that is very bad, but does exist) that i didn't mention, or didn't mention enough, or if you have feedback about how this thread is displayed about how all those informations are sorted out, if you think something is missing, or if you want to correct my very bad english (in a kindly manner please), feel free to step up.
I will most likely do an overhaul of the thread, once i've added the last entries.
Although, there is something that bothered me as the list kept growing.
How do you thing i should highlight the mod i recommand people to try ?
I don't want to give ranking and notes, because all those released things were made and shared for free by people more skilled than me, sometimes with teams, sometime alone, years apart, with or without the knowledge or tools of other modders, taking longer or shorter time, with smaller or bigger ambition, strong design or chaotic mess. I wouldn't like outright saying "This one is good" or "This one is bad". But ultimately, some entries are more about saying the thing exist, while some others are more recommandations. I was thinking about some kind of color codes, or small icons, but i am not sure which option is the best.
PS: I've checked Nuclear City, fallout.ru, Shamo, fallout generation and Duck And Cover, and i don't think they have intel about additionnal mods. (finished mod, or mods with working links pointing toward a sufficiently playable demo)
Likewise, i am waiting to know which text to google translate in order to be able to try out the Jackal demo. And i don't intend to try out Nevada Crazy Edition too soon. (i just completed the vanilla version last week)
So i will most likely do unrelated stuff, unless someone bring intel to my attention about some awesome mod (or a mod that is very bad, but does exist) that i didn't mention, or didn't mention enough, or if you have feedback about how this thread is displayed about how all those informations are sorted out, if you think something is missing, or if you want to correct my very bad english (in a kindly manner please), feel free to step up.
I will most likely do an overhaul of the thread, once i've added the last entries.
Although, there is something that bothered me as the list kept growing.
How do you thing i should highlight the mod i recommand people to try ?
I don't want to give ranking and notes, because all those released things were made and shared for free by people more skilled than me, sometimes with teams, sometime alone, years apart, with or without the knowledge or tools of other modders, taking longer or shorter time, with smaller or bigger ambition, strong design or chaotic mess. I wouldn't like outright saying "This one is good" or "This one is bad". But ultimately, some entries are more about saying the thing exist, while some others are more recommandations. I was thinking about some kind of color codes, or small icons, but i am not sure which option is the best.
PS: I've checked Nuclear City, fallout.ru, Shamo, fallout generation and Duck And Cover, and i don't think they have intel about additionnal mods. (finished mod, or mods with working links pointing toward a sufficiently playable demo)
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