You pass through the neon lit streets of Seattle in a green Mercury Mariner SUV, watching the lights of the various downtown buildings lit up at night pass by. The journey thus far has remained quiet, with not a word spoken as everyone is left to their own thoughts, gazing out the car windows or staring at some other object lost in thought. Though the ride is quiet, a mood of heavy anticipation hangs thickly in the air, dotted occasionally with nervousness.
Melvin is driving the vehicle, whilst George sits in the passenger seat with a half smoked cigarette hanging from the corner of his mouth, staring calmly out the window. The rest of you are sitting in the back seats, idly and quietly left with your own thoughts. The time; 7:50pm, just after sunset. The night is October 31st, 2010 - All Hallows Eve, and the city is a hive of bustling activity as the night streets fill with vehicles carrying passengers to and from their various destination. The date is mere convenience to your endeavors.
Your group has been in Seattle for a month now, after having spent the last four months in nearby California tracking the beast you currently hunt. It has turned out that is indeed a vampire, masquerading as a Seattle businessman "James LeMont" who takes frequent "business trips" and from the evidence you've collected is highly suspected to have ties to the human trafficking market in East Asia and the American west coast. Your surety of his true nature came when you caught a lucky break and were able to capture one of his agents in the city, a man who was serving LeMont and was undergoing the beginning process of ghoulification - the act in which a Vampire ensures their servants loyalty by blood addiction, small amounts of a Vampires blood can provide a rush far stronger than any drug, and an addiction far greater. After some "coercion", he spilled everything he knew - including important pieces of James schedule and his address. After the servant revealed what he knew, George put him out of his misery.
James has been out for the past week on one of his "business trips", and is due home tonight with his flight expected to arrive at 10pm. It's your plan to be waiting at his home for him to return, set up an ambush and kill zone somewhere in the home, and bring the bastard down. There's a small caveat here though... George doesn't want to kill him, not yet. He wants to incapacitate him, so he can be brought back to the safehouse and interrogated for information, possibly the whereabouts of other vampires. He figures it would be a good "learning moment".
After about a thirty minute drive, you've left the Seattle city area and have entered the outermost outskirts in which a upper class gated community lives, with enough space between the homes that you can just barely make out the lights of the next closest house in the distance. Thanks to thorough scouting the week prior, your group was able to locate an old, rarely used service road which bypasses the community's main gate entrance so as to further obscure your presence.
Upon reaching the old service dirt road, George instructs Melvin to kill the brights and only keep the dim headlights on.
A quick five minute journey following GPS instructions, and you find it. There it is, the house looming before you. The lair of the beast you seek.
You drive a bit closer to the home until you're about fifty yards away, in which case George instructs Melvin to kill the lights completely and park off on the side of the road, a small distance away. A quick cursory glance of the house also reveals another thing, however. There is a vehicle parked outside.
"Fuck." George says under his breath, a fresh cigarette clenched between his teeth.
"I surveyed this house everyday for a week and never saw a single car there... he could be home early...
...or, it could be another servant, possibly even an acquaintance. Could be a fuckin' housekeeper for all we know." George takes the cigarette from his mouth and looks over at the group.
"This changes the plan. We can't wait for this bastard to take another one of his 'trips', so it needs to be done tonight. Unfortunately for whoever might be in there, that also means we can't afford witnesses..."
He falls silent for a few long moments, then finally speaks. "We don't know if he's home yet, or if he is home that he won't try to flee the very moment he catches sight of us. Somebody's going to have to volunteer to go around into the backyard. Once there, you're going to need to watch for any cars pulling in, and make sure no one goes out the back door while we enter the house."
Before anyone can speak up, he immediately interjects and points to Melvin with the cigarette in his hands. "Not you. A house like this, and knowing the nature of it's owner, there's almost sure to be a goddamn security or house alarm system. I need you with us when we go into the house to disable the alarm."
George then peeks towards the back seat, cigarette alit in his mouth. "So... who's volunteering for watch dog?"
Melvin is driving the vehicle, whilst George sits in the passenger seat with a half smoked cigarette hanging from the corner of his mouth, staring calmly out the window. The rest of you are sitting in the back seats, idly and quietly left with your own thoughts. The time; 7:50pm, just after sunset. The night is October 31st, 2010 - All Hallows Eve, and the city is a hive of bustling activity as the night streets fill with vehicles carrying passengers to and from their various destination. The date is mere convenience to your endeavors.
Your group has been in Seattle for a month now, after having spent the last four months in nearby California tracking the beast you currently hunt. It has turned out that is indeed a vampire, masquerading as a Seattle businessman "James LeMont" who takes frequent "business trips" and from the evidence you've collected is highly suspected to have ties to the human trafficking market in East Asia and the American west coast. Your surety of his true nature came when you caught a lucky break and were able to capture one of his agents in the city, a man who was serving LeMont and was undergoing the beginning process of ghoulification - the act in which a Vampire ensures their servants loyalty by blood addiction, small amounts of a Vampires blood can provide a rush far stronger than any drug, and an addiction far greater. After some "coercion", he spilled everything he knew - including important pieces of James schedule and his address. After the servant revealed what he knew, George put him out of his misery.
James has been out for the past week on one of his "business trips", and is due home tonight with his flight expected to arrive at 10pm. It's your plan to be waiting at his home for him to return, set up an ambush and kill zone somewhere in the home, and bring the bastard down. There's a small caveat here though... George doesn't want to kill him, not yet. He wants to incapacitate him, so he can be brought back to the safehouse and interrogated for information, possibly the whereabouts of other vampires. He figures it would be a good "learning moment".
After about a thirty minute drive, you've left the Seattle city area and have entered the outermost outskirts in which a upper class gated community lives, with enough space between the homes that you can just barely make out the lights of the next closest house in the distance. Thanks to thorough scouting the week prior, your group was able to locate an old, rarely used service road which bypasses the community's main gate entrance so as to further obscure your presence.
Upon reaching the old service dirt road, George instructs Melvin to kill the brights and only keep the dim headlights on.
A quick five minute journey following GPS instructions, and you find it. There it is, the house looming before you. The lair of the beast you seek.
You drive a bit closer to the home until you're about fifty yards away, in which case George instructs Melvin to kill the lights completely and park off on the side of the road, a small distance away. A quick cursory glance of the house also reveals another thing, however. There is a vehicle parked outside.
"Fuck." George says under his breath, a fresh cigarette clenched between his teeth.
"I surveyed this house everyday for a week and never saw a single car there... he could be home early...
...or, it could be another servant, possibly even an acquaintance. Could be a fuckin' housekeeper for all we know." George takes the cigarette from his mouth and looks over at the group.
"This changes the plan. We can't wait for this bastard to take another one of his 'trips', so it needs to be done tonight. Unfortunately for whoever might be in there, that also means we can't afford witnesses..."
He falls silent for a few long moments, then finally speaks. "We don't know if he's home yet, or if he is home that he won't try to flee the very moment he catches sight of us. Somebody's going to have to volunteer to go around into the backyard. Once there, you're going to need to watch for any cars pulling in, and make sure no one goes out the back door while we enter the house."
Before anyone can speak up, he immediately interjects and points to Melvin with the cigarette in his hands. "Not you. A house like this, and knowing the nature of it's owner, there's almost sure to be a goddamn security or house alarm system. I need you with us when we go into the house to disable the alarm."
George then peeks towards the back seat, cigarette alit in his mouth. "So... who's volunteering for watch dog?"
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