An interview with J. E. Sawyer, the lead designer of Fallout: New Vegas, has been made available on Xbox Live. However, us untermenschen without a subscription have to settle for an overview:<blockquote>1. New areas will open up for the player depending on your reputation 2. Not all weapons have mods 3. "You only buy mods from stores" - once bought you highlight the weapon you want to add it to in your inventory and apply it 4. They will cost you a lot of money 5. Hardcore is seperate to difficulty 6. Hardcore is more of a mechanical shift as opposed to just bumping up hp - he compares it to Ninja Gaiden 7. There is a dehydration meter 8. Dehydration meter will have impact o the player (most likely drop in stats) 9. Being out in the desert in the day, as opposed to night, will have a greater effect on your need for food and water</blockquote>Link: Interview with JES, rundown Thanks, CoolManDan, you're cool.