Hmmm. Really hard to answer what from the RP is included. There's a ton of minor fixes to scripts that were made that weren't necessarily part of some new location. These are the new locations, right? Slaver's Camp Hubologist Stash Submarine Abbey Vault Village Ranger Safe Houses Dr. Sheng's Hideout EPA The Slaver's Camp, Submarine, Abbey, Ranger Safe Houses, and Vault Village have been added. (I just finished adding in Vault Village yesterday.) I really don't remember if I've added the Hubologist Stash and Sheng's Hideout, yet, but I will check. But those are all relatively small locations. I had the old EPA in the game. Redoing that location (mostly because of the new scenery) has been a beast to put into the MM. A lot of the individual scripts have been corrected. I'm going to say 65% of the RP has been added. And, just an FYI, from the latest readme: Changes/Fixes made since version 2.47.5: -Numerous dialog and grammar fixes -Minor corrections to various maps (especially with regards to walking through objects) -Cleaned up code in many scripts -Removed some more instances where killed enemies had two sets of armor -Corrected a number of scripts which had incorrect/missing variables regarding Sexpert, Gigolo and Virgin (Thanks to Muttie) -added story/character enhancements from Endocore -Asking Klint, Sulik, or Cassidy to wait will no longer corrupt saved games -Orphans in the Den really need to be watched: they'll attempt to steal from party NPCs too! -Corrected team issues with certain caravans -Numerous corrections to NPCs/quests in Colly -Can no longer repeat the Arroyo/Umbra pact repeatedly for experience -Corrected Dipper's script ---will not mention Vic or GECK if not appropriate ---added dumb dialog -Klint can still attempt to heal the PC, but only if he has plant components -Andy in VC now heals more party NPCs -Inclusion of Vault Village and related quests I'm going to fix/test a few more things. But, my plan is to release an update no later than the end this month. Also, thanks to all of you who have posted bug reports.