Fallout 2 mod My sFall Mods and Tools

Discussion in 'Fallout General Modding' started by Nirran, Sep 27, 2009.

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  1. Ravager

    Ravager Look, Ma! Two Heads!

    305
    Nov 18, 2008
    ........
     
  2. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    after messing with vs10 and my tools for a few hours found the right combination,these files should work on any xp+ windows machine

    uploading now

    please post any problems

    edit : i tested by starting a new vhdd with xp and it did not require any .NET at all,should be good for anything more recent then xp as well

    Nirran
     
  3. Felipefpl

    Felipefpl Look, Ma! Two Heads!

    396
    Jun 17, 2010
    congrats for removing the dependency of .net, really nice from u.
     
  4. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    fixed a bug in replace that caused erronius strings replaced reporting,uploaded

    Nirran
     
  5. RoBoBOBR

    RoBoBOBR First time out of the vault

    4
    Jan 12, 2008
    Detailed installation instruction for custom perks would be nice. You say to modify strings in ini files, what exact lines should i modify? Game version only?

    I tried to modify strings i thought were relevant and ended up with level 1 perks only offered to half the characters i created and started game with. Others could only have "quick pockets".
     
  6. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    You say to modify strings in ini files, what exact lines should i modify?

    the numeric values


    not much to say,unzip the file into fo2 main dirrectory,then open CustomPerks.ini(with any text editor) and set the values to your taste,thats about it,tho while back i changed the timing of the script, that may be the reason the other toons dont have the custom perks,if that happens,wait 2-3 seconds and try again(opening and closing level up screen),thats about it

    Nirran
     
  7. mobucks

    mobucks jetski Orderite

    May 22, 2010
    Is your Miria For Real tweak useable in latest RP? I see you had a save bug, I think I have that, or maybe just not installing it right. The links for the Miria For Real on the RP wikia are all down so I tried yours. Games wont save still.
     
  8. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    sorry i missed this post

    yes it was written for FRP,try reinstalling it(and redownload),and make sure you run ProcessDat2 after install,it adds pro files to master dat,and those files are not placed in the data\proto\critter\ folder,on purpous(to force the user to run procdat)

    edit : the reason the game wont save is because party member base files are not being seen by the engine,running dat2 will solve the problem

    i am taking requests for command line tools,donno GUI yet(will some day)

    also still looking for Frame Animator source code

    Nirran
     
  9. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    yo nirran my bro!

    posting just to tell you the pulse rifle projectile works like a charm, i was so addicted here playing that i even forgot to tell you

    fantastic job man :ok:
     
  10. .Pixote.

    .Pixote. Antediluvian as Feck
    Modder

    Sep 14, 2009
    Message Continuum...he was in contact with Joshua, the Russian guy who built it. There will be a lot of happy modders out there if the Frame Animator could be improved...especially us critter builders. I have plenty of suggestions... :mrgreen:
     
  11. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    i actualy wanted info about processdat2 lol

    Nirran
     
  12. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    Taking requests for fo2 tools,i have never messed with picture format files to date tho,as a heads up

    Nirran
     
  13. .Pixote.

    .Pixote. Antediluvian as Feck
    Modder

    Sep 14, 2009
    Expand the Frame Animator please - more functions, better layout, etc.
     
  14. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    been trying to get my hands on the source code for ages,i asked Conti but they said they never had it

    Nirran
     
  15. .Pixote.

    .Pixote. Antediluvian as Feck
    Modder

    Sep 14, 2009
    Hi Nirran...I have a new request - a Tile Cutting tool. A Photoshop action was built, but ultimately the tiles need their own special tool. One in which you can -

    * Load the image (any size).
    * Add the Fallout color palette.
    * Slice the image into tiles.
    * Save the tiles as FRM's (with the extra 8bit BMP or GIFs images).
    * Proper naming convention (max 8 characters).

    That's about it...but if I can think of anything extra I'll post it. :mrgreen:

    Note: The tiles need to overlap 1 pixel in each direction - see the colored tiles below.

     
  16. Jotisz

    Jotisz Mildly Dipped

    557
    Aug 28, 2007
    I second that .Pixote. a tile cutting program would be real useful.

    About frame animator maybe at teamx someone has the source though I only see the program there also you could ask Joshua after all he created it.
     
  17. budz

    budz First time out of the vault

    33
    Aug 17, 2010
    Nirran, will you ever improve FSE tool as I get allot of stupid errors that make no sense when I compile, or maybe the decompile is outdated :roll:

    Is Jargo still around as FSE has not been updated in ages.

    Only script editor I use atm as I am still learning.

    Stupid op_ errors give me the shits.


    Oh and frame animator does need a serious upgrade in features and general sexiness. :ok:
     
  18. .Pixote.

    .Pixote. Antediluvian as Feck
    Modder

    Sep 14, 2009
    Timeslip made some sort of scripting tool for Fallout - people spoke highly of it. It's here in the modding thread, somewhere, or just check his website.
     
  19. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    it is packaged in the modderspack.7z on timeslips site

    i will look into tile file formats,will be a while before i start,and no promises,i have never looked at pic file formats before in my life

    Nirran
     
  20. Shogi

    Shogi First time out of the vault

    1
    Mar 28, 2011
    Hello

    I had a problem with processdat2.exe. When I try to run it (after installation of Megamod), I had a message - "processdat2.exe is not a valid Win32 application."
    I`m using windows 2000. Is this a problem ?