0wing
Все умрут, а я волномут
Wear this before watching:
Holy shit. And this is why stock assets are evil.
Holy shit. And this is why stock assets are evil.
It's a shame really, because he really looks like he's trying, it's just that well, Fallout 4 really isn't the best way to go, due to its already pointed out flaws.Holy shit. And this is why stock assets are evil.
Yeah, would much rather he put all that effort in work in just remaking the game in a different engine. But than again legal issues and all the assets needing to be made would be rather hard. It is more feasible to do it the way he is doing, but it's just not going to be right with the atrocious leveling and dialogue system. If those two things weren't hard coded a remake could really be pulled off. Still if it gets finished I will play it. Best hope is Bethesda will learn something from players trying to remake New Vegas and not fallout 3, but I doubt it.All that efforts, wasted on modding this piece of only-4-dialogue-options-and-hard-coded-cutscenes shit *sigh*
Impossible without a source code release from Bethesda/Obsidian.So, how hard it is to implement a 64bit patch to the original FNV?
I don't really see the problem besides the lack of LOD optimization. Looks pretty cool, actually. Fallout 4's engine does look a lot better than old Gamebryo, no doubt about. Too bad it appears to have some hardcoded bullshit in it...
Somebody should go and make this in CryEngine.
Yeah, but there are certain limits to what you can do. You don't have access to any DX1x rendering, which limits your graphical effects to some degree as you can do only so much by slapping ENBSeries on it. The engine is not optimized for higher poly counts and high res textures, the animation system is obsolete, and so on.Doesn't FoNV already has a ton of HD mods ?
I don't really see the problem besides the lack of LOD optimization. Looks pretty cool, actually. Fallout 4's engine does look a lot better than old Gamebryo, no doubt about. Too bad it appears to have some hardcoded bullshit in it...
Somebody should go and make this in CryEngine.
You think it's easier to make a new engine than to use an existing, very adaptable and highly optimized engine? Huh.But what would be the point of making it in the CryEngine ? It quite alot of work. Can't we just make something new ?
http://gametransfers.com/modder-is-bringing-new-vegas-to-fallout-4/Like why would you waste effort on this. I really just don't get it ? Am I missing something
Damn, then it seems I can only get an official 64bit FNV remake.....in my dream ><Impossible without a source code release from Bethesda/Obsidian.
Now go and petition the source code from them.