Numenera is the setting of Torment Successor

Discussion in 'NMA News and Information' started by Brother None, Jan 9, 2013.

  1. AnchorsAweigh

    AnchorsAweigh First time out of the vault

    73
    Oct 7, 2012
    I would also like to see the site keep close tabs on this game. It sounds promising indeed. Very Gene Wolfe-ish. Besides following a few youtubers, this is the the place I check most regularly for gaming related news (and I'm too lazy to look elsewhere).
     
  2. warsaw

    warsaw Still Mildly Glowing

    214
    Dec 1, 2008
    Gonna toss my hat in with the close watching people.

    So, would the game be called Numenera: Torment?
     
  3. aenemic

    aenemic Sonny, I Watched the Vault Bein' Built!

    Jun 4, 2008
    this looks very interesting. follow closely, please.
     
  4. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Why would they need to license the "Torment" name to make a game that has nothing to do in story, characters, setting etc. with Planescape Torment? Ah, ofcourse, just because the game tries to ask some fundamental question like The Nameless One had to ask people for. :roll: They could've made this game (or, at this stage, plan to make) just fine without the retarded PR stunt with this "Torment" aquiration. Fargo's gonna Fargo, gotta love PR stunts.

    The setting sounds interesting though.
     
  5. Daemon Spawn

    Daemon Spawn Old Warrior of the Wastes

    354
    May 15, 2003
    @NMA: +1 for closely

    @Brain Fargo: shut up and take my money!
     
  6. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Yeah, but then you wouldn't have had anything to beef about in this news post, no?
     
  7. vaster

    vaster First time out of the vault

    7
    Aug 13, 2010
    +1
    "shut up and take my money" ;)
     
  8. Ddrenai

    Ddrenai First time out of the vault

    76
    Apr 28, 2011
    Very good,a spiritual sequel for Planescape: Torment (technically NWN 2: Motb was the spiritual sequel), i'm happy but remember that this game won't be ready until the 2017/2020.
     
  9. dukem

    dukem First time out of the vault

    59
    Jun 23, 2003
    definitely newsworthy
    thanks for that.
     
  10. pexxx

    pexxx First time out of the vault

    90
    Feb 12, 2007
    I'm interested in NMA following Fargo closely...
     
  11. lazlolazlo

    lazlolazlo First time out of the vault

    40
    Apr 17, 2012
    Although i'm a big fan of lots of Montes stuff, Numenera is not one of them. It also seems strange to base Torment on it's setting. :/
     
  12. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    It bears only "Torment" in marketing lingo.
     
  13. Wr4i7h

    Wr4i7h It Wandered In From the Wastes

    109
    Jun 6, 2007
    If this PR stunt helps drive more funds into the game's Kickstarter, then I'm all for it. It should go without saying that RPGs like PST are rare and that more funds equals more content/features.

    Edit: It might also be worth noting that Avellone wasn't entirely comfortable with certain D&D mechanics (not sure which right now - would have to re-read some of his recent interviews), so, licensing issues aside, using a different setting with different mechanics is probably a good idea. Jumping to a different setting means that this isn't a direct sequel, of course. Still, having the name Torment attached to the project makes sense: it attracts people who already know PST and implies from the start that they're aiming to make a game with the same roleplaying depth, which was the defining aspect of PST.
     
  14. egalor

    egalor Look, Ma! Two Heads!

    346
    Jun 20, 2007
    Do want to have it watched closely by NMA.
     
  15. Bewitched

    Bewitched aka Vault_13

    459
    Jun 13, 2006
    So, it seems that some people were confused about these news, which explains this new message at W2 Facebook page:

     
  16. Gnarles Bronson

    Gnarles Bronson regular mutant

    373
    Oct 30, 2011
    I though pst was boring. Too many fetch quests.
     
  17. Per

    Per Vault Consort Staff Member Admin

    Apr 1, 2004
    Then it's decided, no Torment coverage.
     
  18. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    751
    Oct 13, 2008
    When was the first "official" announcement of a Torment sequel
     
  19. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    Would love to follow more news around this.

    Also that is how you kickstart a kickstart campain :) Will pledge.

    The only thing missing would be an Arcanum(like) sequel for Arcanum.
    With ofcourse the original member (etc etc)
    Feesably?
     
  20. UncannyGarlic

    UncannyGarlic Sonny, I Watched the Vault Bein' Built!

    Feb 6, 2008
    WotC doesn't license any setting that has been discontinued so unless they convinced WotC to make Planescape an official campaign setting again, which isn't going to happen, we won't be seeing any more Planescape stuff.

    That said, there's no reason that someone couldn't create a setting similar to Planescape only tailored to their own needs.

    PR is PR. I hope the game turns out for the best and the idea is exciting but I'm not familiar with the setting and there's little to base an opinion on.

    I'm all for keeping a closer eye on it as it's post-apocalyptic and is being created by some of the folks behind Fallout.