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Discussion in 'General Gaming and Hardware Forum' started by brandons1313, Mar 21, 2006.
In the news today: Record Breaking Sales of Bethesda Softworks' The Elder Scrolls IV: Oblivion
That's a shame.
Since the formula is such a success, the chance that they'll apply it to Fallout nears 100%
The question is, do they want to make millions with a working plan, or do they want to satisfy a small minority of rabid Fallout fans who will call them dirty names and probably commit suicide if they screw up? Lets hope that someone there is smart enough to do both(no). With enough hype at the right time, it may work no matter how good or bad the game is.
But does the world even need another fallout? If you look hard enough, even fallout 2 was unnessessary, but it was to the point of improving it through flexible and bigger, with examples.
That's indeed a good question.
There are many Fo-players, who prefer Fallout 2 because of exactly the criteria you pointed out and do not look any further through story, setting and originality which made Fallout 1 so unique and superior to its sequel.
Sadly enough, an again bigger Fallout 3 with better graphics would make many Fo-players happy because of not looking at the points which made Fallout really to Fallout. Also there are enough people among us who play Oblivion and say how cool it is and that it's a proof for Bethesda to be able to produce a good or even outstanding Fallout 3. And I think that's also a fault of the quite unnecessary Fallout 2.
The amusing thing is, the "working plan", would tend to infer that they keep to a proper sequel, as Oblivion was Morrowind ++ to many people who otherwise were clueless as to what TES meant, only that this game for the X-Brick is soooo cooool!
The sales of Oblivion are also not quite indicative of how good the game is, as Oblivion is about the only one even remotely in the CRPG genre for the X-Brick 3xShitty, and people have been following TES for quite some time. Plus, of course, Bethesda relies on the fans to patch their PC version with any timeliness, and people who bought Oblivion for the X-Brick after the crap of Morrowind for the X-Brick are simply not worthy of further contribution to the gene pool.
So Bethesda could do just as well if they kept to the proper sequel design, and afforded Fallout 3 as much hype as they gave Oblivion, despite the real reason being word of mouth. Fallout 3 has the recognition, an established fan base, etc. that a sequel has, and the reception will be based upon the expectations for a sequel. That is what everyone is expecting in a sequel, not The Elder Vaults: Fallout.
The defining point will be in how Bethesda treats the game's design, and in turn, the fans. Frankly, I don't care how many like the idea of hopping around in FP in a vault with their Daedric Power Armor, but if it's not a CRPG by Fallout's design, then we will pronounce Fallout officially dead since the core CRPGs had become spin-offs like Ultima 8-9 and other sell-out series that have died.
Developers will use the excuses that some people bitch that the game isn't what they like, because they got "hung up" on one aspect of the game. Real designers know that bowing to such people is not worth throwing away the established fan base and those who look forward to a sequel.
So if they don't want to play a TB, distant view, post-apocalyptic science-fiction, logical CRPG that tries to keep to P&P RPG roots...
...they can go play an RT, FP, twitchfest RNG Action-Adventure game set in fantasy that just calls itself a CRPG, and go play Oblivion.
Bethesda's biggest mistake will be if they make Fallout 3 in Oblivion's image, as it will point out exactly how flawed and transparent their design truly is. At least they might get the AI right this time, but I wonder how the hype on that will work out a second time around when it has been found to be a laugh.
Nah, not suicide, Fallout fans are most likely to explode as oppose to implode. Plus if Bethesda do screw up Fallout 3 but the game is still successful we'll have a near endless number of pseudo-"Fallout" fans to rip into over their ignorance about Fallout’s design, should be fun to spread our wings on something that no one can deny we should be opinionated on. Though it may mean NMA gets a little overcrowded given it's on the first page of google results when you type in "Fallout".
Bethesda's biggest mistake will be if they make Fallout 3 in Oblivion's image, as it will point out exactly how flawed and transparent their design truly is.
bull fucking shit. if they try and pull this shit on the holy grail that is fallout, violence will ensue!
Intifada? Mujahadeen? Al Jazeera? *sp?*
I'll just have to take a moment here and declare this as the funniest obliviONZORZ video evah!!1
Well,this game is crap,but it might be worth buying it just for the comedy value.
Funny but also very much acurate, although there's a bit of excessive nitpicking
Briosafreak...that was hilarious!
The Vault Dweller
Sadly, I have to go against what I said on the ES forums about Oblivion, being an engine for the modding community to make the actual game.
I don't think now after playing more that even the modding community has what it takes to turn this pile of shit into something tolerable.
After hoping Beth learned from Morrowind I had small hopes for them and F3, now that hope has utterly vanished.
It's a sad time to live in. The days of good quality games are over. The only thing games offer now is graphics. I'm just now waiting for the first console to introduce the "auto play" button, so the idiots don't have to put any thought into playing other then "where is my auto button".
I share your thoughts.
As an old school RPGamer and former fan of the TES series I'm very unhappy with Oblivion.
The replay value is too low to waste time for modding - Auntie Beth has dumbed down the game to satisfy the needs of 12 year old console kiddies, and without a total conversion there is no chance to gain any gold out of this piece of shit.
It's a slap into the face of the old TES fans, and the commercial success of this 'RPG' with nothing than vapor behind a nice facade will set the future direction of Beth's developement policy.
I fear they will follow this line of profit , ass-kicking the Fallout community as they did with the old TES fans.
i've played some oblivions, and i really like it .
Thats apart from the fact that i played the game at a loweest resolution and 15 fps .
i wonder why they didn't allow the option to run the using direct x 7, like most game do.
I enjoyed the horse riding, have anyone managed to kill their horse from jumping down a high cliff?
In Oblivion horse armor protects the horse from dying.
Only 2 dollars.
For my first mod I'm going to make my own "horse armor" - it won't be armor for your horse, but rather armor that has been modified so that in first-person view you see a horse head in front of you and the horse noises get played when you wear it. That way you can get the experience of "riding a horse" without all the negative sides of riding a horse, like 5 second dismounts and having it go aggro on you when you accidentally hit it during combat.
dont forget the sounds of the coconuts being hit upon each other.