Point Lookout press release, screenshots, trailer

Discussion in 'NMA News and Information' started by Brother None, Jun 2, 2009.

  1. Eyenixon

    Eyenixon Vault Senior Citizen

    Apr 11, 2008
    This is very embarrassing.
    I felt awkward watching the trailer. Is this supposed to be AAA?
     
  2. Ixyroth

    Ixyroth Look, Ma! Two Heads!

    303
    Jul 18, 2008
    This is what first came to my mind:



     
  3. Ad Astra

    Ad Astra It Wandered In From the Wastes

    139
    May 16, 2007
    Operation: Anchorage adds a new, powerful gauss weapon*!

    The Pitt adds a new, powerful scoped assault rifle*!

    Broken Steel adds a new, powerful laser rifle*!

    Point Lookout adds a new, powerful double-barrel shotgun*!

    Love,
    Bethesda Softworks

    *Note: All of these weapons were created by modders before the release of each DLC. Whoops.
     
  4. marko2te

    marko2te Look, Ma! Two Heads!

    369
    Sep 24, 2008
    Great, now this too becomes canon. I am really interested with how many more "cool" locations are Bethesda going to rape Fallout.
     
  5. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Haha, good one! :clap: :rofl:
     
  6. MapMan

    MapMan It Wandered In From the Wastes

    170
    Feb 23, 2007
    Haha, those screenshots made me laugh out loud. The hills have eyes: the game.
     
  7. Joervol

    Joervol First time out of the vault

    45
    Jul 15, 2008
    I was really pissed about this. Reaaaally! I mean i felt like i was reading the description of a 20years old shooter game!

    And then, i started laughing!
    Madly!



    I remembered what the next DLC is!
     
  8. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    The list of achievements/quests is up:

    http://fallout.wikia.com/wiki/Point_Lookout_(DLC)#Quests_and_achievements
     
  9. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I think you already mentioned, that Bethesda was somewhat very hard trying to get a "horror-flick" feeling inside of the game (it was mentioned by you in a topic reagrding the Enclave Base in Fallout 3). Now it seems they completely jumped on that train, considering how close thise Point Schmock-out feels like a Chainsawmassker gone wrong.

    It also reminds me to movies like Wrong Turn
     
  10. Tagaziel

    Tagaziel Panzerkatze Staff Member Admin Orderite

    Dec 10, 2003
    I wrote "trying" and "not that bad", not "awesome" and "groundbreaking". And yes, it is a change from Fo3's desolate (and not too sensical) wasteland.
     
  11. Brother None

    Brother None This ghoul has seen it all
    Admin Orderite

    Apr 3, 2003
    You want a change from a post-nuclear wasteland setting? Then don't play a game set in a post-nuclear wasteland.

    Seriously, how does this make sense? How?
     
  12. Joervol

    Joervol First time out of the vault

    45
    Jul 15, 2008
    A swamp hit by radiation would have been something interesting. Just not leveled by a nuke. But like others said, it's a post apocalyptic game, there shouldn't be places that seem untouched by the war.

    Plus, it's completely out of character. Even if you accept the scenery (200 years after the war and nukes didn't fell there and all that stuff), all that horror elements just don't fit. I did enjoy playing f.e.a.r for example, i just don't want a fallout: fear game! I really doubt the story and the lore behind that place will be anything remotely serious!
     
  13. Brother None

    Brother None This ghoul has seen it all
    Admin Orderite

    Apr 3, 2003
    At best you could argue abandoned places fit: old buildings originally untouched by the war but now slowly crumbling to dust and being reclaimed by the little nature there is.

    Not newly built swamp shacks and Southern stereotypes. Christ.
     
  14. Radwaster

    Radwaster It Wandered In From the Wastes

    153
    Apr 1, 2009
    Watching the trailer was quite enough.

    Oh look some mud!

    Bang, bang, bang. Bang, bang, bang. Bang, bang, bang.

    Yawn. More Bethslop.
     
  15. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    Where is the "wasteland" they're mentioning in the description, shown in the trailer?

    They're changing the setting, totally.


    And I don't live in US, but I never heard rednecks live around Washington DC.
     
  16. ZombieSupaStar

    ZombieSupaStar First time out of the vault

    63
    Nov 5, 2007
    Looks creepy, I think I will buy it!
     
  17. Tagaziel

    Tagaziel Panzerkatze Staff Member Admin Orderite

    Dec 10, 2003
    Because it's *different*. That's all there is to it.
     
  18. Brother None

    Brother None This ghoul has seen it all
    Admin Orderite

    Apr 3, 2003
    So would using the Operation: Anchorage simulator thingy to make a Medieval Simulation DLC be. It'd be very different. That's not necessarily good.
     
  19. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    Don't. Give. Them. Ideas.
     
  20. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    Don't worry. We already gave them material for the next 2 games.