Kamaz
It Wandered In From the Wastes
Hi! I am developing a west-coast-fallout inspired indie RPG. (Badum tsss!)
- Role playing
- Multiple solutions
- Choice & Consequence
- Optional but unlimited violence
- Non-linear world
Premise: the year is 2095 and you're newbie captain of passenger space shuttle stuck somewhere in the Asteroid belt which two decades ago experienced a tumultuous and destructive revolt by miners. This region, - now colloquially known as Junkspace due to the number of destroyed mining ships floating there - is abandoned, lawless anarchy where remnants of stranded space miners are fighting to survive on damaged, slowly aging derelict vessels with no chance to ever return back to Earth.
Oh, and your main quest is to find Fuel Chip to fix the ship and get you and your people - crew and passengers - safely home. Before pirates arrive. (Yes, because there are space pirates)
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