Splinter Cell multiplayer: what Aliens should have been

Discussion in 'General Gaming and Hardware Forum' started by 34thcell, Aug 23, 2013.

  1. 34thcell

    34thcell Look, Ma! Two Heads!

    Sep 22, 2008

    It looks like they've gone back to Pandora Tomorrow style gameplay. I didn't get to play much of the PT/CT multiplayer at the time, but I loved how weighty the mercs felt. Also, designing the levels so that one side can move around with very little harassment seems like a good model for horror games to follow.
  2. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    actually I think the spy gameplay looks really interesting. And youre aright. This is what Aliens should have been like.


    Pretty awsome how he seems to get most of those guards by surprise. I think there really are not enough shooters out there that follow that approach. More kind of coop play in singleplayer, where you have to coordinate your actions with another player and of course playing together in multiplayer.
  3. BonusWaffle

    BonusWaffle Still Mildly Glowing

    Mar 6, 2013
    The spys v mercs has kept me occupied for days :D

    Unfortunately the single player/coop did not take the same route and instead gave their winning formula a unhealthy dose of call of duty gameplay and plotlines :(

    and of course changing the amazing voice actor to this.. boring generic 20 year old dude..

    better than conviction at least

    BALONEYPWNY First time out of the vault

    Jan 21, 2013
    No Michael Ironside, no Sam Fisher. I can't believe they didn't just retire the character. They had to know the fans(the 20 of us that are left) would be peeved.