So just the other day in a replay of Fallout 2, and arrived at Broken Hills. I came across the Spore Plant quest that I previously loathed, playing it, I figured: Is it really as bad as I had thought it was? I know it's considered part of everything that's silly about Fallout 2, but honestly is it really that bad? I mean, It's fully explained, and Fallout doesn't go on real world logic so I can definitely see it as possible. Do you think the Talking Sporeplant part is that bad?, I mean it's not entirely immersion breaking, sure it's a bit silly, but it doesn't feel out of place in the world of Fallout IMO.