Somewhat. Its hard to explain. I love the D&D setting to say that. And there magic plays a much more important role then just with "combat". There are entire races which are more less only about magic. So much that they use it to cut the top of some mountain let it levitate and build a city on it. Or some of the Liches which have abilities beyond any usual living creature. Of course those are things which are not really relevant to the game. But it ads to the ilusion that magic is more then just throwing a fireball at your opponent. ~ if you know Planescape think about hor Ravel and some of the other wizards you come across are shown to you where one of them might be even powerfull enough to "end" the life of the nameless one. One thing which is a good example are the way spells work in which relation you can combine them. For example objects which give you a faster "spell rate" (meaning you can cast them faster as each spell has a specific time it needs) in combination with a spell which removes the delay between each spell and that all with time stop where everything around you is "frozen". Those kind of combination is extremly powerfull. And that is just the kind of spells Baldurs Gate offered the D&D setting for it self knows things like I think Epic Spells ? Which can be like a whole quest for it self ... no clue. I think I am just pretty picky. And weird.