The Last of Us E3 Gameplay Footage

Discussion in 'NMA News and Information' started by WorstUsernameEver, Jun 5, 2012.

  1. majek

    majek First time out of the vault

    17
    May 11, 2012
    So because you fight by pressing a button to punch that equals button smashing? Wow.
     
  2. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    Naughty Dog was on Jimmy Fallon last night demoing The Last of Us.

    http://www.latenightwithjimmyfallon.com/video/the-last-of-us-demo-61312/1406213

    There are some slight differences between the E3 demo and this. At the beginning Joel goes right from looking at the greenhouse thing to the window whereas in the E3 demo he hides behind the AC vent thingie. In the E3 demo he has no bullets at the part where Ellie throws a brick and on Jimmy Fallon he still has one shot left. When the guy is set on fire with the Molotov Cocktail, he has a different animation.
     
  3. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    no, the problem is not that you "push" A button for a fight. The problem is if you do it like that.



    you know, push A button, 10 sec. fight sequence, push button again for using the bottle next to you, another 5 sec. fight sequence etc.
     
  4. C2B

    C2B Look, Ma! Two Heads!

    353
    Aug 17, 2010
    Have you played Uncharted?

    Speaking of the system, there was some early version of it in Uncharted 3 already. Meaning if you were fistfighting with someone and the fight went near an object the protagonist used it accordingly (though there wasn't that much variety).


    Regarding Uncharted though. While it's a great series imo, I fear a little bit for Last of Us. I know it's basically an action/adventure in the style of Indiana Jones and Co. so some suspension of disbelief is ok, but.....


    It's on a completly ridiculous level in Uncharted 2 and 3. It's mindblowing in how many ways Drake would die during the games at any given time. It portrays ennviromental hazards really well graphically, but it doesn't remotly portray it's effects. Worst of all, after all of this shit they add a plattforming or fight sequence at the end of it.

    Because you totally can fight off multiple goons after repeadetly passing out with a chest wound on a snowy mountain. Or jump around old cities after wandering multiple days in the desert.

    And I'm beeing really generous in my description.
     
  5. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    Not sure if this is new news or not but Naughty Dog just uploaded a new playthrough of that E3 demo up on YouTube. It goes through the same section from the previous demo in a completely different way as well as a new section at the end.

    http://www.youtube.com/watch?v=GApCMW1F7a0

    So you can see from this demo that it's not scripted at all.