The Outer Worlds - Early Impressions

Discussion in 'General Gaming and Hardware Forum' started by AgentBJ09, Oct 25, 2019.

  1. Dragula

    Dragula Stormtrooper oTO Orderite

    Nov 6, 2008
    Not always no, but sometimes a game can feel to short as in the story was not fleshed out enough.

    And I have done runs of Fallout 1 and 2 shorter than that, but then speedrunning has been the goal of the run.
  2. joevonzombie

    joevonzombie Buried alive in Golgotha

    Sep 28, 2015
    The main quest is the biggest offender in this game. It's not particularly interesting and it never really gets there but I loved damn near everything else about it. Two out of the three planets you don't go to I believe are gas giants one of them the map says is uninhabitable which would be the most likely candidate for DLC.
  3. Risewild

    Risewild Antediluvian as Feck
    Modder Orderite

    Jun 14, 2014
    I think that the game was short because of a Survey Paradox made years ago to be used for Obsidian's Tyranny game.
    I made that survey and I remember questions about what would be more important in a cRPG. One of the questions that had more votes was "Short game but with replayability value". Obsidian went with that for Tyranny and I guess they went with that for TOW too. Does TOW has good replayability? I didn't play the game.
  4. Gizmojunk

    Gizmojunk Antediluvian as Feck

    Nov 26, 2007
  5. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    So I got back to Outer Worlds again. I am in Monarch and so far I am really enjoying the companion banter, Vicar Max' quest is really funny and I stumbled upon the fact that if you take Felix to the Betting parlor he and the clerk start flirting with each other and in subsequent visits she greets him first, and when talking to another NPC and Felix interjects she states she heard about him from the her. Already more reactivity than in the whole of Faallout 4.