The Outer Worlds information overload

Discussion in 'NMA News and Information' started by PlanHex, Dec 7, 2018.

  1. Jabberwok

    Jabberwok Where'd That 6th Toe Come From?

    408
    Jun 7, 2008
    Wow....
    For a game with no romance options, the press has spent a surprising amount of time talking about it?

    In case anyone actually cares about this, you should know that Steam seems to have recently relaxed their restrictions on pornography. So you've now got that option in addition to the entire rest of the Internet.
     
  2. Risewild

    Risewild Venerable Relic of the Wastes
    Modder Orderite

    Jun 14, 2014
    Steam also banned skimpy/sexy games that show characters that look or are represented as minors. :lmao:
    Some people were outraged apparently. :lmao:
    https://www.reddit.com/r/SubredditD..._is_banning_sex_games_that_feature_childlike/
     
  3. SquidVan

    SquidVan Pirate and Bankrobber

    Jun 1, 2018
    God forbid Steam want to curate anything on their own storefront especially something like that. Idiots.

    As for the planet thing with The Outer Worlds, all we know is you can go to two planets. We don't know if there's other locations, how big those planets are or how many locations. They did talk about DLC as if they hadn't really been concerned with it yet and they've been worried about the main game. They may have some planned but from what they've told us, they aren't working on any yet. I can't remember where I heard/read that.
     
  4. Rose

    Rose Bring me to life

    643
    Dec 5, 2018
    • [Rad] [Rad] x 1
  5. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    945
    Dec 6, 2016
    Thanks. Awesome interview, love this guys.

    slide endings :)
     
    • [Rad] [Rad] x 1
  6. Gizmojunk

    Gizmojunk Half-way Through My Half-life

    Nov 26, 2007
    Can't make them invincible, because they can attack you.

    **I remember playing Bad Day in La, and it had invincible kids that —usually— always ran from combat, but there were unanticipated exceptions to this, and you could get hostile kids that were unkillable.
     
  7. Jabberwok

    Jabberwok Where'd That 6th Toe Come From?

    408
    Jun 7, 2008
    Good interview. Couple things that struck me:

    - Interviewer mentions that guns in games like Fallout don't feel as good to shoot as an FPS. I actually love the way the guns feel in Fallout 1 and 2, and even Tactics. It's really just down to the sound and animation, I think. There's no reason an interaction in an isometric game has to be less satisfying. Although, maybe he just means new Fallout? I can't tell.

    - I have mixed feelings about the decision to show dialogue options that you haven't unlocked. Displaying which options are skill-based often has me feel more like I'm trying to game the system instead of roleplaying.

    - Nice to hear that they're not including minigames for things like lockpicking and hacking.
     
    • [Rad] [Rad] x 1
  8. Risewild

    Risewild Venerable Relic of the Wastes
    Modder Orderite

    Jun 14, 2014
    Didn't they say that it only appears if you're close to the skill level to pass it? I guess in a way it could be seen as "I have the feeling I can't say this just quite yet, I need to spend more time to think about this, so I can find the right way of saying it."
    If your skill level is too low, the option won't appear so you'll be none the wiser.

    I guess it all depends if by "close to the skill level" is like 1-2 points or 10. :lmao:
     
  9. Jabberwok

    Jabberwok Where'd That 6th Toe Come From?

    408
    Jun 7, 2008
    I think that's right. That is kind of a decent middle ground. On the other hand, I kind of like not knowing at all which dialogue options are unlocked by skills. Then I kind of feel obligated to choose those ones.
     
  10. Cobra Commander

    Cobra Commander Water Chip? Been There, Done That

    945
    Dec 6, 2016
    Sure, but that is why these options should not always be the best. Dead Money did a good job in this department.

    For Example: If you choose special dialogues with Dean Domino, he will try to kill you inside the casino.
     
    • [Rad] [Rad] x 1
  11. mef

    mef Where'd That 6th Toe Come From?

    492
    Dec 29, 2014
    ...so that's why they put karma system in fallout? :)
     
  12. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    Iirc, there was no karma system in Fallout 1 to begin with, only General Reputation of some sort. Karma was specifically introduced in Fallout 2, and even then I heard that having Bad Karma would generate a LOT of reaction across the wasteland, like some places putting your wanted poster or something. Dunno if it's vanilla or restored through RP, and I personally haven't experienced it myself, but there you go.
     
  13. mef

    mef Where'd That 6th Toe Come From?

    492
    Dec 29, 2014
    it's called "reputation" but it's just karma with a deceiving name - if it actually was reputation, then first of all, it would be different for different societies and two, it wouldn't be affected by things we do that no one knows about (like stealing without getting caught). the actual reputation system was introduced in f2 and it was a separate thing. so how are the moral choices non-black-white when the game literally tells you that the thing you've just done was good or bad?
     
  14. Rose

    Rose Bring me to life

    643
    Dec 5, 2018
    Apparently this game has "really good" melee. I'm neutral on this, since I don't usually do melee unless I'm sneaking (which is not often), and even then, I prefer sniping when doing that.
     
  15. SquidVan

    SquidVan Pirate and Bankrobber

    Jun 1, 2018
    I'm sure this game will offer the ability to never need to melee things like Fallout games have before (barring Fallout 2's tutorial). I think they wanted to emphasize how much better melee will feel in this game than other games like Bethesda games.
     
  16. Rose

    Rose Bring me to life

    643
    Dec 5, 2018
    The melee in the Bethesda Fallout's just plain sucks, and don't get me started with being sneaky in these games.

    I also hope the AI is better than those games, because I can't tell you how many times I've been trying to sneak through an area when, yep, my companion will move in front of me and blow my cover. Thanks, guys! Dogmeat also had a habit of setting off traps and mines.
     
  17. mef

    mef Where'd That 6th Toe Come From?

    492
    Dec 29, 2014
    stealth was cool in new vegas, especially with a couple of mods
     
  18. Rose

    Rose Bring me to life

    643
    Dec 5, 2018
    Unfortunately, I've never had the pleasure of playing NV with mods.
     
  19. Nirv

    Nirv Ghoulrilla

    30
    Nov 24, 2018
    I'm excited about this. I normally like to go for melee in almost all games I play.
     
  20. mef

    mef Where'd That 6th Toe Come From?

    492
    Dec 29, 2014
    it's still fun but a bit useless since in vanilla, a headshot takes 10% of hp away and you have to engage in regular combat, anyway