Separate names with a comma.
Discussion in 'NMA News and Information' started by WorstUsernameEver, Nov 14, 2013.
No more text on the main page. At all.
Well slavery was in the setting since FO1, so it's not exactly setting-breaking. Androids indistinguishable from humans are stupid of course. And yeah, if the story does end up being liberating gentle androids from evil overlords then . After Skyrim's civil war, however, I'm hoping they understand a grey conflict is much better. Then again, Morrowind was grey, and we got Oblivion and FO3 after that so...
To be fair, I don't remember the 122 vaults rule being cited in a game, but just in the Fallout Bible. I'd have to check back, but if it's like that then I don't see why Bethesda couldn't change things.
Plus, androids aren't exactly all that ground-breaking of a concept in Fallout - including when Interplay were still in charge. Remember Tactics with its Behemoths, Humanoid Robots, and the Hellion? It shows that robotics and cybernetics were advanced much farther in Fallout's timeline divergence.
Have to agree that a story involving the Railroad and liberating androids from the Institute sounds a bit silly. But I'll reserve my judgment until the game comes out.
Robots are not the same as androids, and Fallout fans in general accept that those are around.
With androids we think of the ones that look and act like humans.
The problem with androids in this scenario is; why waste valuable resources on creating artificial humans to use as slave labor when there are plenty of regular humans around?
And why create artificial humans for labor? As you mentioned, there are plenty of robots around.
If you can build androids you can fix up Pre War robots and it is much easier to reprogram and refit those for various tasks including farming.
The benefit also is that these would not rebel because they feel that they are being used and have no rights of their own as most robots in Fallout are not true AI.
They are just programmed to act like they have a personality.
The nuclear winter message was changed to this:''Nuclear winter is coming. Reserve your future home today! ###PERMISSION DENIED BY OVERSEER (15334) ###''
The site also showed this:"ZL QRNE FVFGRE. V'Z URNQVAT GB GUR VAFGVGHGR. TBQ XABJF JUNG UNCCRARQ GB GUVF CYNPR ABJ. GUVF BYQ ONFGNEQ JVYY URYC HF. UR ZHFG URYC HF. --0321--" which when translated comes out to be "MY DEAR SISTER. I'M HEADING TO THE INSTITUTE. GOD KNOWS WHAT HAPPENED TO THIS PLACE NOW. THIS OLD BASTARD WILL HELP US. HE MUST HELP US. --0321--" but it's no longer visible on the website anymore.
Source as always,: www.reddit.com/r/Fallout/comments/1r6kuj/the_survivor_2299_speculation_and_hype_megathread/
Regarding the '' There are only 122 vaults'': If I remember the only place that show this information is in the bible and it could be other Vault made by other organization like the Army or even...the Enclave (please no). Well, Bethesda owns Fallout so they can change (destroy) the lore as they see fit. ( That's what I think at least)
I'd speculate that androids with the ability for complex problem solving and instincts would make the perfect mercenaries, as seen with Armitage and Harkness. As well as their immunity to radiation, I can see many uses for their creation starting from convenience and ending at the power gained from being able to create such life.
But that's just top of my head speculation, and I won't dwell on it much. I'm far more keen on just waiting to see what Bethesda does with Fallout 4, and how well they can pull off whatever story they use.
Androids in Fo4 would be so hilarious.
Again, why not use regular mercenaries?
The problem is not that androids would not work in Fallout, I had an idea for them myself.
Though in my take they were Pre War androids and were quite dumb as they could not be fitted with computer hardware like what they put in Mr Handy's and other robots.
The problem I expect to come is that this will be a poor man's allegory for slavery.
Why the need to bring in artificial humans when there are plenty of natural humans that have been forced into servitude, in Fallout and in reality.
-shrugs- I suppose it's just something Bethesda is trying to reinvent, seeing how much motivation Fallout takes from Wasteland. If androids do actually make an appearance in Fallout 4, which is still a bit of speculation at this point since we don't really know anything yet, I'm sure we'll find out then why they're so important to the Institute and what their collective purpose might be. At the moment, it's pretty easy to question their existence simply because we've never been given a back-story.
I'm trying to keep an open mind, but it seems a little dodgy to me to take things at the far edge of canon and use them to justify huge additions to the main world. The fact that the technology to create synthetic life exists, even if the androids themselves end up playing a very minor part in things, has game-changing implications on the tone and tech level of the setting. The closest they ever came to suggesting something like that wasn't completely out of reach of the pre- or post-nuke R&D houses of the world was Skynet's cybernetic brain, which was itself a bit of a questionable addition to canon. If androids can be justified, they might just as well introduce a faction based around psionics into things, with The Master and his psyker experiments to point to and say "already part of the game." I think that sort of extreme-element normalization needs to be guarded against on principle.
The cybernetic brain wasn't iffy. Robobrains and cybernetics were a big part of the franchise since game one. It certainly fits with the SCIENCE! of wiring random human parts to mechanics.
This is true, but I doubt a robobrain ever managed to convince anyone it was an A.I. or fun at parties
F1 had The Master's biotech interfacing, and the obvious, if glossed-over, mechanical enhancements to The Lieutenant. F2 gave us crude cybernetic implants and the bulky/obviously robotic enhancements made to Horrigan and the cyberdogs. Skynet's brain is the only thing that doesn't quite fit the "big, bulky, obvious, or inefficient" criteria. It took this huge AI mind, something in the series that had been heretofore confined to huge vacuum-tubed room-sized computers more in keeping with the retrotech elements of the setting, and shrunk it down to the size of a football. Even then, not it or any of the other supercomputers in the franchise were ever advanced enough to convincingly simulate or process human emotion and personality.
Too much, too fast, IMO. I remember thinking even back then that if they were putting that in the game, it wouldn't be much of a stretch to envision a point where you could be running around the wasteland with Commander Data. In my own headcanon, Harkness was just a human slave rocking a heavy compliment of the sort of implants you could get at any Followers' clinic for a month's pay, and even that I found bit distasteful. C'est la vie, I suppose.
Yes, and why would people care about android slavery specifically, when all of this human slavery is going around? Not to mention all other atrocities towards living people that are so prevalent in both FO3 and F:NV. Just look at how your average raiders like to decorate their hangouts. Or at what super mutants like to eat. It seems to me that there are more immediate problems then caring about the poor androids (and gynoids too, of course - we can't forget about the females. Otherwise the following game will have to move on from slavery to gender relations and female liberation among synthetic, humanoid life-forms. Gee, I can't wait!)
Aside from being problematic from a "realism" standpoint (IMO), an android slavery centered storyline surely increases the risks of making the whole game morally black and white. Sure, you may get to work for the "bad guys", but chances are they still will be portrayed as bad with a capital B.
However, as someone mentioned, the Nord-Imperial conflict in Skyrim was handled in a fairly balanced manner by Bethesda. It might not have been terribly deep or engaging, but it was balanced. Much more so than Obsidian's NCR-Legion conflict in F:NV. Not only were the Legion slavers, they went around crucifying whole towns and, to really drive home the point of how EVIL they were, they were misogynists to boot. And, in all likelihood, they pulled the wings off bloat flies when we weren't looking, just for fun.
So, maybe the whole android bit won't be a too big part (if any) of Bethesda's next game in the franchise. Maybe it's just other androids that care about the issue, who knows?
Maybe the institute survived the nuclear war like new vegas, then defended and fed themselves with their advanced war time technology. Androids wouldnt have to be pre war tech, they could be the result of 200 years of scientific research in a relatively unaffected bubble. As to why they made them? Defense, agriculture, free labor, ability to expand into the wasteland without having to spill their own blood (especially since they are probably a bunch of nerdy scientists) or try to incorporate wastelanders into their ranks. They would just be using the advantage they happened to have. We only have to look to new vegas to see why an army of robots is pretty helpful.
The one thing i cant figure out is why they would look like/be programmed to act like humans, that seems stupid to me but what do i know.
New text up on the site.
Think the ol' Caesar's Cypher will work here?
Also holy hell I haven't posted here in forever.
Fake 2299 website or not, it was fun to ride the tumblr hype train for a while.
As for the Android thing...not sure how I feel about it.
Not a huge fan of the east coast fallout in the first place, and the Androids don't really 'fit' with either the theme of Fallout or canon. Though as someone pointed out, the master had all sorts of biomechanical parts.
Either way, its not up to us. All we can do is hope for a quality, faithful Fallout 4, without any stupid aliens or Templarhood of Steel.
Someone made a site that monitors every update on the survivor site:
An user on reddit made some research on the site and the result lead to AKQA International, who made FO3 interactive campaign, altrought other users have found info that may make the research invalid.
The new dates (12/27/2013 and 11/25/2013) may be the dates of important updates or teasers.
Regarding the androids: I always wondered that, if they did exist in the Fallout universe they would be locked away in some lost Research Bunker and they would have their own society.They would not be made by post-war scientis (unless they have something like the Big MT, which the Institute may ended up being)
Re: Pandering To Prevarications
We don't delete posts here. We do move posts or chunks of threads to a read-only forum as part of normal forum moderation... which you kind of should know if you registered in 2011?
For people in general who are new to moderated forums and/or the internet, I would like to direct your attention to the main forum rules. They may not cover every possible wrinkle but should provide some explanation for cases in which you think you might be suffering oppression. The bottom line being, these are not some draconic and unreasonable standards we're trying to impose, as moderated forums go, and it's not very likely you're actually being oppressed.