Gonzalez
Sonny, I Watched the Vault Bein' Built!
From the vault computer records "Vault project objectives":
Conversation between Vault 113 Overseer and Security Chief in October 2278:
Please post you character sheets in the following format:
The bio section probably is the more important one, here you get to descibe who your character really is.
The game will be played free form, kind like a collective novel, but with some guidelines on how things should proceed. You make choices, or vote on the, and the GM will pit you against the result of your choices. The main objective is to scourge the wastes in search of either a Water Chip, or a GECK, or both if possible. Hints about where to start the search will be given, and encounters will occur based on how and where you decide to go. More info will be added on the go as well, so stay tuned. Vault 113 is located in the DC area, it takes place approximately 1 year after the developments of Fallout 3.
Vault-113 is a control vault meant for testing the advantages of the more usual, generational preservation of vault dwellers versus the advantages of cryostasis preservation. While there is inherent risk of damage to the cryogenic preserved subjects, and the possibility of a system failure which would end with their death, the subjects would be better suited and more willing to repopulate the outside than those who are born inside the vault, there are also the benefits on savings on systems that maintain waken breathing dwellers, like food, water and power requirements.
Vault-113 will also remain as a reservoir of "pure" subjects that were not affected by radiation or other pathogens expected to be in the outside air. The vault will remain closed until arrival of government forces and science teams for full review and evaluation of the project. The overseer will be responsible for the fulfillment of these orders to the letter.
Conversation between Vault 113 Overseer and Security Chief in October 2278:
Overseer: "We got a problem, a big one, our water purification system has failed last night, we don't have th necessary spare parts to repair it, and process is to complicated for a workaround system. I've considered to open the vault and let people out, to start over on the outside with the help of the cryo dwellers, problem is our resources allocated for that task have not been issued prior to the fall of the bombs..."
Security Chief: "That is not a minor slip, how was this vault supposed to remain closed indefinitely without the necessary resources. The lack of a Garden of Eden Creation Kit I can understand, we weren't meant to repopulate until government forces arrived."
Overseer: "It is true, however, accordingly to what records we have, the replacement water chips meant for this vault, and even others, were all sent to Vault 8. And while not supposed to be opened, contingency was made for cases where our government was unable to get to us, however, due to clerical error, our Garden of Eden Creation Kit was mistakenly shipped to Vault 013, rather than ours, 113. These issues could not be addressed before the bombs fell, and so we are trapped in this awful situation, without a replacement Water Chip, and no Garden of Eden Creation Kit, I'm afraid we are doomed to die down here. I could let people out, but they wouldn't make it out there, not wit hout the necessary resources... many would die..."
Security Chief: "Then I guess we are going to have to find ourselves another Water Chip, or a Garden... G.E.C.K., whichever we can find first."
Overseer: "And who do you suggest we send out there? God knows how dangerous it can be, none of us has the skills to survive... unless..."
Security Chief: "The cryos..."
Overseer: "They have much better chances of surviving out there than ourselves, they know the outside, they have actually been out there, even if it has changed after these many years, and they'll probably prefer being outside anyway... I'm making the call, we need a list of the most suitable subjects. Let's just hope they survive reanimation, no one has come out of cryostasis after so long."
Security Chief: "I have already taken the liberty, here are some of our most promising candidates. First we have a police officer, several years on the streets before being frozen, he probably knows the city layout well. We also have an ex military, veteran of operation Canadian Freedom and Alaska Shield. Of course we will need people with other, varied sets of skills as well, and more expendable assets too".
Please post you character sheets in the following format:
Name: Markus Herman Gunderson
Sex: Male
Age: 30
Complexion: Caucasian*
Height: 6 feet/1,83 meters*
Weight: 222 pounds/100 kilos*
Bio: Cadet at the United States Military Academy for one year, left by own choice without giving much explanation as for the reasons. Joined the Metropolitan Police Department of the District of Columbia where he has served for five years. Well regarded for his excellent conduct and subordination, however this might have the drawback of lacking personal ambition, hes peers describe him as "being happy with just walking his beat". Rarely he has ever had to use force in his job, preferring a much more diplomatic and didactic approach to situations rather than a confrontational one, which also brought him to good prise with his superiors.
*optional
The bio section probably is the more important one, here you get to descibe who your character really is.
The game will be played free form, kind like a collective novel, but with some guidelines on how things should proceed. You make choices, or vote on the, and the GM will pit you against the result of your choices. The main objective is to scourge the wastes in search of either a Water Chip, or a GECK, or both if possible. Hints about where to start the search will be given, and encounters will occur based on how and where you decide to go. More info will be added on the go as well, so stay tuned. Vault 113 is located in the DC area, it takes place approximately 1 year after the developments of Fallout 3.
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