Viable Melee/Unarmed Build?

Discussion in 'Fallout: New Vegas Gameplay & Tech' started by MutatedToe, Jan 1, 2011.

  1. MutatedToe

    MutatedToe First time out of the vault

    7
    Jan 1, 2011
    Hi guys, I just finished today my first run through Fallout:NV. It was quite fun, but I wasn't too fond of always running into VATS and watching slow-motion headshots. For my second run-through I was thinking of starting a character who specialized only in close-ranged combat.

    My question is, is such a build focusing only on melee/unarmed capable of clearing most of the areas in Fallout:NV? I mean, I'm not sure what chance there is when running into the face of a super mutant with a machine gun..... Any tips from someone who's made such a char would be very much appreciated.
     
  2. PlanHex

    PlanHex Legislative Senator oTO Staff Member Admin Orderite Board Cop oTO

    Nov 4, 2007
    Melee/Unarmed characters are actually quite powerful. It's a bit annoying when people run away from you and all, so stick to Light/Medium armor.


    My Sneak/Melee/Unarmed char can one-shot Deathclaws with an Oh Baby! sneak attack :smug:
     
  3. MutatedToe

    MutatedToe First time out of the vault

    7
    Jan 1, 2011
    Awesome, that's exactly the type of char I was thinking of making. Didn't know you can sneak up on a deathclaw though :p
     
  4. PlanHex

    PlanHex Legislative Senator oTO Staff Member Admin Orderite Board Cop oTO

    Nov 4, 2007
    Yeah, it's pretty hard but possible as long as you approach from behind.
     
  5. Mojave Wolf

    Mojave Wolf First time out of the vault

    15
    Jan 22, 2011
    I had a 10 STR melee character... with heavy armor and stuff.
    After I got my first Rebar Club from Nightkins (from Come Fly With Me), duuuude, I just Rebar-raped any bastard who got in my way. Then I climbed Black Mountain (at level 15~18 I think) and killed easily every Super Mutant. As a prize I got those fuckin' Super Sledges and it was like: "HOHOYOURASSISMINE".

    If you make your build correctly, you will be able to beat ANY enemy in the game (except for Deathclaws)
     
  6. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    Real men play Unarmed as their only combat skill.
    The Thing with unarmed is that you are a one hit point wonder (not literaly) when you fuck an enemy braisn out with your fists you FUCKING FUCK HIM! but when they the drop on you and they have good range you will have it really hard to get them most of the time, so focus on ST, EN, AG, and posibly INT or maybe Luck instead.
     
  7. brfritos

    brfritos Humma Kavulaaaaaaa

    638
    Sep 8, 2009
    Actually is good to focus on EN, a little in ST and some on Luck, but I don't spend too much on AG, unarmed weapons costs very low AP points and you can use Jet or Rocket if you need. (yes, I'm a druggie, the first perk I usually gain is Day Tripper :D).
    And if you are using unarmed/melle as your main weapons Stonewall is a must.

    The low is this, I hate when the enemy runs away and I have to chase them. And too much fun is doing a uppercut having Super Slam, the deathclaw drop like a sack of potatoes. :lol:
    Also, that scribe perk that Veronica teachs you is very usefull if your style is agressive.
    And there's nothing more satisfactory than cleanning Quarry Junction with only Pushy or Knock-Knock (I like Knock-Knock more than Oh, Baby!)

    I did an Unarmed/Explosives build and it was very challenging, specially in the beginning. Until you visit the Boomers and get your hands on Thump-Thump you will pretty much rely on your fists and hand-grenades, unless you have the Mercenary Pack, the other grenade launchers are very weak or too slow firing; missile launchers are very powerfull, but they are very situational, since their ammo weights a lot and you can't carry too much missiles with you (10 missiles = 30 lbs! Ouch...).

    After you reach 100 explosives is very fun to use that grenade minigun with 25mm explosives. :cool:

    [ ]'s
     
  8. Adept

    Adept First time out of the vault

    2
    Jan 28, 2011
    Unarmed and melee obviously suck compared to small guns and energy weapons. Increased wear, the complexity of taking perks, time for you to run up to the enemy taking damage = shit. The game was originally to sharpen a small guns.
     
  9. brfritos

    brfritos Humma Kavulaaaaaaa

    638
    Sep 8, 2009
    That's why children use guns and men use melee/unarmed. :P :twisted:
     
  10. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    With Unarmed I had it hard until my assassination of Caesar with C-4, I got five balistic fists and just combined them into one, The Ballistic fist is the best weapon you can get, it ignores armor, if you use cross you can just punch a hole in everybody, Even Praetorians and the Legate.
     
  11. LinkPain

    LinkPain Mildly Dipped

    540
    Jan 18, 2011
    Ballistic Fist vs Mantis Gauntlet ?

    Anyone has experience with those two ? I'm really interested , is it just what type of play is preferred or is that sheer amount of power/criticals that counts better in game ?

    I mean , look at that critical score on Gauntlet . But BF hits like an elephants heel .


    Boy oh boy , just try it . You need less AP and you have 4 unique attacks . It is devastating , and no need for high amount of ammo , just high amount of adrenaline .
     
  12. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    I never could find a Mantis Gauntlet until my Melee-Guns Mr House run, so I really wouldn't know wich one is the best.
     
  13. LinkPain

    LinkPain Mildly Dipped

    540
    Jan 18, 2011
    But i found one at the start of game in Primm , Nash was selling it . I also saw on many forums they can't find it too . Is there some kind of a trigger to get that thing ?
     
  14. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    The only unarmed weapon I find in Primm is the Bladed Gauntlet. I found the Mantis Gauntlet in westside. Klamath bob was selling it. Myabe it has something to do with Luck?
     
  15. LinkPain

    LinkPain Mildly Dipped

    540
    Jan 18, 2011
    I did find that one in the Bison Hotel .
    I had Luck upped to 7 by implant , as i firstly go to gamble and get money for implants . So my base luck was 6 . When i got to Primm it was 7 .
    I'm sure level counts more into it , it has to .
     
  16. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    I think Luck is the determining factor, or at least one of them, my Uanrmed character had low luck like 3 or something, I decided to go less for criticals more for raw power, kinda dumb from my part but I wanted it that way.
     
  17. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    Some weapons are strangely rare. I played three times and half the whole game and I have yet to see a Shishkebab.
     
  18. brfritos

    brfritos Humma Kavulaaaaaaa

    638
    Sep 8, 2009
    Depends of your Strength and build. BF needs 9 ST and Mantis Gauntlet 4 ST. Of course the BF deals a lot more damage with a single blow, but Mantis has only 10 DPS less and deals a lot of critical damage (30, but you have x 3 critical chance).
    With a high Luck or Finesse + Better Criticals, Mantis Gauntlet is one hell of a weapon.

    But Ballistic Fist doesn't ignore DT.

    [ ]'s
     
  19. LinkPain

    LinkPain Mildly Dipped

    540
    Jan 18, 2011
    I found Cram Opener on a Little Busters dead body in good condition. I didn't kill him , hes on the left when you enter Freeside and turn to the left alley between Mormont Fort . For some reason he's dead...maybe because i killed all bounties , but a free weapon is a free weapon . Was level 20 .
     
  20. brfritos

    brfritos Humma Kavulaaaaaaa

    638
    Sep 8, 2009
    Cram Opener is a very good weapon for early game or against medium foes.
    After level 20 it tends to loose it's usefulness, since you are probably more strong, with better perks and can maintain the cost of possessing the very powerfull weapons.

    The downside with Cram Opener AND Mantins Gauntlet is they have very low health, you are constantly reparing them.