Wasteland 2 Combat Trailer

Discussion in 'NMA News and Information' started by Sander, Sep 4, 2014.

  1. Sander

    Sander This ghoul has seen it all
    Staff Member Admin Orderite

    Jul 5, 2003
    Wasteland 2's release date is drawing near, though many of you may already have access to the Beta version. And inXile is slowly starting the hype machine. Today, a combat trailer!

    Wasteland 2 is set for release on September 19th.
     
    Last edited by a moderator: Jan 9, 2016
  2. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    Can't wait.

    Was Friendly Fire turned off at the end when the robot that was recruited was debuffing the other robots because the explosion didn't seem to affect it.
     
  3. alec

    alec White heterosexual male Orderite

    May 21, 2003
    Cool trailer. Is that the same voice from FOT?

    So is the second half of the game the green half (lush vegetation as in the cover art)?
     
  4. Gizmojunk

    Gizmojunk Antediluvian as Feck

    Nov 26, 2007
    That's a very good video; and the guy is well cast, a great voice. Combat looks great.

    Question: Does Jamie [the robot] take damage from the grenade that the ranger tossed next to him, while he was surrounded by enemy robots?

    (If so, why toss a grenade that will damage a party member; if not... how does that work? If the grenade is damaging to robots, and they are all robots...)
     
    Last edited: Sep 4, 2014
  5. Mr Fish

    Mr Fish Slippy sloppy, The

    Sep 11, 2010
    So since the robot doesn't show up in the character portraits does that mean that its involvement will be limited to the area it is found in? And if so, how do we control it? Tactics this and tactics that but NPC-AI isn't always all that reliable so having it kamikaze into enemies could fuck up any strategy you might be planning.
     
  6. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    The robot is a mobile dance party. You can't control that.
     
    • [Like] [Like] x 1
  7. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Yeah. This resulted in me having that robot for only one fight... Then it got shredded by other robots and I moved on with my life. It's too hard and annoying to pet that thing.
     
  8. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    It's Damonta.
     
  9. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Parts of LA / "the green half" were visible too.
     
  10. Ah-Teen

    Ah-Teen Vault Senior Citizen
    Orderite

    Jun 21, 2007
    One of the big frustrations I've had so far is that you can't use skills untrained. You can't throw someone in as an impromptu medic when your medic gets smeared across the wasteland. I'd like to also note that my medic keeps getting attacked first no matter where he is.
     
  11. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    So, uh, train people in them? This game is about choices and consequences. Own up to your mistakes.
     
  12. Gizmojunk

    Gizmojunk Antediluvian as Feck

    Nov 26, 2007
    That's because they're the medic.

    *I wish the game would not ID the medics to the enemies until after they are seen patching up fallen fighters.
     
  13. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    That's why my sniper is the medic/surgeon and I keep her as far away from the action as possible.
     
  14. Dionysus

    Dionysus Look, Ma! Two Heads!

    377
    Oct 13, 2008
    I had to look up the "Red Boots DLC." That's pretty funny. Anyway, the combat looks solid. I'm glad that they have added head-shots.
     
  15. 4too

    4too Vault Senior Citizen

    Apr 30, 2003
    Art Imitates …


    Art Imitates … A.

    Life Imitates … B.



    Can A equal B? When B equals BILL? ;)





    4too
     
    Last edited by a moderator: Jan 9, 2016
    • [Like] [Like] x 3
  16. Ah-Teen

    Ah-Teen Vault Senior Citizen
    Orderite

    Jun 21, 2007
    Damnit that man is funny as shit!

    I want the option to try disarming a bomb or a siren and watch as the damn thing goes off because my critical failure rate is 98 percent, because i'm stuck in a bad situation and my demo expert got carried off into a dark hole by several large and horny riding armadillos.

    There are 29 skills, many less useful than others, and very few that make sense that you can't at least try to use them.
     
    Last edited: Sep 7, 2014
  17. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Really? I thought that I've tried that, but nothing happened and no x% fixing appeard, so I thought "it's dead, it's gone". Though, I don't remember if the ground was cluttered in dead robots and maybe the cursor didn't lined up correctly or w/e.
     
  18. woo1108

    woo1108 Vault Senior Citizen

    Sep 27, 2012
    Are there no moe character customization DLC?
    just kidding :lol:
     
  19. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005

    Yeah, but that's the problem. He was running away from me to some robots in shadow-y areas where he then died in very short time. I find it too tedious to babysit him under such circumstances. Such companions should have the option to stay in x range to your party at any time. E.g. never ever would that robot run away from me further than one or max. two action points (even the range of 2 action points makes it already annoying to keep him alive. Especially if you are fighting more and harder enemies).

    The ai in that case just isn't very tactical. Oh there are lotsa hard ass foes in front of us? Don't worry, I'll handle it! *Storms right into the frontlines and dies*

    For me, the only good and useful non-controllable companion in combat is the Night Terror. And this only because it has 8000hp and doesn't get into combat at all unless you accidentally hit it.
     
    Last edited: Sep 12, 2014
  20. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I would like to see a fight with the Scorpitron!

    Oh, and exoskeleton/Power armor of course.
     
    Last edited: Sep 12, 2014