Weapons in Fallout 3

APTYP

Sonny, I Watched the Vault Bein' Built!
Strangely, creators of both F1 and F2 missed a whole class of weapons - rifles! While we are seeing dozens of pistols, assault rifles and SMGs, there are only 2 or 3 actual, non-automatic rifles! What's up with that?!

And why there is only one revolver in Fallout 1, and another one in Fallout 2? Revolvers should've been way more widespread because they are less likely to jam and have a very simple construction.

And what the hell happened to 7.62mm?! Almost every damn rifle in US is chambered for it!

I think Black Isle should remove high-tech stuff like pulse and gauss weapons, and some too high-tech or experimental weapons like G11. We're playing post-nuclear adventure here, not 3D action game.





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What I was wondering was why there was no M16 in the game... The M16 is like the most common automatic rifle in the US... I mean, how many US Soldiers do you see with an FN FAL? Another thing that irked me was the 5mm ammo for the assault rifle... 5mm is smaller then a .22, which is 5.5mm. I want to see the assault rifle taken out for the M16 and the 5mm ammo taken out altogether. As for the 7.62 weapons, I'd like to see alot more (AK-47, even though it uses 7.62 x 39 instead of .308... just standardize it like in other games), and I'd like to see the FN FAL pack a little more punch. A .308 will put a big hole in you.
And last but not least, as for advanced weapons such as the G11 and the Gauss weapons, I think the warrant a place in the Fallout Universe... I mean, it does take place far in the future where they have neat stuff like Turbo Plasma Rifles and Powered Armor :)

-northernlights420
M16 junky
 
What I want to know is WHERE IS THE MOTHERLOVIN M16!?

I've wondering was why there was no M16 in the game... The M16 is like the most common automatic rifle in the US... I mean, how many US Soldiers do you see with an FN FAL or an "AK-112"? Another thing that irked me was the 5mm ammo for the assault rifle... 5mm is smaller then a .22, which is 5.5mm. I want to see the assault rifle taken out for the M16 and the 5mm ammo taken out altogether. As for the 7.62 weapons, I'd like to see alot more (AK-47, even though it uses 7.62 x 39 instead of .308... just standardize it like in other games), and I'd like to see the FN FAL pack a little more punch. A .308 will put a big hole in you.
As for the advanced weapons such as the G11 and the Gauss weapons, I think the warrant a place in the Fallout Universe... I mean, it does take place far in the future where they have neat stuff like Turbo Plasma Rifles and Powered Armor :)... But your also right about the revolvers and single shot rifles... But I don't think you'd need too many different single shot rifles. Maybe one in .223 and a stronger one in .308, and a BFG in .50 (Maybe an Armalite AR50). Revolvers would probably be more widespread like you said, I think they should have a weak .38, a .44 and a .357 which is a comprimise between the two. But that might be hard trying to find the right ammo for each different gun. I know its going to be hard to find ammo for ANY gun after a nuclear war, but I think they wanna keep is kinda easy and simple for players. Thats what they kinda did for the rifle. Sure, a Colt Scoutmaster and any other .223 single shot rifle might look different, but they both do the same thing and shoot the same bullet. Too much different guns doing the same thing would be kinda redundant.

-northernlights420
who hopes his post made some sense
 
sorry for the double post... when i first hit send it gave me an error message and i thought it didn't send, so i hit the send button again

-northernlights420
a little emptyheaded
 
[font size=1" color="#FF0000]LAST EDITED ON Feb-24-01 AT 01:41AM (GMT)[p]I'm not tottally certain about this, but I think the M16 uses 5.56mm NATO rounds. I'd have to check up on that, though. As for the AK, those aren't common in America because they were never used by the military. It's primarily a commie weapon.

 
>Strangely, creators of both F1 and
>F2 missed a whole class
>of weapons - rifles! While
>we are seeing dozens of
>pistols, assault rifles and SMGs,
>there are only 2 or
>3 actual, non-automatic rifles! What's
>up with that?!

And how about the fact that most hunters have two or three different rifles in their war chest?

>I think Black Isle should remove
>high-tech stuff like pulse and
>gauss weapons, and some too
>high-tech or experimental weapons like
>G11. We're playing post-nuclear adventure
>here, not 3D action game.

Yeah, why the hell were there so many *Heckler and Koch* submachineguns? Those guns are VERY specialized, stuff that SWAT teams would have, not ordinary citizens. And why the hell would there be many, if any, flame throwers? They're practically worthless in every situation.

-Xotor-

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[font size=1" color="#FF0000]LAST EDITED ON Feb-24-01 AT 02:44AM (GMT)[p]Yes, they do use 5.56mm. And AK series has a LOT of clones. It should be used around pretty much (provided there are enough 7.62mm rounds, which should be true - look at my first post). M16... Yeah, or at least its variation (it's what, 22-23 century?).

What you said about rifles - I don't know if there is a real rifle that shoots 5.56mm, but maybe rifles can range in penetration and raw damage, I don't know. Oh, and ammo capacity, can't forget about that - if one can hold only 3 rounds, and another - 7, might make a big difference at the beginning of the game. I was thinking that if weapons had limited life like in Diablo (don't know if it's the first game that used it, but I really liked that), then it wouldn't be a problem if you had many guns doing the same thing. Because sooner or later you're gonna drop that useless junk and look for a new boomstick, no matter good or bad. That's where, IMO, lots of weapons will not hurt the game. Some will have longer life, some have to be cleaned more often than another, some are just better constructed, other can hold more ammo, and a bunch can have bayonet attached to them, mwahahaha...





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I'm thinking that flamers should be mass-destruction weapons for close encounters. For example, you can march in the room and with one shot/spray clean it out. Of course, they must have a pretty big action point cost (7), and fuel should be limited.





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No trash-talking, lower-case prone, ignorant, self-centered, 'in-your-face', 'i-am-always-right-so-you-can-suck-my-dick', 'shit-for-brains' idiots allowed.
 
You know with the AK/M16 and variants, that would be cool to have a full size one with better damage and range and a carbine with less damage and range but takes one less AP to use. Like an M16 and an M4 or an AK47 and an AKMS.

-northernlights420
 
5.56mm IS .223 cal. And ALOT of weapons are chambered for .223

(Mini-14, all kinds of HK weapons, and alot of small game rifles)

northernlights420
 
I guess you should know better. I'm not exactly a know-it-all pro in history of firearms.





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No trash-talking, lower-case prone, ignorant, self-centered, 'in-your-face', 'i-am-always-right-so-you-can-suck-my-dick', 'shit-for-brains' idiots allowed.
 
Yeah, like that scene in saving private ryan where the guy flamethrowers the nazi machine gun nest. I don't know if it should take out an ENTIRE room, but it might be cool if it had a burst function where you can spray an area and hit more then one guy.

-northernlights420
 
>Yeah, like that scene in saving private ryan
>where the guy flamethrowers the nazi machine gun
>nest.

that was fuckin awesome. "Don't shoot, let 'em burn!!"

-Silencer
 
'Return to Castle Wolfenstein' will feature the flamethrower, so you can all act out that little bloody fantasy of yours.





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No trash-talking, lower-case prone, ignorant, self-centered, 'in-your-face', 'i-am-always-right-so-you-can-suck-my-dick', 'shit-for-brains' idiots allowed.
 
The war was in 2077

In 2077 the weapons we use today will be at least 76 years old(most of them more). The G11 is not going to be some experimental weapon but rather an old weapon. I think lots of people forget that the nuclear war occured 2077, not 2005. I would rather have less weapons from today and more from tomorrow.
 
Think "retrotech":

Many, and I mean, MANY of the weapons of a non-sci-fi nature in Fallout were from the Nuke-Scare Era. Not all, mind you, but most. The others were done mostly along concept arts that were done in that time.

To be honest, it really does look like the genius behind Fallout has departed, and we're going to end up with more stuff like Fallout Tactics: Brotherhood of Screwed-Over.


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"Don't mention it."

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RE: Think "retrotech":

Sure, i like retrotech, but its strange when people start complaining about the weaponry because its too modern. If they said "i dont like it cause its not retro" it would be fine. But the argument that it is a experimental weapon does not hold. And when i said i wanted more futuristic weapons i mean the future that is Fallout, wich is retro.
 
The Heckler & Koch Machine Pistol-5 series...

[font size=1" color="#FF0000]LAST EDITED ON Mar-04-01 AT 00:22AM (GMT)[p]Is widely used by law enforcement agencies and the military. Most people can obtain it illegally from maybe armories and etc.

I dunno why there's so many subs. Maybe because Hollywood shows them too much.

There's also a lot of different versions of the MP5, which is the only name given to H&K's sub-machineguns btw.

"Over 120 variants of the HK MP5 submachine gun are available to address the widest range of tactical requirements"
"...Used by military and law enforcement units in more than fifty nations"

http://www.hecklerkoch-usa.com/Pages/sub.htmlHeckler's MP-5 description</a>

What I'd like to see done in the weapons in FO3 are less weapons and more variation. That way there's actually some tact in choosing weapons. Less inventory space might help it too.
 
RE: The war was in 2077

>In 2077 the weapons we use
>today will be at least
>76 years old(most of them
>more). The G11 is not
>going to be some experimental
>weapon but rather an old
>weapon. I think lots of
>people forget that the nuclear
>war occured 2077, not 2005.
>I would rather have less
>weapons from today and more
>from tomorrow.

Actually I doubt many of the weapons would change. I mean a Desert Eagle will be just as deadly in the future as it is now.

As for the G11(e), while technically old, I would still not expect that model weapon to be so available. I mean I was literally collecting over fifteen of those when I went to wander the desert around San Francisco. It's like seeing a whole lot of Barrett sniper rifles hanging around.

Speaking of Barrett Sniper rifles: They're probably the most powerful civilian weapon you can buy on Earth, have the impact of a .45 pistol at point blank at two miles, a maximum range of four miles, cost only $3000-$5000 (without scope), and are less regulated than any other gun type in America. The annoying thing is that the .50 Browning rounds cost $1.50 each, but it's damn worth it when you can hit an area smaller than your fist at a mile and a half away. Happy hunting!

-Xotor-

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