We're the courier, but no package deliveries?

Atomic Postman

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Other than the first portion of the main quest and Aba Daba Honeymoon, I was always disappointed that there were literally no quests for the Mojave Express. Anyone else think a courier subplot would have been fun and would have given more credence to the protagonist's title?
 
i think after getting dragged into the conflict, 6 wouldn’t care that much about delivering packages anymore. Why be a poor delivery boy when you can take over the Mojave with your army of robots or favorite faction?
 
i think after getting dragged into the conflict, 6 wouldn’t care that much about delivering packages anymore. Why be a poor delivery boy when you can take over the Mojave with your army of robots or favorite faction?
To be fair, why would he care about most of the sidequests in the game by that logic? It makes money.
 
Remember though, Aba Daba Honeymoon wasn't so much courier work as it was drug running.
 
In the Mojave where laws regulating drugs haven't been a thing for over 200 years, I'd say that's just making a delivery.
 
There's a lot of fetch quests in the game so you are pretty much a courier throughout the whole game. Thinking about it, Mr. House threats you pretty much like his hired gun/courier on his quest line: Deliver the chip, Activate this, Activate that and so on but I would like some quests that could incentivize the player to explore more locations on the map, there is tons of content not tied to main storyline that you miss if you dont go out and explore
 
Agreed, but then, it was like that in Fallout 1 and 2 as well. I never really stumbled upon entire questlines in 3 and 4; they were mostly handed to me there.

In 1,2, and NV, entire alternate storylines are found by exploring settlements. Hell, I'd never even entered North Vegas Square until last month. The fact that there's still so much content for me to find is nice, but as you said, I wish there were more tie-ins as well.
 
I always looked at it as you being roped into bigger things.
You're in the middle of a big war between two factions with another faction trying to slide in, you think being the post man is the best thing right now?

Besides, you could always argue that this is just another job, I like to think that being a Courier in the Wasteland is just filled with you making it breaking entire communities
 
That's reasonable, but at the same time, the same could be said of any side quest. It would just have been nice imho if there were minor, unmarked quests for deliveries and such.
 
I think it would be some nice filler content but I don't think it's too odd. The Courier always seemed like more of a freelancer who roamed the waste taking odd jobs than an employee of the Express.
 
To be fair, why would he care about most of the sidequests in the game by that logic? It makes money.
i think after getting dragged into the conflict, 6 wouldn’t care that much about delivering packages anymore. Why be a poor delivery boy when you can take over the Mojave with your army of robots or favorite faction?

Well there's a big disconnect between the SouthWest and NorthEast side of the map. The 15 is fucked, remember. And the courier needs 2k caps to get into Vegas. It could had been done to get the courier back to Primm again and make primm more lively (there's no reason why the big ass hotel shouldn't be the main building where everything is instead of that weird casino).

There* could be a quest from the Mojave Outpost to deliver something to the NCR guy. Of course you can also betray the NCR. There could be a quest to deliver payroll from the NCR in Vegas to say, Primm or even whatsthatmining town name, Sloan, could be a cowboy movie like thing. So on and so on.
 
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Well there's a big disconnect between the SouthWest and NorthEast side of the map. The 15 is fucked, remember. And the courier needs 2k caps to get into Vegas. It could had been done to get the courier back to Primm again and make primm more lively (there's no reason why the big ass hotel shouldn't be the main building where everything is instead of that weird casino).

Their could be a quest from the Mojave Outpost to deliver something to the NCR guy. Of course you can also betray the NCR. There could be a quest to deliver payroll from the NCR in Vegas to say, Primm or even whatsthatmining town name, could be a cowboy movie like thing. So on and so on.
This is actually a very good point. As someone who roleplays getting into Vegas taking a little more time than the absolute breeze it is if you know what you're doing some more content outside of Vegas would be nice.
 
I always felt like Vegas itself needed more content outside of just the Strip and Freeside. Westside/Outer Vegas and the sewers exist but only barely despite the fact that they have existing potential for very interesting locales. An increasing circle of tribalistic roughness the further you get from the Lucky 38, an echo of what post-nuclear Vegas was like before House. Westside being full of rougher but more honest folk than Freeside, and the sewer tunnells full of self-sufficient weirdos. The Thorn could be a thriving community in and of itself.
 
Less quests outside of Vegas that require you to pop in and out of the strip would be nice as well. Kills the pacing of a questline when I can do 75% of it and then have to wait until I go to the strip to finish it which may be quite a while. It's strictly a roleplay thing which won't matter to most people but it is something that annoys me.
 
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I always think being a courier or a simple delivery guy/mailman in a post(-post-post)-apocalyptic world would be a pretty badass profession considering the high risk one has when traversing any kind of distances to deliver from senders to recipients. From hazardous environments like irradiated regions which might be full of sandstorms or even nuclear winter, to hostile entities such as raiders, bandits, gangsters, and obviously mutated wildlife. Based on the Crimson Caravan paying the highest rate because the route they take, I can imagine couriers getting paid based on the speed of their delivery services.

As a game, New Vegas's world might be too small in scale but I still think courier/fedex quests can still exist.
 
Couriers definitely have a uniquely important role in the Wasteland, when people call Fallout's couriers "mailmen" it's a false comparison. The book (not the film) The Postman and the game Death Stranding both do a fantastic job at just how vitally important a courier can be in providing essential links between communities, carrying resources, knowledge, the passage of information and creating a web of society in various regions. You could have a story where a remote desert village (something like Arroyo) literally has only one connection and source of knowledge to the outside world, their courier.

So not only do you have to be badass enough to traverse and survive the Wasteland on your own, you also act as a wandering beacon of society/civilization in the making. Yeah, couriers are pretty badass in Fallout.

That's why I wish we got more content surrounding them.
 
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