Who here has Dead Space 2

Discussion in 'General Gaming and Hardware Forum' started by The Dutch Ghost, Jan 27, 2011.

  1. maximaz

    maximaz Sonny, I Watched the Vault Bein' Built!

    Apr 2, 2006
    DS was definitely more tense than an average horror game. I didn't think it was scary exactly but it did make me jump quite a few times. The atmosphere really sucks you in, which makes a sudden shadow more startling than in most other games.
  2. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    well which one would you consider scary though ? I played doom 3 and I thought it was pretty scary for example while many just see it as a simple minded shooter. Though doesnt mean doom 3 is really a scary game. Might be just my imagination. But I darkened my room, closed the door and all that. I tend to get easily sucked in games if I like them. I guess it has all to do with how much we enjoy a game and if it somewhat is our taste. For example I never unterstood what people like about SAW either.
  3. Nark

    Nark Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    The line between scary and jumpy games is a thin one, but it's there.

    System Shock 2 for example is scary in sense of atmosphere, vulnerability and general loneliness, whereas Dead Space is something that relies on monsters jumping out of the wall in an attempt to frighten you (I make this comparison because of how similar the games are in setting, as Dead Space was a concept planned by EA to be System Shock 3 at one point, IIRC).
  4. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    I'm not going to lie, the vast majority of my time in Dead Space was spent rolling my eyes. The dialogue is really awful and all the characters you're working with are morons, which does not help my suspension of disbelief, but on top of that, the constant "everyone everywhere is screaming and dying" thing came off as forced and cliche. Even Half-Life did a better job because it showed you Black Mesa and its people before everything blew up. Maybe I've played too many games, and thus Dead Space could not penetrate my cynicism, but I am actually a total wuss for atmosphere - I'd wet my pants playing Silent Hill, and even Metro 2033 and STALKER scared me quite thoroughly in places. Dead Space's developers just don't seem to realise that players need to empathise with the characters in the story in order to actually be scared... and when it comes to the scaring, usually it's subtlety that does the job, not oceans of blood.
  5. Multidirectional

    Multidirectional Mildly Dipped

    Sep 12, 2008
    I guess most people who get scared by Dead Space or Doom 3 just haven't played anything really scary. It's hard to imagine someone getting scared by these games after he has played something like Silent Hill (1-3) or Amnesia. I'd say DS is more startling than scary. It's very noisy and never subtle. Doesn't mean I don't think it has good atmosphere, just not something I could really call "horror".
  6. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    Just saw some ads for Dead Space 2. "Your Mom hates it so it must be cool" is probably the worst, stupidest marketing approach I've seen thus far. Seems like they're trying too hard to get those sales...

    In other news, Magicka outsells DS2 :P
  7. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Well I have decided to skip on Dead Space 2, especially the PC version.
    I might pick it up when they release some kind of gold edition for one of the consoles.

    As for being scary, it may startle you or disgust you but I hardly found Dead Space or Dead Space Extraction terrifying.
    Its so cliche and by the book.
  8. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I give you that. SS2 was awesome. I guess they simply dont make that kind of games anymore where the tension was far more important then ugly big monsters jumping out at you while you blow everything to hell.
  9. zioburosky13

    zioburosky13 Vault Senior Citizen

    Jun 24, 2004
    If you think Dead Space 2 is bad, just look at Resident Evil 5. :roll:
  10. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I played it.

    I have played all the previous games, Zero, Remake 2, Nemesis, Code Veronica, that second gun game, the Gameboy Color spin off, Resident Evil 4, and finished them at least once.

    I played RE5 Gold for an hour and I absolutely hated it.
  11. Multidirectional

    Multidirectional Mildly Dipped

    Sep 12, 2008
    I like Resident Evil 5 a lot. Not as much as 4 of course, but I had great fun with it anyway. They're really pushing it with quick time events though, I don't think I could stand their presence being increased much further. Still, love non QTE parts.
  12. Thomas de Aynesworth

    Thomas de Aynesworth Where'd That 6th Toe Come From?

    Nov 9, 2010
    Resident Evil 1 through Code Veronica were exemplary survival horror games.

    I watched my cousin play part 4, and gave up on the series.
  13. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    Resident Evil 5 is a stupid game, but I had fun with it... definitely not as good as Resident Evil 4, and the mechanics are starting to feel dated, but there's nothing really awful or wrong about it that actually matters much in my eyes. Story? Resident Evil has always been about idiotic characters in totally unbelievable situations doing the dumbest things possible. Gameplay? It's tense, action-packed and fun; the only real downside to me is the lack of puzzles and variety, though the set piece moments help break things up and the underground temple stage in the middle of the game is a really nice change of pace. Graphics? Resident Evil 5 is a beautiful-looking game, especially when played on PC with AA and AF cranked. I guess I can understand going into the game with the wrong attitude, but it's just not meant to be taken seriously, especially as a narrative.

    The problem I have with Dead Space in comparison is that it strikes me as trying way too hard... a game either has to be serious straight through and execute that masterfully, or go full-on for camp. Dead Space tries so hard to be scary, shocking, unpredictable, etc. but it's all so stale and hackneyed that I just can't take it seriously. Nothing about it really seems genuine. That said, though, Visceral are some very talented developers, and their art and sound designers are some of the best in the games industry right now, so I will give credit where it's due.
  14. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    I always find it ironic that the first version of RE4, that was to take place in Spain, was reworked into DMC because they felt it was too action oriented and felt too different, and then a few years later they released a RE4 that...takes place in Spain, is basically a straight action game and feels so different that it's basically a sequel in-name-only.
  15. Multidirectional

    Multidirectional Mildly Dipped

    Sep 12, 2008
    But I actually liked the change series took with RE4 and think Resident Evil is actually more fun as an action/survival game. It hardly worked as a horror/survival series for me after I first played Silent Hill on Playstation 1 anyway. It's just too silly to be scary.
  16. Export

    Export First time out of the vault

    Feb 10, 2011
    I never really took the first 2 Resident Evils as horror games per se. I mean, sure, they have horror elements in but I always felt they were more like modern (at the time) adventure games that happened to have very light action in. I mean, Gabriel Knight has horror elements in it and you can die in it but it's still strictly viewed as an adventure game. 3 was more like a horror game because of how the Nemesis gameplay worked - it made it a lot more scary and fluid, rather than just a few enemies boxed in a room.

    4 wasn't scary at all - and my god, did it drag on after you got out of the village parts. I really don't like it, but it did have its moments like that part where you have to barricade the house and then defend it from zombies. It always makes me laugh that people that love RE4 but hate RE1-3 will say "Yeah the older ones had a crappy control scheme and RE4 totally fixed that". It has exactly the same tank controls, the same controls in every way, although now you can aim more specifically rather than just switching between legs, head and body - though wherever you aim, it still comes down to those parts plus hands if the enemy is holding a weapon. All they did was move the camera behind the character.

    As someone who found Dead Space a nice idea but actually boring as hell in practice - and totally characterless - what are the chances I'll like Dead Space 2? The first game felt more like a game that should have been called Space Handyman that was being played on a TV with the brightness too low. In fact, if you watch the Zero Punctuation review of Dead Space 2, that's basically how I feel about DS1 and how I'm expecting to feel about DS2 - I just want to like it, though, because the idea is quite nice. It was done better in Dead Space Extraction, in my opinion.
  17. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    Well, it really depends on what you want. Giving Isaac a voice definitely gives him more personality, but also takes away some of the horror atmosphere and the feeling of *you* being immersed in the world; you're an outside observer to someone else's story. Also, if you're like me and can't stand the whole "generic white American guy hero voiced by someone suspiciously similar to Nolan North" thing, well, that's probably another black mark. Dead Space 2 is also much more of an action game, however, and for all intents and purposes it expands on the gameplay and fiction of the original in pretty healthy ways... it's not scary at all, from what I understand, but it is at least excessive.