Why can't I be a ghoul or a super mutant in Fallout?

Discussion in 'General Fallout Discussion' started by TheHouseAlwaysWins, Oct 10, 2017.

  1. Risewild

    Risewild Carbon Dated and Proud
    Modder Orderite

    Jun 14, 2014
    It was about the armors and weapons, probably also a lot of clipping issues.
     
  2. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite

    Aug 16, 2010
    Ok, they wanted ALL of them to work with EVERYONE. There's your problem.
     
  3. MutantScalper

    MutantScalper Dogmeat

    Nov 22, 2009
    Would be interesting to have completely unique playing experiences in a Fallout-game setting depending on character 'type' or 'race' or whatever. I don't remember many fun ones in first person games after Alien vs. Predator 2's multiplayer where it was done right.
     
  4. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite

    Aug 16, 2010
    AvP 2 was great in that respect, all the campaigns played differently, too.
    A bit hard to pull off in an open world RPG, though.
     
  5. Mutant Screg

    Mutant Screg Totally not a mutant

    126
    Jun 27, 2015
    While I agree with that statement, I think the sheer amount of manpower it would take to essentially rewrite the game around new races would be the first thing on their minds.
     
  6. Prone Squanderer

    Prone Squanderer A bit of a Sillius Soddus.

    Jan 3, 2016
    It would be, but I can't see Bethesda doing it right though. It would be like Skyrim where as the player character race has barely any effect.

    "Oh you're a member of a race that every city excludes due to racism...except you. We make an exception for you 'cause reasons."