Afterfall Gameplay Video

Discussion in 'NMA News and Information' started by Brother None, Nov 23, 2010.

  1. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    Remember Afterfall: Insanity? Well, if you don't, it's a post-apocalyptic third person survival horror that has seemingly been in development forever and is primarily famous for claiming really lofty design goals. ScrawlFX provides a 12 minute gameplay clip, as someone walks his badly animated walk around the streets and buildings of the game. It also features some Engrish.

    <center><embed src="http://www.youtube.com/v/AbkC9H1yTHg?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></center>
     
  2. beans00

    beans00 It Wandered In From the Wastes

    184
    Nov 19, 2009
    meh, IF they ever release it, may be ok.
     
  3. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    The environments look nice.

    Everything else looks really shitty. Combat looks shitty, the horror element looks failed, the sound and music are atrocious, and the animations could teach Bethesda a lesson in shitty.
     
  4. _nowy_

    _nowy_ First time out of the vault

    7
    Mar 21, 2005
    AF: Insanity is NOT Afterfall RPG (which was suspended - uh did I use correct word? ;] ) - AF: I has been in development since 2008... so not as long as it is stated in the article. Another thing, if u have read about this conference u should know - in this presentation motion-capture is not yet used but it will be in the final game. So animations gonna look much better.
    I'm waiting for AF:I because of the atmosphere, truly "post apocalyptic" - full of fear and despair.

    Release date is Q1 2011.

    <embed src="http://www.youtube.com/v/ENRfUN1K5dA?fs=1&amp;hl=pl_PL" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed>
     
  5. overtake

    overtake First time out of the vault

    51
    Apr 7, 2010
    I think they are trying to scare player bit too much. because i find psychological "evil that can not be seen" much more scary than this flood of scary sounds and dead people walking all the time.

    As you mentioned, horrible, horrible animations.
     
  6. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    The environments look nice but the atmosphere? No. The music is shit, as is the sound design, and it's just trying too hard with most of it.

    I know but don't care about the distinction between their different vapourware projects. It'll be nice when one of em comes out I guess. I can't imagine a lot of people still care, and putting out public presentations with unfinished animations and notes written in Engrish - and I know this bit is shocking - is not a good way to get people interested. Even Youtube commentators are lulzing it up.

    Pretty much. Horror games have been failing left and right for trying too hard. This game is about as subtle as a brick to the face. And then when you engage in combat in this game it's a cake walk of gunning people down? Also the whole heartbeat thing looks gimmicky. Just looks like a badly designed horror game.
     
  7. SharkClub

    SharkClub Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    Wow, that looks really quite bad. The combat and animations especially. :shock:
     
  8. monsharen

    monsharen Testament to the ghoul lifespan
    Staff Member Admin Orderite Board Cop oTO

    Apr 2, 2005
    I think it looks pretty cool but it could use some more emphasis on the horror part. It needs more camera zoom ins/cut scenes or something when something important happens to get the "OMG A DEAD BODY" feeling. People need to take visible damage from the guns too like broken limbs etc. Overall cool but will need a heavy dose of polishing
     
  9. Alphadrop

    Alphadrop A right proper chap.

    Aug 21, 2008
    Think the main thing that annoyed me about it was the footsteps sound.
     
  10. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    Also, by the way,

    That's nuts. This game does not look remotely ready to be released a quarter from now. If they think they can just plug in some animations and then it's a great game then wow, what fail.
     
  11. Mad Max RW

    Mad Max RW Mildly Dipped

    520
    Jan 12, 2004
    Get out of here, Stalker?
     
  12. rehevkor

    rehevkor It Wandered In From the Wastes

    150
    Nov 19, 2005
    Looks surprisingly good actually, bit of a Dead Space vibe, good environments. But yeah, need a bit of a polish.

    If this is a sign of things to come I will probably check this game out.

    Combat and AI looks pretty atrocious so far though.
     
  13. Thomas de Aynesworth

    Thomas de Aynesworth Where'd That 6th Toe Come From?

    488
    Nov 9, 2010
    I don't hate it,

    but I don't really like it, either.

    I like the fact that the PC looks like a college hipster, though.
     
  14. grayx

    grayx It Wandered In From the Wastes

    159
    Mar 3, 2008
    Not impressed at all. This is good for high-school science fair or something, but if devs want to play big, they surely must try a lot harder.

    Yup, but for me STALKER was far better then this one (as I could saw in clips) as far as suspense goes, especially those parts in sewers. Generally suspense is something very hard to achieve in a right way, so I'm usually far more surprised when I see something done as it should be then other way around. I never liked horror stuff (good dose of suspense is right dose for my taste) so I don't care about that part as long as it is not annoying.

    Meh, maybe I'm expecting too much again...

    p.s. Eh, you can't jump in this game? It's year 2011 not 1989 for God sake...
     
  15. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Not even with alcohol.
     
  16. Faceless Stranger

    Faceless Stranger Board Drifter

    Aug 19, 2010
    Funny, the PC walks like he's drunk...

    Also, if it weren't for the mutant-thing, I would never guess this was Post-apocalyptic, it looks like a back alley in a third-world country...
     
  17. Thomas de Aynesworth

    Thomas de Aynesworth Where'd That 6th Toe Come From?

    488
    Nov 9, 2010
    Well, if the game takes place in Eastern Europe...
     
  18. Ureshi

    Ureshi It Wandered In From the Wastes

    101
    Aug 23, 2007
    Hey! im in a third-world country and my back alleys are much better!!
    :mrgreen:
     
  19. Diomedes20

    Diomedes20 First time out of the vault

    29
    Oct 17, 2010
    Glasses, axe, tech suit. Hmmmm strangely familiar.
     
  20. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    Comparing this with STALKER? That's just wrong on so many levels.