Afterfall Gameplay Video

Discussion in 'NMA News and Information' started by Brother None, Nov 23, 2010.

  1. Thomas de Aynesworth

    Thomas de Aynesworth Where'd That 6th Toe Come From?

    Nov 9, 2010
    One screams "badass" while the other "drunken hipster".
  2. Alphadrop

    Alphadrop A right proper chap.

    Aug 21, 2008
    Axe Cop?
  3. Diomedes20

    Diomedes20 First time out of the vault

    Oct 17, 2010
    axe, crowbar. Same difference.
  4. pexxx

    pexxx First time out of the vault

    Feb 12, 2007
    When I remember I actually believed this will be a great CRPG...

    Well it´s still up to you AoD 8-)
  5. gumbarrel

    gumbarrel It Wandered In From the Wastes

    Oct 18, 2010
    STALKER had the same shitty animations and laughable AI for one thing, not to mention a level of buggy that rivals that of New Vegas.
  6. randir14

    randir14 First time out of the vault

    Dec 20, 2005
    Stalker was still a good game in the end, the atmosphere made up for any shortcomings. This game just looks terrible in every way, and unlike the Stalker series I doubt there will be a modding community to improve it.
  7. _nowy_

    _nowy_ First time out of the vault

    Mar 21, 2005
    Animation gonna be much better (they're implementing mo-cap atm), They still work on music/sounds... So, a lot can change. I like the design.

    Heh, maybe my hopes are too high - I was a part of the team that worked on Bourgeoisie/AF (the cRPG) when it was still a fan project. Anyway I believe that the game has potential - if they won't screw it its gonna be truly "realistic" postapo.
  8. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    I agree with the bugs. Other two points, not so much. STALKER (especially CS and CoP) have good animations and a great AI. In fact, STALKER's one of my favourite gun fighting games, given how it actually creates a feeling that the enemy really wants you dead, instead of being a cutout to shoot.
  9. smber2cnma

    smber2cnma First time out of the vault

    Sep 29, 2010
    Wow, I've never heard anything of this game before, so all I have to go on is the 12 minutes I've seen...and that 12 minutes is terrible.

    Pretty nice city backdrop, but painfully linear puzzle game corridors. Enemies that were smart/resourceful enough to survive armageddon yet mindlessly walk (yes walk, not even run) unarmed into a hail of bullets. A mindless raise the water puzzle that is so obvious that it really isn't a puzzle and thus has no reason to exist. As mentioned before terrible animations, not only the terrible walking, but the pathetic ax swinging. And lastly that mutant thing at the end...WTF? I thought I read 2 people in this thread talking about this being a truly realistic post-apocalypse game, I don't see how 12 foot mutants bursting through concrete walls is any indications of realistic.

    So my impression, based solely off the 12 min. video. I don't see this ever getting released and if it is, it'll be in bargain bins for $10 within 6 months of release.
  10. Catch_or

    Catch_or First time out of the vault

    Aug 1, 2008
    It's really sad that after so much time this is what we get.
    I'm going to skip this one and hope that when they do make the RPG it will be better than this "survival-horror"... much better. Unfortunately if first game they come up with will be like this then it's highly unlikely that there will any future ones (and even if so, then it is unlikely that they will be good)
  11. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    These days will never come back.
  12. SmartCheetah

    SmartCheetah It Wandered In From the Wastes

    Feb 23, 2009
    This gameplay pretty much fails at scaring the shit out of me.
    Last game I played, which used overdose of such effects and actually scared me was Vampire The Masquarade: Bloodlines. Remember Oceanside hotel? That thing worked very well, while here... not well at all.
    Maybe it will improve. MAYBE.

    btw: Chair wielding guy was fucking hilarious.
  13. Faceless Stranger

    Faceless Stranger Board Drifter

    Aug 19, 2010
    I find the A.I. in Resistance to be one of the best, but I havn't played STALKER yet, recommend?
  14. WorstUsernameEver

    WorstUsernameEver But best title ever!

    May 28, 2010
    The AI in S.T.A.L.K.E.R. tried to kill me by shooting the walls. That's with the patched Steam version. It's.. not good.
  15. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    well there is no perfect AI. But for a shooter the one in Stalker is decent.
  16. Makagulfazel

    Makagulfazel Adept Bungler of Things Orderite

    Jun 14, 2007
    Metro 2033 AI was pretty good. There were many "FUCK ME!" moments when trying to play it on the hardest difficulty. Then you get the pneumatic crossbow and start to care less about well placed shots because you can pick up your bolts. Then you realize all the pre-war ammo you saved was for nothing and weep because the game was only about 11 hours long.
    L4D2's AI is pretty comical in versus. LET ME HEAL YOU IN THIS SPIT PLS. "Oh, you're being smokered 5 feet away from me? Sorries, got an ass to pick." It's hard to think of games with good AI, though. Even in strategy games, the tougher AI opponent is usually just given tons of extra resources to compensate for their moronic lawls-let's-attack-the-front-gate strategy. Good AI has got to be hard to code.

    edit for grammar
  17. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Ugh, don't talk about the AI of the bots in L4D2, they are a bunch of jerks and assholes a lot of the time.
    If its not the magical shooting enemies that aren't visible its the walking in the way.
  18. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Strange enough while I loved Metro33 the AI and most important the fights left me completely cold and unimpresed. No clue why, maybe the way how those creatures attacked. It was rather anoying then scary, particularly those rats and flying monsters.

    But I loved the background, with the attacks on your psyche (if you know what I mean), the kind of situations where your dreams could kill you or something like that. Or when you helped to open the gate and got some form of illusion and as well how the old man explained the anomaly.
  19. Stereotypical Villain

    Stereotypical Villain First time out of the vault

    May 24, 2010
    More like Resident Evil: Umbrella strikes in taterland.
  20. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    Which is interesting, because Alyx is one of the better-coded teammates in gaming.