Ok, so here's the finished
NPC Armored Talking Heads mod:
Sulik:
... ... ... ... ... ...
Cassidy:
... ... ... ... ... ...
Myron baby!:
... ... ...
Unfortunately it's huge - 187MB. This is unavoidable because the antique engine has to treat each TH as an entirely new one, voice files and all.
Download link:
https://www.mediafire.com/?cj1hvyqjm1yw47r
1) This completes the NPC armor mod for me. It really bugged me the way the above three companions had armored sprites but their TH's always looked the same - so now they're consistently armored!
2) It's RP 2.3 compatible. In fact, so far it's only RP 2.3 compatible because it's the final part of the NPC armor mod, and so doesn't really make sense as a vanilla mod. I may make a vanilla version of the entire NPC armor mod in the future. (armored sprites and armored TH's)
3) MIB88 will be working it into the MM. Hopefully it will be included in future RP versions although Killap has not got back to me yet.
4) I only made companions 'neutral' faces. I suspect NPC's do sometimes use their 'good' faces (once recruited) in rare cases but it's a lot of work to make that happen. So you'll only see their neutral faces once you've recruited one of the three companions above with this mod.
5) I may do Cassidy's unarmored face in the future. For now it just uses leather armor.
6) APA but has a 'radio' sound filter applied to the characters voices. See earlier in this thread for a sample.
You know the deal: unpack the .rar to your Fallout 2 game directory and overwrite any files. All files go in the corresponding folders, which with the RP installed, will already exist. If you've never done this before then post in this thread for help.
Please report any bugs and issues here - there probably will be as Killaps RP source scripts are not always easy to understand.
Thanks to MIB88 and Drobovik for help!