Well, I made sure and added every file where they are suppose to go and it's still blacked out for him.
Problems with Cassidy not talking are due to his script not firing. Looking into it now. As to Sulik all the frames need to be renamed to GF1,2,3,GP endings instead of NF, NP. I was informed today that the engine will use G frms if non other talking head dispositions are available. Hope to have a fix posted soon Patience, my friends.
Sounds good. Cassidy works fine for me with everything including talking, it's just Sulik's head isn't showing up. He still talks, though.
@CPL Cassidy won't talk if you try when you first meet him in the bar, unless you loading your savegame when he's already recruited by you. That's why Cassidy's head works for you.
Thanks for this mod, it works for me with the hotfix! I have a question though. In the RP, Marcus can get a special mutant armor in the Abbey that makes him look like Lou. Would it be possible to create a special mutant armor TH for him?
There was a talking head for Lou, from what I remember. It's been a long time since I've played the first game. With the Fixt thing in progress, that's something I'd like to do again sometime.
I mean Marcus in his special mutant armor has animations like Lou. The TH doesn't change, it's still the default Marcus TH. I just asked if you guys were able to create a mutant armor TH for Marcus. Sorry for my bad english.
Actually, I was thinking that the animation for Lou could possibly be used to make what you're talking about.
I thought about making unqiue armor for Marcus but as his default head looks sort-of armored i figured it's not worth the effort. Marcus's head is also very odd as if you look at it closely he appears to have no arms!
Maybe the vices on his shoulders became loose and his arms fell off. Seriously though, I'll have to look at that when I get over there in the game. I never noticed that before.
Very cool. Glad you're still at this, Josan12. I'll definitely make this part of RP 2.4. Another option to the NPC armor mod!