DualShockers has an interview with esteemed Senior Designer Chris Avellone where they tackle various subjects, including the familiar 'what's new in Fallout: New Vegas?':<blockquote>Chad (DS): What are some things we’ll experience in New Vegas that we didn’t in Fallout 3? Chris (Obsidian): New ammo. Gambling. Wayne Newton. A dinosaur with a gift shop in its belly. Rockets. Companion quest arcs that change their perks and their attitude. Calling death beams from orbit. Faction politics, both violent and passive. Confronting a situation where you choose the bad guy…even if the bad guy is everyone. More than one critical path. Survival recipes. Mantises. Geckos. Modding weapons. Traits. Chad (DS): What are some of the famous Las Vegas area landmarks that we can look forward to seeing and possibly exploring in New Vegas? Chris (Obsidian): Vegas is Fallout Vegas, not real-world Vegas. While there are some hooks to the Vegas we know and love (Vegas Vic, Wayne Newton, the classic Vegas sign), this is Vegas as envisioned by people in the 50s… as they viewed Vegas of the future…and then bombs dropped everywhere but there. People looted the “lucky” city in great rioting mobs, rebuilt it, and then repopulated it, making it a slightly uncomfortable brightly-lit shadow of what it once was.</blockquote>GameReactor.eu has also some new gameplay footage that for some reason they decided to not post on their youtube channel. It shows the Strip, Goodsprings and Vegas Monorail Station.