Let's be thankful!

Discussion in 'Fallout 3 Discussion' started by kaelef, Nov 20, 2010.

  1. kaelef

    kaelef First time out of the vault

    20
    Nov 13, 2010
    With the Thanksgiving holiday coming soon in the U.S.*, I thought it'd be nice to point out the things that Bethesda got right with its re-invigoration of the Fallout series. There have been mountains of talk about what it got wrong - and some of it is deserved criticism - but let's turn to the positive...

    I'll start with one item - please add your own thoughts.

    ARTWORK
    It's hard to imagine anyone doing a better job of taking Fallout's "retro-futuristic" aesthetic an running with it. In fact, I'd say it was seeing the FO3 teaser trailer that made me decide to finally play FO1&2 in preparation for the new game. Watching that trailer still gives me chills! The follow-up E3 2008 trailer then took it to a whole new level.




    * Ok, that's just a lucky coincidence...
     
  2. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006


    Lasers (the beams, not the weapon design)
     
  3. Little Robot

    Little Robot sup Orderite

    Sep 29, 2010
    I'm thankful for the ability to wear headgear and body armor separately. I know that it would have been in VB, but it gave me some nice "dress up" options. Not very important for gameplay but enhances the feel imo.
     
  4. Threepwood

    Threepwood Look, Ma! Two Heads!

    365
    Nov 4, 2010
    The wasteland had a genuine feel of all out war, a walk through DC was rareley uneventful.

    I really liked the Outcasts.

    It had Qui Gon Jin.

    Some quests, like Trouble in Big Town, literally offered an avenue for every skill path and motive.

    Good and evil play throughs are entirley different.

    Theres a reason to continually return to pretty much every settlement, I was always going to Fort Indipendance for tech trade, Megaton for my scrap metal, the little place for Nuka Cola Quantams - (?) etc etc.

    Brilliant visual realisation of the Wasteland.

    Ehm..Did I mention Outcast armor is epic?
     
  5. kaelef

    kaelef First time out of the vault

    20
    Nov 13, 2010
    Similar to the great job on the artwork, the SOUNDTRACK took that initial Ink Spots seed and ran with it. Another big part of why I got into FO3 was definitely the music.
     
  6. Black Feather

    Black Feather Mildly Dipped

    529
    Nov 10, 2010
    Yeah, thats the only thing to like about bethesda games...neat clothing (sexy stuff for females, badass stuff for males) and the possibility to own a house and decorate it :>
     
  7. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Clothing stuff was better in Morrowind, where you could really change everything and even wear a skirt as a man.
     
  8. Mr Krepe

    Mr Krepe Water Chip? Been There, Done That

    922
    Mar 28, 2010
    At Threepwood: I don't think I could agree with you over the good/evil playthroughs being completely different:

    Good:
    -Megaton stays
    -Wasteland gets water
    (Broken Steel)-Blow up Enclave
    (Zeta)-Don't kill cowboy and samurai for cool armour

    Evil:
    -Megaton goes
    -Wasteland gets poisoned
    (Broken Steel)-Blow up BoS
    (Zeta)-You kill cowboy for cool coat and hat

    I thought bethesda took the karma to the extremes.

    But back to my thing that kept me coming back. I honestly liked the FPS feel, although many people are going to kil me for this, I think I preffered that to the isometric system, maybe a closer better third-person experience would be good for Fallout.

    I also liked how soom places could be shaped into what you wanted them to be. i.e Megaton, I killed Moriarty so Gob became the owner and Nova became the behind the bar girl, told everyone about the drug problem leo stahl had so he would be looked down on him shame, I invited the women from that place on the bridge to live in Megaton and I murdered Mr Burke in cold blood. I tried to make Megaton my little paradiso in the wasteland.

    That's all for now folks.
     
  9. Threepwood

    Threepwood Look, Ma! Two Heads!

    365
    Nov 4, 2010
    My evil playthrough: destoryed Megaton,

    as a result;

    TenPenny Tower became my residence, Megaton refugees hunted me in the wasteland, some quests were blocked off, as was an entire city. Merchants offered me discounts as 'they were travelling to Megaton, but now it's gone theyv'e gott take what theyv'e got'.

    I was hunted by the Regulator faction across the wastes, which wasn't pleasent.

    I systamatically murdered near everybody in the wastes, choosing to use only the Tower as my hub.

    I killed near everybody in the wastes by distributing FEV.

    Joined the slavers.

    --

    Good playthrough:

    Joined the regulators

    killed mr burke

    used Megaton as a hub, and earned the house there

    saved the wastes

    kept the overseer alive, and returned to restor order.

    Maybe not completley different, that was hyperbole, but substantially different none the less.
     
  10. Mr Krepe

    Mr Krepe Water Chip? Been There, Done That

    922
    Mar 28, 2010
    It certainly was hyperbole my good chum, but have you noticed the karma choices are extremely...ehh um, extreme?

    But, I quickly need to modify the thing I said, the only times you can heavily change are Megaton and Rivet City, so I withdraw, that statement. I'll say I liked how you could make Rivet City and Megaton 'your' town.
     
  11. Threepwood

    Threepwood Look, Ma! Two Heads!

    365
    Nov 4, 2010
    It was hyperbole because this is the 'lets be thankful' thread :P

    I have, i'm not defending FO3's moral choice gradients whatsoever.
     
  12. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    In vanilla FO3? The only one I can think of is the "repair the pipes" one. What are the others?
     
  13. Faceless Stranger

    Faceless Stranger Board Drifter

    Aug 19, 2010
    VAMPIRES :smug:
     
  14. Little Robot

    Little Robot sup Orderite

    Sep 29, 2010
    If you stumble across that dumb highway city, though, can you still initiate the quest even without Megaton?
     
  15. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I always enjoyed Bethesdas artistical side, their concept art and the people responsible for visuals (designing the ruins, buildings etc.). They usualy do always a great job.

    I also like their Enclave Powerarmor. I always loved that helmet and look.
     
  16. Little Robot

    Little Robot sup Orderite

    Sep 29, 2010
    Meh. I didn't like the look of the APA in FO3 nearly as much as in FO2. Or even NV.
     
  17. SharkClub

    SharkClub Sonny, I Watched the Vault Bein' Built!

    Dec 6, 2008
    That PA design is almost copied from the Fallout Tactics design, really. Minus the cape.
     
  18. Faceless Stranger

    Faceless Stranger Board Drifter

    Aug 19, 2010
    There was a far better looking helmet in the concept art book. It was similar, but looked alot more birdlike.
     
  19. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Actually I am not in the slightest thankfull to Fallout 3.. What for? I don't see any positive thing about it when it comes to a Fallout game.
     
  20. UnidentifiedFlyingTard

    UnidentifiedFlyingTard Vault Fossil

    Mar 12, 2009
    I'm thankful for the space it free'd up on my hard drive when I uninstalled it.

    god damn mods taking up all my space.