Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

Discussion in 'Fallout General Modding' started by MIB88, Mar 20, 2017.

  1. _Pyran_

    _Pyran_ It Wandered In From the Wastes

    181
    Jan 31, 2017
    You don't understand me :). I know about your wonderful method.
    But the correct installation in the game folder does not kill the game and mod. The only difference is in the cfg-file. What is done. When installing the mod, you can choose how to install this mod: 1-subfolder, 2-game folder.

    edit: I agree with you. Some play through steam services and want to run through the steam library. Others, play through the emulator.
     
    Last edited: Feb 1, 2020
    • [Rad] [Rad] x 1
  2. Soggy-Mutant

    Soggy-Mutant Let's talk about FALLOUT

    18
    Oct 3, 2018
    I appreciate the help lads but nothing ya'll suggested has help and I'm still getting the error.
    RIP
     
  3. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    If I remember correctly, this error comes up when the fallout2.exe you are using is wrong (i.e. it hasn't been patched to allow for the additional locations). So, whichever method you are using to install the game, make sure you are opening an .exe from the mod.
     
  4. _Pyran_

    _Pyran_ It Wandered In From the Wastes

    181
    Jan 31, 2017
    I know cases when need to clean temp files and the registry (for example ccleaner slim)
     
  5. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    Exactly. (That's one of the things included in the readme file.)
     
    • [Rad] [Rad] x 1
  6. Silver-Lambda

    Silver-Lambda First time out of the vault

    47
    Feb 2, 2020
    hey how can i modify the damage in the game
     
  7. Silver-Lambda

    Silver-Lambda First time out of the vault

    47
    Feb 2, 2020
    i mean in the damage.ini
     
  8. Silver-Lambda

    Silver-Lambda First time out of the vault

    47
    Feb 2, 2020
    After a long time playing this mod, I recognized a lot of bugs :

    - the player's animation when he putting the power armor has been bugged which means when he opens a door, safe or a closet he plays the animation of putting the power helmet
    - the map {the elevator} of the vault 23 is bugged...
    - the black spots of the Chinatown map
    - the weakness of damage to most of the weapons...
    - the rarety of the ammunition...
    - the voice of Myron has low quality...
    - every single move in world map I have and encounter it's bothering...
    - no background music at all....
     
  9. _Pyran_

    _Pyran_ It Wandered In From the Wastes

    181
    Jan 31, 2017
    - you can return the standard animation (in the helmet) - del gl_pa2.int
    - the number of ammo can be changed in randomloot.ini
    - the number of encounters regulated by the engine, but they can be changed in ddraw.ini -
    WorldMapEncounterFix=1
    WorldMapEncounterRate=20 the more, the fewer meetings
    - Background music is present. If not music: сopy "sound" folder to "data\sound"
     
    Last edited: Feb 7, 2020
  10. Silver-Lambda

    Silver-Lambda First time out of the vault

    47
    Feb 2, 2020
    and the bugged maps ?
     
  11. Silver-Lambda

    Silver-Lambda First time out of the vault

    47
    Feb 2, 2020
    New- you can return the standard animation (in the helmet)
    How ?
     
  12. Silver-Lambda

    Silver-Lambda First time out of the vault

    47
    Feb 2, 2020
    and the damage ?
     
  13. _Pyran_

    _Pyran_ It Wandered In From the Wastes

    181
    Jan 31, 2017
    Above, I described what I know. Please read it again.
    damage - del hs_tohit.int (it used to be so) and "ddraw.ini" OverrideCriticalTable=2

    I don’t know about "damage.ini"...maybe to edit it
     
    Last edited: Feb 7, 2020
  14. StopSigntheVendingMachine

    StopSigntheVendingMachine First time out of the vault

    16
    Jan 28, 2020
    Bug: Entering combat in the Broken Hills mine (literally every time an Ant spots me) breaks the game. The cursor gets stuck in the stop watch icon, forever loading a critter's turn.
     
    • [Rad] [Rad] x 1
  15. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    Yeah, others have also reported that, although I don't recall experiencing that bug. However, I did recently remove a lot of excess code from those two ant scripts. Hopefully no one will experience the error in the next release.
     
  16. Nonocea

    Nonocea First time out of the vault

    1
    Feb 12, 2020
    I encountered a pretty nasty bug with the Vertibird mod on version 2.47.4.2. Trying to travel with it to places resulted in a black screen which i could clear up by hitting F1, but the Vertibird was missing. I decided to go back to Navarro to see if it was still there and the rear part was out front near Chris, but there was no cockpit. Looking at my save in F12se i noticed GVARS related to the mod were not being set correctly after stealing the Vertibird from Navarro. So is this something wrong with the scripts, or am i missing a Proto file?
     
  17. FatMerc

    FatMerc First time out of the vault

    41
    Feb 18, 2020
    I know in an old readme you mentioned that basically if you enter the temple of trials and get a black screen you're screwed. I want to know why I'm getting said black screen. I used manual install of 2.47.4.2. I used a clean install of fallout 2. I'm running under wine and using direct draw 7. I tried everything I could think of all weekend. Apparently I'm unable to use Dx9, I get an error loading cities on startup. If anybody can help thnkx. If not just tell me I'm screwed.
     
  18. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Forgot to set the proto folder to read-only?
     
  19. _Pyran_

    _Pyran_ It Wandered In From the Wastes

    181
    Jan 31, 2017
    • Try the installer.
    • Try replacing sfall from Alternative_sfall. Example: sfall2_1.8.28
    • Reinstal mod & set Read-only on the protos.
      You also need to copy the files (as specified in the bat file)
     
    Last edited: Feb 18, 2020
  20. FatMerc

    FatMerc First time out of the vault

    41
    Feb 18, 2020
    @Lexx I'm running on Android and used RAR app to un-rar the manual file. I go to proto folder under Total Commander app and see that under properties the folder is checked at read-only. But in a readme it said this is a lie. Tried to uncheck and then re-check that folder, but I get an error message. I'm using exagear rpg app.

    @_Pyran_ I tried some of those alternative sfall's but they didnt work. I guess I can go back and make sure...