T
TorontoReign
Guest
The Bethesda fanbase is in revolt. All the normal Youtube shills, even the ones that once said Bethesda could do no wrong, are actually revolting. For years people begged Bethesda to allow Obsidian to make another Fallout, but they chose to toss it to their B team, creating the abomination known as Fallout 76. Behind the scenes Obsidian slowly bid their time, nearly going bankrupt in the process, until Microsoft swallowed them up, allowing them to continue existing long enough to launch The Outer Worlds.
Obsidian, plagued by low sales with Pillars of Eternity and Tyranny, must have thought to themselves – gee nobody is buying these games because they are isometric. Now bleeding money partly due nepotism, partly due to a history of buggy masterpieces that sold poorly, they say screw it we will make our own FPS RPG, but first we need that sweet Microsoft money. It has released to critical acclaim, with a much smaller scale than the average Bethesda game, but also a lot less bugs. Yes, there is the Epic store nonsense, it is basically a New Vegas clone, it still isn't like old Fallout, but at least it has skill checks! This is where we are in 2019. We are simply happy for skill checks with no game breaking bugs.
Bethesda apologists will tout their publishing of good games like Wolfenstein and Doom, but that does not excuse their continued failure at producing a game that does not fall apart with heavy use. I have said this before but Bethesda games have been buggy from the start. That is no longer considered a feature. The gaming companies are now realizing gamers can only eat so much shit before they simply stop, due to being totally full of shit.
People like Jim Sterling say Bethesda can fuck off, while also loving the ever loving shit out of Fallout 4, so we should not hope too much that things will change for the better. This might be a short term gain. History has proven that fans such as this are fickle, choosing to jump ship after they ruin the franchises they love. They will hop back and forth, suggesting bad ideas that get picked up, while good ones get shot down. Apparently Bethesda listened to one single fan that asked for gameplay enhancing features they can pay for. Then they went further and added a subscription to a game that has no content worth playing for an entire year. Thus Fallout 1st was born.
Tim Cain recently went on record saying they didn't make The Outer Worlds to show up Bethesda, but we should face the facts, since the video game business implies beating the other guy to the bank ; they want people to buy their games instead of the other guy. Tim always has been fairly diplomatic in regards to Bethesda's handling of the Fallout series.
But despite Tim's comments above it is pretty interesting that Obsidian released their space RPG before Bethesda has even shown footage of Starfield. Here are some Fallout 76 comments that I'm sure Bethesda will remove to close this out. Although I'm not a huge fan of The Outer Worlds design, I am more than happy to admit I enjoy seeing Bethesda squirm.
Obsidian, plagued by low sales with Pillars of Eternity and Tyranny, must have thought to themselves – gee nobody is buying these games because they are isometric. Now bleeding money partly due nepotism, partly due to a history of buggy masterpieces that sold poorly, they say screw it we will make our own FPS RPG, but first we need that sweet Microsoft money. It has released to critical acclaim, with a much smaller scale than the average Bethesda game, but also a lot less bugs. Yes, there is the Epic store nonsense, it is basically a New Vegas clone, it still isn't like old Fallout, but at least it has skill checks! This is where we are in 2019. We are simply happy for skill checks with no game breaking bugs.
Bethesda apologists will tout their publishing of good games like Wolfenstein and Doom, but that does not excuse their continued failure at producing a game that does not fall apart with heavy use. I have said this before but Bethesda games have been buggy from the start. That is no longer considered a feature. The gaming companies are now realizing gamers can only eat so much shit before they simply stop, due to being totally full of shit.
People like Jim Sterling say Bethesda can fuck off, while also loving the ever loving shit out of Fallout 4, so we should not hope too much that things will change for the better. This might be a short term gain. History has proven that fans such as this are fickle, choosing to jump ship after they ruin the franchises they love. They will hop back and forth, suggesting bad ideas that get picked up, while good ones get shot down. Apparently Bethesda listened to one single fan that asked for gameplay enhancing features they can pay for. Then they went further and added a subscription to a game that has no content worth playing for an entire year. Thus Fallout 1st was born.
Tim Cain recently went on record saying they didn't make The Outer Worlds to show up Bethesda, but we should face the facts, since the video game business implies beating the other guy to the bank ; they want people to buy their games instead of the other guy. Tim always has been fairly diplomatic in regards to Bethesda's handling of the Fallout series.
But despite Tim's comments above it is pretty interesting that Obsidian released their space RPG before Bethesda has even shown footage of Starfield. Here are some Fallout 76 comments that I'm sure Bethesda will remove to close this out. Although I'm not a huge fan of The Outer Worlds design, I am more than happy to admit I enjoy seeing Bethesda squirm.