DoneI want an explosive option.
Don't forget to cast your voteHaving it be a roll under skill dice roll would be the best, with difficulty modifiers applied depending on the lock. However this completely is destroyed by a save system so it would only work in some sort of iron man no save scum mode.
To that end, the straight skill check pass and then minigame is I think the best alternative.
this. if i have dynamite i should be able to get inside easier at a cost of the gear inside being more deterred.I want an explosive option.
Nahh... developers can do better than that, they can store the skill roll result with a timestamp, and use it for so long as the game is running; surviving reloads because future rolls would use the [post-dated] time-stamp value (within a certain duration)... unless the game is completely shut down first.Having it be a roll under skill dice roll would be the best, with difficulty modifiers applied depending on the lock. However this completely is destroyed by a save system so it would only work in some sort of iron man no save scum mode.
To that end, the straight skill check pass and then minigame is I think the best alternative.