Skyrim Special Edition First Impressions

Discussion in 'General Gaming and Hardware Forum' started by DirtyOldShoe, Oct 28, 2016.

  1. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    BUGS
    https://beta-community.bethesda.net/topic/385/skyrim-se-known-issues
    :dance:XBONER:dance:

    Hahaha, too funny, you can't edit ugrids in an esp silly.

    Nope. Scripts as well as some flags bake into save games. Removing a dirty mod, or any mod for that matter will break your save game.

    What? Possibly the worst advise.

    I have nothing to say to this, other than my brain hurts.

    The lulz keep on rollin though
    https://beta-community.bethesda.net/topic/978/severe-visual-issues-pixelated-screen
    Boy, that doesn't sound good.

    https://beta-community.bethesda.net/topic/973/game-won-t-load
    Yikes!

    https://beta-community.bethesda.net/topic/964/game-breaking-bugs-npc-s-spawning-incorrectly/2
    Poor Wulf.

    https://beta-community.bethesda.net/topic/830/greybeards
    wowy, that is some next level shit.

    https://beta-community.bethesda.net/topic/965/trees-darkening-when-looking-around
    Right, but does it look better then enb?

    https://beta-community.bethesda.net/topic/945/companions-storyline-broken
    Erm... I've never had that problem.

    https://beta-community.bethesda.net/topic/872/screen-is-cut-off
    You got some dank FOV mang, step back.

    https://beta-community.bethesda.net/topic/895/bouncing-screen
    Do you have Wheels of Lull installed?

    https://beta-community.bethesda.net/topic/792/not-seeing-my-improved-graphics-on-xbox-one
    Because you were lied to, again.

    https://beta-community.bethesda.net/topic/713/graphical-error
    Sounds like a weird version of portal.

    https://beta-community.bethesda.net/topic/723/sound-and-delay
    Dis you try closing the console and reloading? Is it plugged on? Has you make a new save with the error and delete all ovver saves?

    :drunk:PS4:drunk:
    https://beta-community.bethesda.net/topic/949/horn-of-jurgen-windcaller
    Blame the corporate cocksuckers, guess they didn't actually test anything other then their mods, lightly, you and EVERYONE ELSE will now be suffering from irreparable broken pathfinding
    :bow:

    https://beta-community.bethesda.net/topic/916/stand-in-the-centre-of-the-room-bug
    I call that, "The way of the stare"

    https://beta-community.bethesda.net/topic/998/running-issues
    https://beta-community.bethesda.net/topic/1141/maven-black-briar-is-missing/2
    https://beta-community.bethesda.net/topic/1129/glitched-skyrim-thieves-guild-mission/2
    I know why this is happening on all platforms. I also know how to fix it. But I decided not to share why it's happening. I prefer to watch this ship sink.

    :aiee:PC:aiee:
    https://beta-community.bethesda.net/topic/928/peoples-cloths-flashes-pixelated-light
    Damn son, I don't want any of what your having.

    https://beta-community.bethesda.net/topic/936/water-ripping-and-tear
     
    Last edited: Oct 29, 2016
    • [Like] [Like] x 8
  2. Shardik

    Shardik Still Mildly Glowing

    291
    Nov 5, 2015
    Even the people at Bethesda have no fucking clue about using mods. Doesn't stop them from cashing in on them, of course.

    It's a good thing Bethesda has a strong, knowledgeable and vibrant user community that's willing to offer the tech support that they won't themselves.

    Oh, wait ...
     
    • [Like] [Like] x 1
  3. Risewild

    Risewild Carbon Dated and Proud
    Modder Orderite

    Jun 14, 2014
     
    • [Like] [Like] x 5
  4. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    Fixed
     
    • [Like] [Like] x 1
  5. Risewild

    Risewild Carbon Dated and Proud
    Modder Orderite

    Jun 14, 2014
    I would be dancing like that if people weren't still blindly defending Bethesda even after this... I am sure there are way less people defending them blindly after this, but I already saw plenty going in the defense of "poor bethesda" that is being treated so badly by the "evil hater mob".
     
    • [Like] [Like] x 3
  6. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    The greater amount of those people will dissipate, they are casual and only care right now because caring is c00l. The burn will last for Bethesda, it might not be strong, but it will remain because, who have they been catering to? Casual console users that will jump to the next best thing within a month or two. I've road the storm for over 16 years.
     
    • [Like] [Like] x 1
  7. 3160b0

    3160b0 First time out of the vault

    25
    Dec 16, 2015
    I'm having Silent Hill HD flashbacks. Greedy hacks, the lot of 'em.
     
    • [Like] [Like] x 2
  8. Ediros

    Ediros Water Chip? Been There, Done That

    921
    Feb 4, 2016
    Well that was a nice read. I wish there was more hate though. Now that people were treated like shit by bethesda they will be most likely more careful. It won't get rid of all bethedrones but others will wait before they buy and most likely won't preorder.

    Now we wait for PS4 crashes and mod theft. I can't wait to see them burn to the ground.

    You have made my day Mr.Fish, Dirty Old Shoe, Ranger Boo and others. I wish I could add more to this discussion.
     
    • [Like] [Like] x 1
  9. AgentBJ09

    AgentBJ09 Vault Dweller

    727
    Jul 9, 2015
    Damn. Fingers crossed this gets spread around more. This remaster gets more pathetic by the day.
     
    • [Like] [Like] x 3
  10. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    Bethestards take a brick to the head and yet they'll still keep coming back for more.
     
    • [Like] [Like] x 2
  11. They'd take a freaking long piano to the head and give them money
     
    • [Like] [Like] x 5
  12. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    Nah they would blissfully think Bethesda would pay for their hospital bill from that injury or just pay them to do it again.
     
    • [Like] [Like] x 1
  13. AgentBJ09

    AgentBJ09 Vault Dweller

    727
    Jul 9, 2015
    • [Like] [Like] x 5
  14. Big No

    Big No Watch as I open and close this door

    689
    Oct 28, 2014
    I wouldn't call this a remaster. You'd actually need to master it first before you re-master it.
     
    • [Like] [Like] x 3
  15. Shardik

    Shardik Still Mildly Glowing

    291
    Nov 5, 2015
    It just means that if I ever get the urge to play Skyrim again, I won't even bother with the Short Bus Edition.
     
  16. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    To hell with SkySE, there's one question concerning future titles. How much regions bethesda have to settle another generic game in and fill with more streamlined lore? Morrowind (FTGJ, Vvanderfell, tell me lies tell me sweet little lies toddy-boy, this fucking game does not contain the very mainland M-O-R-R-O-W-I-N-D, FFS) - "arabic" russia (the lore and dunmers written dangerously alike), oblivion - lore-breaking medieval europe (was supposed to be jungles and more of roman empire), skyrim - embarassing parody of scandinavia.
     
    • [Like] [Like] x 5
  17. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    I love the game Morrowind, but yeah, totally didn't have Morrowind in it. That was pretty misleading.
     
  18. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    What do you think about the future? BGS could make another game in High Rock, but after Daggerfall it will be embarassingly funny since Daggerfall established high rock to be big, which gamebryo can't stomach. Or Hammerfall, a generic desert similar to Skyrim's icy desert. Pretty much done, other regions has far more job to do than your average BGS employee ordered to do. Black Marsh and Elsweyr are homes of humanoid reptiles and tagaziels of different kinds, your average TES game with be either ruined by Skyrimistic execution or will be a niche product, so these regions are out of play.
     
  19. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite

    Aug 16, 2010
    Aaand I guess there goes the neighbourhood. Now if other modders won't port to Shortbus Edition, it's fucked on PC.
     
    • [Like] [Like] x 2
  20. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    I think most people are thinking a bit to small scale of "What Province" No offense. There is a scale limitation in the current engine, one thing that probably makes T.O double D, I, E a bit cranky is that the scale of their games is always off. Take Witcher for example, the city looks and feels like a city, a house will have an actual family in it. Same for the most part with Enderal. I think it will be a portion of a map. Instead of this one Provence that seems big, but is all scaled 1:10 or 1:20

    I think they are going to try to go big. There was success with the big maps, DLC and main games, being trapped to those limitations can be frustrating.

    Picture either Tamriel, or 1/3 to 2/3 of the map. Scale being improved to be more logical.

    This will cause a number of issues of course. Learning the new system they have and coding will be easy enough for modders, but repeat assets, procedural generation of regions will be obvious.

    Consider if you will that Fallout 4 is using the same game design logic as Oblivion. You get a few maps to explore, but they are separated by worlds. Imagine if those worlds where scaled more effectively and all connected. With this there are pros and cons. Exploration will have that beautiful overwhelming feel, but the asset use will be not as extensive as the mass of land. Level design will be overseen by one individual on one team of 5-10 people. Decoration at some point will become lazy and have the same failings in environmental story telling as Fallout 4. The bigger they try to make it, the more shallow it feels. I just hope they realize that having separate teams with separate leaders would greatly benefit their world design. It forces a fresh feel, and would cause a much needed conflict in design choice.

    Another big hurdle will be play testing the massive world to explore, based on their current practices of allowing just anyone to test with no experience will also cause more issues then bugs. It will cause issues with continuity, immersion and flow.
     
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