Some quest will probably be good/neutral/bad, while most could go good/bad outcome route. You can probably reply in that option... But the thing that i like in bsg game is exactly that you will be able to do everything in the end. Fallout 2, mount & blade, skyrim is like that; witcher 3, two worlds 2, are half like that. In fallout 2 at level 1 you are bad at everything, with some hope to use few skills. At level 5 you can master 1-2 skills, or get to usable level few others. At level 20 you can pretty much do 70% of skills perfectly, and the others are either decent or dumped. What do you find wrong in the gameplay mechanics that allow you to be a god after you put in xxx hours? To me bigger problem are the game that force you to take 10 out of 30 skills, and few of those 10 are dump skills that you are forced to take to get the good ones. And if you want the rest, you have to reply the game because there is no respec.