Things you *aren't* pleased to see

Discussion in 'Fallout: New Vegas Discussion' started by Little Robot, Oct 16, 2010.

  1. Kallisti

    Kallisti First time out of the vault

    38
    Apr 9, 2010
    The guns makes sense, if you accept that less restrictive clothing would boost agility (and thus boost guns) the +2 to guns is from clothes that are slightly more restrictive, but not as restrictive as say a suit.

    The labcoat and the luck bonus on the naughty nightwear make less sense though.
     
  2. Bal-Sagoth

    Bal-Sagoth Water Chip? Been There, Done That

    996
    Nov 1, 2008

    There are safe houses for just about every faction scattered around the desert, I can only assume you can get keys for any of them based on your reputation. I am using the NCR Ranger safehouse right now.
     
  3. OakTable

    OakTable Vault Senior Citizen

    Nov 26, 2009
    Every other song is BIG IRON ON HIS HIPS. God damnit am I getting sick of that.
     
  4. captain89

    captain89 First time out of the vault

    15
    Aug 9, 2010
    I have a feeling the number of songs is connected to the progress with the main quest. I started getting new songs after arriving in Nipton, and after Novac.
     
  5. Deon

    Deon It Wandered In From the Wastes

    148
    Aug 24, 2009
    Is it so? If so, I'll go with a modded radio (there're radio mods already) because I've never been to the south-east part of the map :).
     
  6. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    Meh, who needs the radio anyway. I like the ambient music.
     
  7. Korin

    Korin So Old I'm Losing Radiation Signs
    Admin

    Aug 6, 2010
    LOL, that's what I'm talking about. It plays on every station I'm pretty sure. I wish they had segregated the music genres a bit more.
     
  8. Kallisti

    Kallisti First time out of the vault

    38
    Apr 9, 2010
    I have to agree, the middling quality music is about the one thing New Vegas did worse than 3 on.
     
  9. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    I think the music is not bad quality, it just seems like written above: Songs are limited to the actual game progress? However, if someone says the radio feels repitative, I felt the same and can understand it. But then again, thanks to the really good background music, I don't listen a lot to the radio.. unlike in Fallout 3, where I couldn't stand the annoying background music.
     
  10. KillerBee256

    KillerBee256 Still Mildly Glowing

    212
    Oct 31, 2008
  11. Korin

    Korin So Old I'm Losing Radiation Signs
    Admin

    Aug 6, 2010
    The radio stations were something I loved in Fallout 3, I could listen to Malcolm McDowell's voice for hours and I wouldn't care what he was saying. Likewise, a lot of the songs on GNR were great and just seemed to fit the environment with a strange contrast.

    Other than the Rat Pack music and a couple other songs (Jingle Jangle) I've been disappointed with the musical selection. I wish they'd segregated the genres a bit more and made Vegas radio primarily Sinatra/Martin/Davis/etc. Every second song seems to be "Big Iron" but I don't think it should even be on Vegas radio? I feel like I might be going crazy. Every room I walk into with a radio seems to be playing it... even if the station they're listening to is playing a completely different song.

    As I'm typing this, I can hear that it just came on again in the other room... :shock:
     
  12. Mapex

    Mapex It Wandered In From the Wastes

    107
    Oct 31, 2008
    Do you mind explaining what you felt was so "FO3" about the REPCONN quest? It seemed more FO2 than anything, but maybe I am not factoring in something else that you are perceiving.

    Like Ausdoerrt said, the facility may have had an FO3 feel to it (which I also have trouble seeing), but the quest itself was great because of the inner conflict it caused and the various ways you could solve it. I just hated the god damn enemies you had to fight:

    [spoiler:59ddaa0734]
    I have no problems with super mutants in dark, close quarters passage ways as in FO3's Vault 87, but stealthed mutants that don't just pop out of stealth but also CHARGE YOU is fucked. I fought two before I had enough, so then I decided to Stealth Boy it up and make both Davidson and Harland happy at the same time. My guy isn't even a Stealth character ffs.

    Hopefully fighting Nightkin outside in the day will be more enjoyable because then I can actually see their blurry lines in the air.
    [/spoiler:59ddaa0734]
     
  13. OakTable

    OakTable Vault Senior Citizen

    Nov 26, 2009
    BIG IRON GOD DAAAAAMN YOU

    Seriously, is it bugged? Between this, the Xbox memory leak, and the Xbox game breaking bug, I'm just frowning upon Obsidian's dev team.
     
  14. Mapex

    Mapex It Wandered In From the Wastes

    107
    Oct 31, 2008
    @Big Iron references

    I actually don't mind that song. The song that haunts my dreams is Johnny Guitar.

    "dun dun dun dun dun like my JOHNNY!! OHHH JOHNNY GUITAAAARRR!"

    God damn it, it belongs in a horror movie.
     
  15. Relentless666

    Relentless666 It Wandered In From the Wastes

    153
    Dec 23, 2008
    That's exactly how I feel. So Ive turned off my radio.
    Every time I enter a house, the first thing I do is turn off their radio. It's odd, but it seems almost everyone seems to have a radio. And it's playing even when they sleep. :D
     
  16. Senty

    Senty First time out of the vault

    14
    Nov 11, 2008
    - Lack of complete idiot conversation options if you have abysmal intelligence.
    - Lack of npc responses to seeing me in power armor
    - No quick travel locations inside the strip
    - Crafting recipes requiring too many distinct and rare items to be useful or practical
    - Crows showing up as npcs on the compass
    - Encountering invisible walls on just about every ridge as you run off to explore

    [spoiler:9e0ff3911c]-Strip Securitrons attacking you after Yesman is installed

    I ran up to the NCR embassy in brother hood armor, killed a few NCR MPS in self defense and was set upon by the robots I was supposedly in control of.[/spoiler:9e0ff3911c]

    Hardcore:
    - Near constant thirst sickness
    - Practically nonexistent sleep deprivation sickness (seems you only need to sleep once a week)
     
  17. Little Robot

    Little Robot sup Orderite

    Sep 29, 2010
    If you shoot them outside of VATS, they will explode-- which I assume is why they show up.
     
  18. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    You know, that was just pretty small thing in Fallout 2, but damn I did liked it when people made comments like "how do you go to the toilet in that thing ?" or "youre looking like a refrigenerator" :D

    Anyway, no clue how the PA works in Vegas but I assume its not much different to F3 ... so what I dont like is that since Bethesda took over PA has become the poor mans platearmor : / ... it also looks quite stupid ~ it doesnt even increase your size !
     
  19. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    It doesn't increase your size, because it would require new human animations, which is kind of a waste of time to make.

    Also New Vegas actually *has* modified animations for the power armor. When wearing a power armor, the player stands a little bit more bulkier.

    I like how rare power armor is in New Vegas, btw.
     
  20. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    maybe, but I think you did a better job with the model for example.